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Monday, August 8, 2011

On 5:46 PM by Filbert Alexander in ,    No comments
Today, i post the Harvest Moon Walkthrough that i posted last time..




Table of Contents

I Introduction
II. Success in Harvest Moon
III. Marriage in Harvest Moon
IV. Your Farmhouse
V. Your Books
Control Instructions
Farming Asset Menu
VI. Accessories
Necklaces
Instructions on using Necklaces
Teleport Stone
Touch Glove
Love Bangle
Truth Bangle
Friend Pendant
Red Cloak
Miracle Glove
Godhand
Harvest Goddess Earrings
Kappa Earrings
Witch Princess Earrings
Harvest Goddess Hat
Kappa Hat
Harvest Goddess Pendant
Kappa Pendant
Fast Shoes
Time Ring
Beauty Box
Completing your Accessory Collection
VII. Time and Weather Tips
Consulting your Menus
Stopping the Flow of Time
Weather in Harvest Moon
VIII. Affection Points and Friendship Points (AP and FP)
Quick Reference Guide to Gifts
Multiple Gifts
The Harvest Goddess and Courtship
The Effects of Littering
Social Participation
The Effects of Neglect
Resetting AP and FP Points
Decreasing AP while Maintaining FP
Secret Weapon Item
Marriage
Family Life
IX. Your Animals
Your Pets
Your Horse
Poultry
Chickens
Ducks
Cows
Sheep
Benefits of using the Touch Glove
Ranching Bonus
Raising Animal Heart Levels
Touch Glove Points
X. Your Tools
Tool Use and Energy Levels
Your Fishing Rod
Two Sets of Tools
XI. Farming
Your Fields
Basement
Super Field
Crops
Trees
Flowers
Mushrooms
XII. Money-Making Tips
Making Money at the Start of the Game
Gathering Wild Items
Drop Spots
How to become a Millionaire
XIII. Building in Harvest Moon
XIV. 101 Sprites
Sprite Stations
Sprite Work Force
Sprite Labour
Sprite Parties
Unlocking the Sprite Casino
XV. Shopping in Harvest Moon
Sprite Game Shop and Casino
Casino Window with Roller
Jet's Shop
Van's Shop
Vesta's Shop
Shopping Network
Mineral Town Shops
Poultry Farm
Yodel's Farm
Karen's Supermarket
Blacksmith Saibara
Tool Upgrades
Makers
Carpenter Gotz
Building Materials
Cost and Durability of Materials
All Expansions
House Expansions
Animal Barn and Poultry Barn
Maker Barn
Storage Buildings
Silo
Lumber Barn
Stone Shed
Golden Lumber Shed
Mushroom Shed
Cottage
Toilet and Bathroom
Pond
Dining Out
Blue Bar
Kai's Concession Stand
XVI. Mineral Town Visitors
XVII. Cooking in Harvest Moon
Special Ingredients
Rice Cakes and Buckwheat Flour/Noodles
The Cooking Festival
XVIII. Fishing
List of all Fish
Spring Fish
Summer Fish
Autumn Fish
Winter Fish
King Fish
Fishing Bonus
XIX. Mining
How to Mine
Mining for the Cursed Tools
Mining for the Cursed Accessories
Excavation Site
1st Mine
2nd Mine
Finding the Legendary Sword
3rd Mine
Finding the Sleeping Beauty
4th Mine
How to Navigate the 4th Mine
XX. The Island
XXI. Romantic Festivals
Spring Thanksgiving
Fireworks Festival
Winter Thanksgiving
Starry Night Festival
XXII. Special Events
Rescuing the Harvest Goddess
Thomas' Request
The Yule Stocking and Nina
Keira the Sleeping Beauty
Leia the Mermaid
Sprite Dance Party
The Hot Spring
Your Wedding
The Circus
XXIII. Tips and Tricks
The Magic of Reloading
Weather Tip
How to Separate Items
Quick Money
Your Basket
Saving Time
Horse Tip
Casino Tip
XXIV. Complete Shipping List
XXV. Restoring Stamina and Recovering Fatigue
Passing Out
List of Items with SR and FR values
XXVI. The Legendary Harvest Sprites
XXVII. Mini-Games
How many Girls?
Which Bear?
Girl Gladiators
Title Bonus
Harvest Goddess Counting Game
XXVIII. Life as a Billionaire
Effects of the Fishing Bonus
XXIX. Harvest Moon Cards
XXX. Most Common Mistakes in Harvest Moon
XXXI. Anomalies or Glitches in the Game
Game Freeze
Empty Village at Start of Game Glitch
Black Screen Lumber/Animal Shed Glitch
Special Event Black Screen Glitch
Cooking Festival Glitch
File Freeze Glitch
U.K. Edition: No Books
Poker Glitches
XXXII. Most Frequently Asked Questions
1. How do I obtain a Fishing Rod?
2. How do I obtain a Yule Stocking?
3. Why has an eligible girl's heart level decreased?
4. How do I obtain a Yarn Maker, Cheese Maker, Seed Maker, etc.?
5. Where is the Hot Spring?
6. Where are the Mines?
7. Where did I get that 1,000,000,000G?
8. How can I make enough money to buy the Godhand or Miracle Glove?
9. How can I rescue Woohoo AND Red Ribbon?
10. How can I shop at Karen's Supermarket for 10 days?
11. How can I make Butter?
12. How can I get a Yarn Maker, Cheese Maker or any other Maker?
13. How do I ship recipes (cooked dishes) to complete my Shipping List?
14. Where do I find Buckwheat Flour?
15. How do I separate one item from a stack?
16..How do I use the boat to get to the Island?
17. When will the level of my Clippers ever increase?
18. Daryl's FP is at 255. Why won't he invite me into his basement?
19. Why won't the Legendary Sword smash the boulders in front of the Super Field?
20. Should I play this game in one or two files?
21. Why can't I upgrade my house?
22. Where can I buy a Kitchen?
23. Where did my Medicines go?
24. Why can't I find a Cursed Tool/Cursed Accessory on a specific floor where
I should be able to find it?
25. Where is the Harvest Goddess?
26. I caught the Bottled Message, but Leia won't take it from me. Why not?
27. I went to the 255th level of the Second Mine but Keira wouldn't give me
the Legendary Sword. Why not?
28. I killed over 50 Animals but still cannot experience the Witch Princess'
Heart Event. Why not?
29. Where can I obtain Korobos?
30. Why doesn't Gotz offer an option to upgrade my house?
XXXIII: A Perfect Game


I. Introduction


The Harvest Moon DS game combines elements both of Wonderful/Another Wonderful
Life and Friends/More Friends of Mineral Town. At present, only the boy's
version of the game is available in the United States, but there is a girl's
version in Japanese. This guide will deal with the boy's version, although the
two basically are the same in terms of gameplay.

As with other Harvest Moon games, you begin the game with 500G and a derelict
farm. In the DS game, you have a cat as well as a dog. Your farm is situated
in Forget-Me-Not Valley and the map is very much like the map for AWL/AnWL.
The characters are the same for the most part as well. By inserting your FoMT
or MFoMT cartridge into your DS, you will unlock extra characters from Mineral
Town. These include the five eligible girls from FoMT as well as the
bachelors. The bachelors will not be your rivals here, however.

Your missions are to build a successful farm and successful life as well as
rescuing the 101 Harvest Sprites who have been sent to another world by the
Witch Princess. The Harvest Goddess has been turned to stone and must be
rescued. By finding 60 Sprites, you will bring her back to life again.

The Witch Princess is a new character, and other new characters include a
mermaid named Leia and a Sleeping Beauty named Keria. All these magical
creatures are eligible spouses as well as the ordinary eligible girls of
Forget-Me-Not Valley. The ordinary girls are: Celia, Flora, Lumina, Muffy and
Nami.

As with FoMT and MFoMT, you need to upgrade your farm by building sheds for
livestock and poultry, as well as expanding your farmhouse. As in Magical
Melody, you can grow crops not only on your own field, but on any 'public
land'. You can grow trees as well as crops here and you can have up to three
Basements in which crops can be grown in all seasons, provided only that you
place the corresponding 'Sun' in the basement.

For purposes of acquiring seeds, you have a number of choices: Karen's
Supermarket in Mineral Town, Vesta's Store and the Sprite Casino. A new aspect
that appears in this game is the ability to order items by telephone from shops
in Mineral Town. You actually have your own telephone now in the DS game,
and do not have to pay to use a telephone in a public Inn!



II. Success in Harvest Moon


Any one familiar with Harvest Moon games will know that success depends not
only on making money but on the way in which you make it as well. Even more
important than material success, however, is friendship. If you do not raise
the heart levels of every one in your village, you will not experience events
that in many cases unlock new sources of income or enjoyment. Some events are
predicated on other events. Most events in this version of Harvest Moon are
predicated upon the friendship levels of the individuals involved.

In order to experience all events, you need first to raise the heart levels of
all villager at least to 100 FP and ultimately to 255 FP. Most events in the
game require that the individuals involve have an FP rating either above 100 FP
or 200 FP. Moreover, you actually need to experience the Heart Events of girls
that you do not intend to marry if you are interested in rescuing all 101
Sprites fairly early in the game. For example, it is only when you experience
Flora's 3rd Heart Event that you will unlock the first Hot Spring or when you
have a child.

If you do not raise Daryl's Friendship Level to 100 FP, you never will meet the
Mermaid Leia who lives in a bathtub in his Basement. You really do need to
make friends with every one if you wish to obtain the maximum advantages that
this game has to offer.

Moreover, as in other Harvest Moon games, it is not only through farming and
raising animals that you will attain success, but through fishing, mining and
gathering wild items as well. There are 101 Harvest Sprites in this game and
they need to be rescued by you. Some Sprites will be rescued simply when you
investigate a specific object or explore the village but rescue for the
majority requires that you perform a specific act a certain number of times and
these acts are connected to farming, ranching, mining, fishing and gathering
wild items.

In order to marry, you must rescue the Harvest Goddess by rescuing 60 Sprites.
As is the case in most Harvest Moon games, all actions and events are related
in some fashion. Ignore any activity or individual at your peril!

In order to experience the most events and have the greatest mesasure of
success, you need patience and determination to continue your life from year to
year in the Valley. Many events cannot occur in the first years of the game.
The circus will not arrive if you do not have a child. Do not be too hasty in
making decisions and remember that most mistakes can be forgotten or corrected
in time.

There is one important consideration in playing this game, however, and that is
the choice to play in one or both slots. The DS tends to freeze often. It
actually can freeze at the point of loading a file. If this occurs, there is
no remedy unless you have the same game saved on the other slot. In that case,
you will be able to overwrite the frozen file with the file that has not been
affected.

Another reason to play the game in both files is for greater success in mining.
As in all Harvest Moon games, the appearance of any special item in the Mines
always is random. By playing in both files as described in the mining
sections, you can guarantee that a visit to the mines will be successful.


III. Marriage in Harvest Moon


As with most Harvest Moon games, there are specific requirements if you wish to
marry. All goals in Harvest Moon are connected. You will not be able to marry
until you have found 60 Sprites and restored the Harvest Goddess to life as
well as having expanded your house twice, having purchased the Big Bed and the
Blue Feather and having experienced all 4 Heart Events of the girl of your
dreams. Marriage should not be undertaken too quickly, however. It is best if
you can experience as many events as possible and Heart Events for the other
eligible girls cannot be experienced once you marry. You can experience all
four Heart Events for a girl without being required to propose to her. The
best strategy to employ in this game is to experience as many Heart Events as
possible for every eligible girl before you propose to any one. Although you
cannot see your Farming Degree points in this game, unlike MFoMT, you do obtain
points for every event you experience.

Incidentally, for those players who are unfamiliar with Harvest Moon and do not
know how to contact the Harvest Goddess once she has been rescued, this is done
by making her an offering at the Goddess Pool north of the Sprite Company Tree.
Her Most Favourite offering is a strawberry, so if you would like to raise her
heart level quickly, throw a strawberry into the pool each day. There are a
number of rewards that you can obtain by making regular offerings to the
Harvest Goddess.

As in FoMT and MFoMT, there are 4 Rival Heart Events for each of the ordinary
eligible girls who live in Forget-Me-Not Valley. These are events that occur
between the girl and your rival and which advance HIS courtship success rather
than yours. Fortunately, you are given more than enough time in the game to
raise the girl's heart level to prevent the 4th and final Rival Heart Event
from occurring. The 2nd Rival Heart Event cannot occur before the 2nd year.
The 3rd Rival Heart event cannot occur before the 3rd year and the 4th and
final Rival Heart Event cannot occur before the 4th year. When the 4th Rival
Heart Event occurs, the girl and your rival WILL marry. There is nothing that
you can do to prevent that. It therefore is best to experience all four Heart
Events for each girl, decide which you wish to marry and then and only then
allow the 4th Rival Heart Event to occur for each. This will allow other
marriages to occur in
Forget-Me-Not Valley.

Any one familiar with FoMT or MFoMT will be familiar with the rules of
courtship and marriage in Harvest Moon DS. As a matter of fact, if you have a
copy of FoMT or MFoMT, simply by inserting it in your DS system, you will
unlock characters from Mineral Town, including the five ordinary eligible girls
from FoMT. You can court and marry them as well, although your game
effectively will end if you do, as your wife will insist that you move to
Mineral Town to live with her!

I have written a guide that deals specifically with courtship and marriage in
the DS Harvest Moon game. There is a heading for each of the eligible girls
with her birthday, her likes and dislikes and all Heart and Rival Heart Events,
It can be found at:


Harvest Moon DS Courtship and Marriage Guide

Please remember that you must experience all four Heart Events for any girl
before she will accept your proposal, even if her affection is at the maximum
of 65535 AP. Heart Events must be experienced in order and you must be aware
of the difference between Heart Events, Rival Heart Events and regular events
in the game. Each has its own distinct melody that accompanies the event.
Apart from this, the text of every heart event for every girl is included in my
Harvest Moon DS Courtship and Marriage Guide.

Tip: If you raise a girl's heart to purple before you experience the 1st Rival
Heart Event you will not be able to experience it until you lower her heart to
Black again. It will become progressively more difficult and time-consuming
to lower her heart level as you raise it to Blue and then Yellow in order to
experience all 4 Heart Events. Even if you do not intend to marry the girl
yourself, it is best to experience as many events as possible. My suggestion
therefore is that all players try to experience all the 1st Rival Heart Events
as soon as possible after the beginning of the game. If you raise a girl's
heart level to Purple without experiencing her 1st Rival Heart Event, it is
better to lower it to Black at this point rather than waiting until her heart
level increases even further. My Heart and Rival Heart Events Guides gives
items that each girl detests as well as those she loves. By giving a girl a
few items that she detests, you will be able to lower her heart level from
Purple back to Black. Once you have experienced her 1st Rival Heart Event, you
can raise her heart level again to Purple and then to Blue.

Incidentally, there is a way to keep a girl's friendship even while you lower
her AP in order to allow Rival heart events to occur. Do this by giving an
item that she hates first, in order to lower her AP, then restore lost FP by
giving items that she loves subsequently on the same day. AP will not increase
with each subsequent gift, but FP will.

Remember that although all four Heart Events can be experienced as early as the
first year of the game, provided you raise affection levels to the required
degree, only the 1st Rival Heart Event can occur in the first year. The second
Rival Heart Event cannot occur before the 2nd year. The third Rival Heart
Event cannot occur before the third year and the fourth and final Rival Heart
Event cannot occur before the fourth year. If you raise the heart levels of
each girl at least to yellow in order to experience all four of her heart
events, you therefore have three more years in which to work with the heart
levels of the girls you do not wish to marry. After experiencing the fourth
Heart Event at yellow heart level, you need to bring her heart level back down
to purple, then up again to blue in the third year and finally to green in the
fourth year in order to allow her to marry your rival.


IV. Your Farmhouse


When you begin the game, you will have a farmhouse that consists of one very
small room containing a single bed, a bookcase, a shelf for DVDs and a
telephone. If you wish to marry, you will be required to expand your farmhouse
twice, the first time in order to be able to add a Fridge and Kitchen to it and
the second, in order to be able to add a Big Bed.

You will be given a Cat and a Dog, and outside you will find a doghouse and an
empty stable for a horse, as well as a shipping container that is next to
Takakura's house.

You will not have a television in your farmhouse, although you will be able to
watch television through the Sprite Station accessed in your Menu. A
television can be purchased from Van, although its use is limited essentially
to watching DVDs that you can purchase from him as well. The Weather Channel
is one of the Sprite Stations. It is important to watch the Weather forecast
for the next day as soon as you begin your day.


Your Trash Can


As littering of ANY kind, even if it is nothing more than the act of dropping
an item or crop on your own field, will result in the decrease of friendship
and affection on the part of other individuals, you may wish to make use of
your rubbish bin or Trash Can, located in front of your bed in your farmhouse.

Access the Trash Can by standing to the right of it and pressing the 'A'
button. You will see a prompt on your lower screen: You can discard equipped
items in the Trash Can. Press 'A' again to access the Trash Can Menu:

Which item will you discard?
Tool
Item
Decoration
Don't discard.

You cannot discard Mythic Tools so if you have equipped a Mythic Tool, you need
not fear that you will discard it by accident by highlighting 'Tool'. You can
discard Blessed Tools when equipped, however, so take care when using the Trash
Can. The Trash Can cannot serve as a substitute for the removal of a Cursed
Tool, however. It will not allow you to discard either a Cursed Tool or a
Cured Accessory if you have equipped either. It may be useful to fish from
your house using a Necklace as you will be able to discard Rubbish instantly in
the Trash Can but a similar purpose is served if you fish from ANY building
that contains a shipping container as you can ship any Rubbish that you
'catch'. Remember that when you use the Necklace, you lose energy faster.


V. Your Books


The books in your bookcase when you begin the game consist of brief manuals
relating to different aspects of the game as well as brief descriptions of some
of the local businesses. One book deals with basic controls:

Control Instruction Book

Walk: Press the Direction Control Pad
Run: Press the B button
Pick up items, Talk, Examine, Throw items; Give items: Press the A Button.
Use a Tool you have: Press the Y Button
Place held item in Rucksack: Press the Y button while holding an item
Eat held item; Press the X Button while holding food
Scroll through tools: Press the Y button while holding the R button
Scroll through items: Press the A button while holding the R button
Change accessories: Press the X Button while holding the R button
Whistle to dog/horse: Press the L Button
Pause: Press Start

When you visit the Casino, you will find other books for sale. A list of items
available at the Casino is given in another section of the guide. A number of
books on Cooking as well as a Shipping Price List are sold at the Casino window
in exchange for Medals.

There are other books in your bookcase that can provide useful information such
as the hours when shops are open as well as information about specific
buildings, tools and even the Harvest Sprites.

Here is a list of books:
Control Instruction Book
How to Read Asset Chart
Tool Box Manual
Beauty Box Manual
Refrigerator Manual
Shelf Manual
TV Manual
Kitchen Manual
Record Manual
Bath Manual
Toilet Manual
Pond Manual
How to use OO Maker
How to use Maker Shed
How to use Lumber Shed
How to use Mushroom Shed
How to use Silo
How to use Basement
Crow Growth
Shipping Price Book
Tool Effects
Poultry Farm
Yodel Farm
Supermarket
Gotz the Woodcutter
Church
TV Shopping
Vesta's Farm
Van's Shop
Harvest Sprites
Blue Bar
Beach House
First Cooking 1
First Cooking 2
First Cooking 3
First Cooking 4
First Cooking 5
First Cooking 6

As you can see, the books in your bookcase deal with many topics of interest
although the information is rather limited. For example, the 'Shipping Price
Book' gives only the prices of crops, fruits and flowers.


Farm Assets Menu


You will find your Farm Assets menu by tapping the fourth icon on the left of
the lower screen. This menu shows all your assets, your animals as well as
your relationships with them, your Shipping List as well as the number of each
item shipped, and much more. It shows all your accomplishments from the number
and types of fish caught to the levels reached in each of the 4 mines. It
shows the Sprites you have rescued, the Team you have hired and the
relationship you have with each Sprite. There is a vast amount of information
in your Farm Assets Menu but you do need to know how to access it!

When you first open the menu, you will see your current total in Gold at the
top. Beneath that are icons that represent you, your dog, your cat and your
horse. If you tap on your icon, you will see your Farming Degree Level, your
birthday, your tools and the levels of each. Below that you will see your
Sprite Medals total, and finally your Animal Touch Glove scores.

If you tap on the icon representing your character, you will see the following:

Title: (This gives your Level in terms of your Farming Degree.)
Birthday:
Tool Levels
Gold Amount Total

The level of each tool, including your Milker and Clippers is shown as a gauge
next to the icon of the individual tool. In terms of your regular tools, you
will see icons of the ores that represent the level to which you are eligible
to upgrade the tool. In other words, if you see icons of Copper, Silver, Gold
and Mystrile, that will signify the fact that the tool can be upgraded to
Mystrile. There are no icons for the Cursed, Blessed or Mythic levels.

Where the Milker and Clippers are concerned, the levels are numerical. The
Milker and Clippers both begin at Level 0. The level of the Clippers never
will increase beyond zero, by the way, but the level of the Milker will
increase to 1 if you use it. From that point, each use of the Milker will
raise its level by 1 until it reaches Level 99. This is a very useful bonus in
the game and there is an entire section devoted to it in this guide.

If you tap on the icons for your Cat, Dog or Horse, you will see the Animal's
heart level. Inside the Pet List menu, you will see a bar beneath the Dog's
icon that represents his training level. You train your dog by throwing the
dog ball to him.

Returning to the Main Farm Assets page, you will see icons for your Chickens
and Ducks and below that, icons for your Sheep and Cows. Tap on the
appropriate icon to see a list of the animals as well as their heart levels.
The Crowns they have won as well as their status (Healthy, Unhappy, Sick or
Pregnant) will be shown as well.

Next to the Animal icons are icons that represent Bird Feed and Fodder, with
totals next to each. Bird Feed and Fodder will not be shown in these totals
unless it is stored in the Silo or Bird Barn. Any Fodder or Bird Seed that is
in your shelf or rucksack will not be counted.

Below that, you will see two icons of Sprites. The one on the left gives the
total of Sprites rescued. If you tap on it, you will see names of all the
Sprites you have rescued, listed according to Team, as well as their heart
levels and status in terms of current labour. The Sprite icon on the right
depicts any Sprite Team currently working for you.

Below that is a blue rectangular icon that represents your Recipes. The number
after it is the number of Recipes 'written' into your Recipe Book. Next to
that and below it are the totals of each type of Lumber in your possession:
Grass Lumber, Wood Lumber, Stone Lumber and Golden Lumber. Only Lumber that is
stored in the appropriate Lumber Barn will be counted here. Lumber that is in
your rucksack or shelf will be disregarded.

Below these totals and on the left you next will find the icon of a House with
a number after it. That number represents the total number of different types
of building construction and upgrade that you have ordered from Gotz. If you
tap on the icon you will see the Level of your House as well as the types and
totals of every other sort of building and upgrade you possess.

The next icon depicts a container filled with crops. This is your Shipping
List and the number next to it shows the total of the different types of items
you have shipped. When you open this menu, you will see each item and by
highlighting any item, you can see its name or its total. There is a sub-menu
here that shows how many of each Level of any specific item you have shipped
and whether shipped through an ordinary shipping container or through the
Cannery. Any Giant items you have produced will be shown here as well. The
highest level of any crop or ranch product is 100. All levels of items that
have been shipped will be counted in the sub-menu for each item in the Shipping
List.

Below this is the icon of a fish on a line. If you tap on it, you will see
your Fishing List. It will give you the name of each fish caught, the largest
size you have caught as well as the total for each.

Below this is an icon that depicts mining. If you tap on this, you will open a
menu that shows your Mine List. The Mine List will show all items you have
found in any of the 4 Mines as well as the Excavation Site. It includes all
Cursed Tools and Cursed Accessories as well as the Wonderful Stones.

Within the Mining Menu, there are sub-menus. To the left, you will find four
icons. The first shows a piece of gold ore and tapping on it will give you the
Mine List. Below it is the icon of a Cow. Tapping on it will give you a list
of all the Dark Creatures you have encountered and defeated in the Mines.

The third option is 'OTHER'. If you tap on it, you will see other mining
statistics, including the number of stones smashed in the Mines, and the number
of squares of soil unearthed. It will show the lowest level reached in each of
the 4 mines.

The fourth icon when tapped will take you back to the main Farming Assets page.
As you can see, the Farming Assets menu is enormous and gives a tremendous
amount of information about your life in the Valley!



VI. Accessories:


In FoMT and MFoMT, you could 'equip' items or tools but not accessories. In HM
DS, there is a new slot specifically designed for accessories. The Teleport
Stone now is an accessory and can be purchased at the Casino Shop from the very
start of the game. In this game, you have three slots for equipment: one for
tools, one for items and one for accessories.

Some items that appear to be accessories cannnot be equipped. These are the
items of jewelry that Saibara fashioned for customers in FoMT/MFoMT but which
now are found at the Excavation Site. Brooches, Chokers, Bracelets and regular
Earrings are among the accessories that cannot be equipped. Ship them or give
them as gifts.

Accessories take the place of Power Berries in Harvest Moon DS. There is no
way to increase your energy levels permanently in this game, but accessories
when worn can improve energy levels or prevent energy loss on a temporary
basis. Magical Earrings (different from those found at the Excavation Site)
can be equipped to restore SR and/or FR gradually. Magical Hats can be
equipped while using Tools to mitigate energy loss. Magical Pendants can boost
energy levels temporarily.

Magical Bangles in this game display either Energy or Love/Friendship levels
with individuals. Other magical Accessories such as the Teleport Stone and the
Quick Boots, allow faster movement through the village. Finally, there is a
Time Ring that actually can slow down the passage of time. The most powerful
Accessories are found only in Cursed Form in the Third Mine, but some
Accessories, at the Small Level, are sold either by Sprites or by Van.


Necklace:


Your first accessory is given to you at the start of the game. It is a
Necklace. When you equip it, you can open the Map menu and touch any square
with your stylus to use a tool that you have equipped as well on that square.

The Necklace does not allow you to pick up items such as Wild Grasses or to
harvest crops. You need the Miracle Glove or Godhand for that. A necklace
only allows you to use an equipped tool. It does allow you to fish inside a
building, however, which can be very useful, as fishing ordinarily takes much
time but little energy. When fishing indoors, time will not pass.

There are different necklaces that will become available as you upgrade your
tools. They operate in the same manner but allow you to use a charged tool at
the same level. In other words, a Mystrile Necklace will allow you to use a
Mystrile tool at full capacity. There is even a Blessed Necklace, at the cost
of 10000G. Before a Necklace at any specific level will be offered at Jet's
Shop, most of your tools must be upgraded to that level.

Remember that you will not be able to charge a tool to full capacity using a
Necklace unless the Necklace corresponds to the level of the tool. In other
words, if you use a Mythic tool when a Blessed Necklace is equipped, you only
will be able to charge the tool to Blessed level.

If you skip levels in upgrading your tools, the Necklace corresponding to the
level you skip never will become available.

N.B. Although there is a Mythic Necklace in the Harvest Moon Cards deck, card
No. 487, it will not become available when all tools have been upgraded to
Mythic level.


Instructions for the Necklace


Here is what you do:
Equip the Necklace in your Accessory Slot and equip the tool you wish to use in
your Tool Slot. Now access your Map by tapping on the Map icon on the left side
of the screen with your stylus. The Map will be displayed on the lower screen.
Now tap with your stylus on the section of the map that you wish to access.
That section will be displayed. For example, if you wish to clear your own
field of weeds, rocks and branches, tap on the area of your house and your
field will be displayed. There will be directional arrows on each side of the
screen. By using your stylus, you can move the display north, south, east or west.
When you have found the precise location where you wish to work, tap on the
square that you wish to affect. In other words, if you have your sickle
equipped and wish to clear a weed, tap on the weed. If you wish to till your
soil and you have your hoe equipped, tap on the square you wish to till.
Remember that you do not 'use' your tool in the normal way when the Necklace is
equipped. You do not press any buttons! Instead, tap on the screen with your
stylus to use the tool.
You must understand that the level at which the tool will operate while using a
Necklace is equal only to the level of the Necklace. In other words, even if
you have a Mystrile hoe, your hoe will only operate as a Basic hoe if you have
the Basic Necklace equipped.
As you upgrade your tools, upgraded Necklaces will become available at Jet's
shop in the Sprite Company Tree. If you buy the upgraded Necklaces, you will be
able to use your tools at their upgraded levels. In other words, if you have
the Gold Fishing Rod and the Gold Necklace, you will be able to catch a Big
Fish. If you have the Gold Fishing Rod but only have a Silver Necklace, you
will not be able to catch anything larger than a Medium Fish when using the
Necklace.


Teleport Stone



No longer must you search in any Mine for the fabled Teleport Stone. You can
buy it as soon as the Casino is unlocked if you have 1000 Medals. The Teleport
is equipped as an Accessory and can be used only if you are standing outside.
You cannot use it inside a building. When the Teleport Stone is equipped,
simply open your Map and touch a destination using your stylus. You instantly
will be transported to that destination.

Although the Teleport Stone is one of the most useful and desirable accessories
in Harvest Moon, it does have one disadvantage. You will not be able to
experience events that require that you enter or exit a specific screen.
Remember to walk along the paths in Forget-Me-Not Valley once in awhile, or you
may miss important events!

The other disadvantage to the Teleport Stone is that you cannot carry your
Basket with you when you are using it. If you have the largest rucksack,
however, you will not need your Basket.

In this respect, your rucksacks in HM DS hold far more items than they ever
could in FoMT or MFoMT. Each slot in a rucksack in this game can hold 99
items. In FoMT and MFoMT, only the Refrigerator and Shelf had that capacity.
The Basket therefore is of limited use in HM DS. It is of the most value at
the start of the game, as throwing an item in it will rescue a Sprite.
Moreover, until you have the Cannery, the Basket will be the only method by
which cooked items and a few other items can be shipped. With the Cannery, you
will be able to ship all cooked items directly. Without it, you will be
obliged to throw the dish into the Basket and then into an ordinary shipping
container.


Touch Glove


The Touch Glove is another accessory that can be equipped in HM DS. When worn,
press 'A' in front of any animal to activate a Mini-Game that allows you to
interact with the Animal. You then need to use your stylus.

For example, if you equip the Touch Glove and press 'A' in front of one of your
Chickens, you will pick up the Chicken and a petting session will begin. Using
your Stylus, you will pet the Chicken. If you touch certain spots on the bird,
hearts will be displayed. If you touch other parts of the bird's body, white
skulls will be displayed and the 'hurt' symbol will appear. You will receive a
score at the end of the session. Using the Touch Glove as well as speaking to
your animals and taking them outside in good weather will raise their heart levels.

If you equip the Brush as a tool and the Touch Glove as an accessory, you will
be able to wash your animals using the touch screen. In similar fashion, you
can shear your sheep or milk your cows using the Touch Glove and the
appropriate tool.

The Touch Glove can be purchased either from the Poultry Farm or Yodel's Farm.


Love Bangle


This accessory is sold at the Casino Window. When you speak to any one while
wearing it, it will show that individual's AP and/or FP. It is a good idea to
save your game and equip the Love Bangle before testing any item as a gift on
an individual. You will be able to see its precise effect on Affection and
Friendship levels. If the gift has a negative effect, you can reload your game
and give a different item.


Truth Bangle


This accessory is sold at the Casino Window for 2000 Medals. When worn as an
accessory, it will show your Stamina and Fatigue levels. It is extremely
useful whenever you are inside the Mines, as you will find that you need to
keep your energy levels high, or you will be in danger of passing out simply by
falling down a hole to a lower level.

This accessory, like other accessories sold at the Casino Window, can be sold
to Van for a fair profit. Remember, however, that every Casino Medal is worth
10G. Do not use Gold to purchase Medals at the Casino in order to buy items
there and expect to make any real profit by selling the items to Van! Medals
won by playing games in the Casino are another matter. You should be able to
obtain 16500G for a Truth Bangle from Van if you bargain with him. Once your
Truth Bangle has been sold, you will be able to buy another at the Casino
Window, but you never can have more than one in your possession at any point in
the game.

In HM Cute, the 'girl' version of HM DS, you cannot sell any Accessories
purchased at the Casino or found in the Third Mine to Van.


Friend Brooch


In order to use this accessory, you must equip it before you leap into bed at
night. The usefulness of this accessory depends upon its colour. The least
expensive Friend Brooch is light blue. When equipped, you may find that it has
increased every one's FP the next morning. The highest level of Friend Brooch
is guaranteed to increase every one's FP by 2 the next morning. The small
level of this Accessory is sold at Jet's Shop. By finding the Cursed Friend
Brooch in the 3rd Mine and having it blessed, you will obtain the Large Friend
Brooch. In fact, what the Friend Brooch does best is make certain that you do
not LOSE 2 FP randomly in the night.



Red Cloak


This accessory is sold at the Casino Window. When worn, it will enable you to
move your animals anywhere on the map using your stylus to guide them.
Unfortunately, it is of limited use, as you will not be able to move them into
the barn. You only can guide the animal TO the barn door.


Miracle Glove


This accessory will become available at the Casino Window for 100,000,000
Medals when you have purchased the Red Cloak. When worn, any item can be
thrown and it automatically will be placed directly into your shipping bin.
Use of the Miracle Glove will result in +1 Fatigue and when you reach +100, you
will pass out, so take care!



Godhand


This accessory will become available at the Casino Window for 100,000,000
Medals when you have purchased the Red Cloak. When worn, you will be able to
harvest a crop or item from any location. When tapped with the stylus, the
crop or item will be harvested directly into your hands. As with the Miracle
Glove, the 'cost' of using this special accessory is +1 Fatigue, so use it
judiciously.


Harvest Goddess Earrings


The small version of the Harvest Goddess Earrings is sold at Jet's shop in the
Sprite Company Tree. When worn, it will increase your Stamina over the course
of time. Remember that time does not pass when you are inside any building.
You therefore must be outside if you want this Accessory to have any effect at all.

Cursed Harvest Goddess Earrings can be found in the Third Mine on specific
floors. When blessed, the Cursed Harvest Goddess Earrings become the Large
Harvest Goddess Earrings. When you have found the Cursed Harvest Goddess
earrings, the Medium Harvest Goddess Earrings will be offered for purchase at
Jet's shop.


Kappa Earrings


All magical Earrings operate to increase energy levels, and this pair of
earrings operates to reduce your Fatigue over the course of time. The small
version is sold at Jet's Shop. Cursed Kappa Earrings can be found in the Third
Mine. When you find a pair of Cursed Kappa Earrings, the Medium Kappa Earrings
will become available at the shop in the Sprite Company Tree. When you have
the Cursed Kappa Earrings blessed, they will become the Large Kappa Earrings.


Witch Princess Earrings


This pair of magical earrings cannot be purchased anywhere, nor are there
different levels or sizes to this Accessory. The Cursed Witch Princess
Earrings are found in the Third Mine on specific floors. When Blessed, they
become the Witch Princess Earrings. This is the most useful pair of earrings
in Harvest Moon as they operate both to increase SR and reduce FR. When you
have obtained these, you no longer will have any use for the Harvest Goddess
Earrings or Kappa Earrings.


Harvest Goddess Hat


The small variety of Harvest Goddess Hat is sold by Van. When equipped, it
decreases the amount of SR lost with each use of any tool.
The Cursed Harvest Goddess Hat is found in the Third Mine. When you have found
it, the Medium Harvest Goddess Hat will become available at Van's Stall. When
the Cursed Harvest Goddess Hat has been blessed by the Church, it will become
the Large Harvest Goddess Hat. The Large Harvest Goddess Hat cuts the amount
of Stamina lost with the use of any tool in half.


Kappa Hat


The small Kappa Hat is sold by Van from the start of the game. When equipped,
it will decrease the amount of Fatigue that you gain with each use of a tool.
The Cursed Kappa Hat is found in the Third Mine on specific floors. When you
have found it, the Medium Kappa Hat will become available at Van's Stall. When
the Cursed Kappa Hat is blessed by the Church, it will become the large Kappa
Hat. The Large Kappa Hat, when equipped, will prevent the gain of ANY Fatigue
when using any tool.


Harvest Goddess Pendant


The small Harvest Goddess Pendant is sold by Jet. When equipped, it acts on
your SR in a proactive rather than reactive fashion. In other words, it
temporarily increases your Stamina Resistance. The Cursed Harvest Goddess
Pendant is found in the Third Mine. When found, the Medium Harvest Goddess
Pendant will become available for purchase. When Blessed by the Church, the
Cursed Harvest Goddess Pendant will become the Large Harvest Goddess Pendant.



Kappa Pendant


Like the Harvest Goddess Pendant, the Kappa Pendant is proactive rather than
reactive. In other words, it temporarily will increase your power to resist
Fatigue when equipped. The small Kappa Pendant is sold at Van's stall. A
Cursed Kappa Pendant can be found in the Third Mine. When found, the Medium
Kappa Pendant will become available for purchase. When blessed, the Cursed
Kappa Pendant will become the Large Kappa Pendant.


Fast Shoes


The Fast Shoes cannot be purchased anywhere. You must find the Slow Shoes in
the Third Mine and have them blessed by the Church in order to obtain the Fast
Shoes. The Fast Shoes look like the Boot, a piece of rubbish sometimes caught
when fishing. When equipped as an Accessory (yes, you only can wear one!),
they will increase your running speed. If you have a Horse and a Teleport
Stone, the Fast Shoes may be of limited use to you but you should have one if
you wish to obtain every possible Accessory.


Time Ring


The Time Ring is another Accessory that cannot be purchased. You will find it
in the Third Mine in its Cursed form. When equipped as a Cursed Accessory, it
will cause Time to pass faster. When blessed and then equipped, it will cause
Time to slow down.

Tip: You can equip the Cursed Time Ring if you want to move ahead quickly in
time to experience a particular event. Remember always, however, that once a
Cursed Accessory is equipped, you will not be able to change to a different
accessory until you either have the Tool itself removed by telephoning the
Church and paying for the service or, by telephoning the Church and asking the
Tool to be blessed.


Your Beauty Box



The Beauty Box is a piece of furniture that is sold exclusively by the Shopping
Network. It stores all your Accessories. There is no prize for obtaining
every Accessory in the game, but if you are the sort of player who wants to
complete every collection, you can store all your Accessories in the Beauty
Box. It is useful even for players who do not wish to obtain every Accessory,
as Accessories that are used very seldom can be stored in it as well.

Whenever you purchase an Accessory at the Casino or from Van, it will be sent
automatically to your Beauty Box. You need to go home to fetch it if you wish
to use it immediately.


Completing your Accessory Collection


If you wish to obtain every possible Accessory in this game, you must be aware
of a couple of factors. When there is more than one variety of a particular
Accessory, the more powerful variety often will supercede the less powerful.
In other words, when you find the Cursed Harvest Goddess Hat in the Third Mine,
the Medium Harvest Goddess Hat may become available for purchase from Van.
When this occurs, the small Harvest Goddess Hat no longer will be available.
If, therefore, you wish to collect all Accessories, you must purchase the small
version of each BEFORE you find the Cursed version.

Availability of Necklaces is different as each version of the Necklace becomes
available only if and when you have all 6 of your tools at a specific level.
In other words, the Copper Necklace will become available for purchase at Jet's
shop when ALL your tools are upgraded to Copper. If you skip a level in
upgrading your tools, the Necklace for the level you skip never will become
available. Once a Necklace becomes available at Jet's shop, it will remain
there until purchased. If you do not purchase the Silver Necklace, it will
remain in stock at the shop until you do, even when your tools are upgraded to
Mythic level.

If, therefore, you wish to complete a collection of Necklaces, you cannot skip
ANY level of tool upgrade.

As far as the other Accessories are concerned, you may find that you have
completed your collection of Blessed Accessories without finding some of the
Medium level available either at Van's shop or at the Sprite Company Tree shop.
Appearance of these Accessories apparently is time-related. For example,
although I had every Blessed Accessory before the end of the first year, which
means that I had a full set of Large Accessories, some of the Medium level
Accessories only became available in the second year. This is a minor point,
and a player who has a full set of Large Accessories obviously will not need
any Medium Accessories. It is important only for the player who wishes to fill
his/her Beauty Box with complete sets of each and every Accessory.

Remember that a complete set includes the Cursed variety of the Accessory.


VII. Time and Weather Tips



Consulting your Menus


One disadvantage to this game is the fact that time marches on inexorably while
you consult any menu or access your rucksack. Time always is a precious
commodity in Harvest Moon games. You need time to plant seeds, fish, mine and
above all fraternise with the individuals here, experiencing as many events as
possible and finding a spouse. Time does NOT pass, however, when you are
inside a building. Go into the nearest building whenever you need to access
your rucksack or look at the map.

Time passes whenever you are placing items in the shipping container next to
your house. Buy a Basket from Karen's supermarket as soon as possible and take
it into your house, then fill it with all the items you wish to ship before
leaving the house. You then can dump the contents into the shipping container
without using much time at all. Once you have been able to order barns for
your animals, you will be able to ship items from any shipping container in any
barn. When you have the Maker Barn and the Cannery, you may wish to ship most
of your items through the Cannery.

N.B. Essentially, there are two Shipping Lists. One is the basic Shipping
List. To complete this list, you must ship one of each item that can be
shipped, including cooked dishes, rubbish and other odds and ends like the
Prize Title and the Witch Princess and Harvest Goddess Gifts. The other
Shipping List is what I would term the Advanced Shipping List. This is a list
that exists on an item by item basis and is accessed by tapping on an item in
the Basic Shipping List. To complete this list, you must ship every possible
level of the item in question as well as shipping one of each item through both
a regular shipping container and through the Cannery. When you have shipped
every possible level of the item in every conceivable way, all the spaces in
the chart will be filled. The spaces that designate actual shipments will be
filled with Os. The spaces that designate methods of shipment or levels that
do not exist for that particular item will be filled with Xs. In other words,
the game automatically will fill the other spaces with Xs for items like cooked
dishes that can be shipped only through the Cannery or for items that have only
one level.



Weather in Harvest Moon


Weather is extremely important in every Harvest Moon game and the DS version is
no exception. A hurricane or snowstorm not only can wipe out your crops, it
can destroy your buildings, killing all animals who are sheltered within in the
process. Fortunately, you do have the Weather Channel on the Sprite Station
and it is a good idea to watch the weather forecast for the next day every
morning when you first awaken.

You can cheat the weather in this game in the same way as you do in FoMT/MFoMT.
Simply save your game before you go to bed. When you awaken in the morning,
watch the Weather Channel immediately. If a hurricane or snowstorm is
predicted for the next day, reload without saving. It is useful always to
save your game before you go to bed at night. Although most Events will occur
on sunny days, there are a few that actually require rain. You can control the
weather here as in other Harvest Moon games by reloading until you obtain the
result you desire.

Remember always that animals never should be left outside in bad weather. Make
certain that all animals are inside their shelters or buildings if rain or snow
is expected the next day.


VIII. Affection Points and Friendship Points


As in every Harvest Moon game, Romance and Friendship are as important as
success in farming, ranching, mining and fishing. This game is a little more
sophisticated and complex than other HM games in this respect. Now there are
two kinds of Points that affect your relationship with eligible girls and
villagers. These are 'Affection Points' and 'Friendship Points'. Only
eligible girls will have a gauge both for Affection and Friendship. Affection
refers to Romance and gaining points in this department will raise a girl's
heart level. Eligible girls have a Friendship gauge as well, and this is the
only gauge that you will have with respect to all other characters in the game.

Whenever you give a gift to some one, you usually either will gain or lose
Friendship Points with that person. If it is an eligible girl, you may gain
Affection Points as well as Friendship Points. As in all Harvest Moon games,
there are 'Most Favourite' items that will give more points than other gifts.
Giving a gift to some one on his/her birthday will multiply the points that the
gift usually would be worth by 5. It therefore is critical to remember every
character's birthday with a gift that he/she likes.

There are two ways to gauge the effect of a gift on a character. One is by
learning the responses that he/she makes to specific gifts. The other is by
purchasing the Love Ring from the Casino.

Once you have the Love Ring from the Casino, you will be able to gauge people's
friendship and love levels precisely. If you do not wish to make an error when
you give a gift to any one, save your game before you give the gift, then
reload if the person hates the item you gave to him/her!

I am working on a Characters Guide for this game that will give the items that
each person loves or detests as well as actual responses in each case.

Friendship Tip: An easy way to raise Friendship levels is to show a villager
either your cat or your dog. There are villagers who prefer one to the other
and a few do not care for animals at all, but for the most part, you can win
hearts by taking your cat or dog on a tour of the village and showing your pet
to the villagers you encounter.

When an individual likes your pet, it will raise FP by 1 Point. Here is a list
of the individuals who like to be shown your Cat and/or Dog.

Cat or Dog: Ann, Barney, Carter, Celia, Chris, Cliff, Cody, Daryl, Doctor,
Elli, Flora, Galen, Gotz, Grey, Griffin, Gustafa, Hardy, Kai, Karen, Kate,
Laia, Lumina, Mary, Mimi, Murrey, Nami, Nina, Rock, Romana, Ruby, Sebastian,
Van, Vesta, Wally

Cat: Grant, Hugh, Kassey, Marlin, Muffy, Takakura, the Witch Princess

Dog: Patrick

Villagers who dislike Pets: Popuri, Kiera, Mukumuku, Rick, Thomas


Choosing Gifts Wisely:


Monetary value does not determine the value of an item in terms of romance or
friendship. Even when a girl likes to receive jewelry, she may be as thrilled
with a simple flower. As in all Harvest Moon games, flowers are a wonderful
gift that can raise the heart levels of men and women alike. There are a few
individuals who either are indifferent or who actively dislike flowers, but for
the most part, it is a great gift and easily acquired if you gather a few wild
items each day.

For example, if you give a pair of expensive earrings to Lumina, it will raise
her AP by 300 and her FP by 3, but a Moondrop flower will have the same effect.
Another gift that is popular with many characters is chocolate. You can
purchase chocolate for 100G from Karen's Supermarket, and it is always useful
to have a few bars of chocolate in your rucksack to give to villagers and girls.

Another inexpensive gift that is quite popular with most people is an ordinary
egg. If you have flowers, chocolate and eggs in your rucksack, you will be
able to make most people quite happy. For those who do not care for any of
these items, a fish often can be given instead.

Actually, even a small fish can thrill the hearts of some characters in this
game. A small fish will raise Daryl's FP by 9! You need to raise Daryl's
heart level in order to be able to meet Leia the Mermaid. Giving him a small
fish each day is an easy and inexpensive way to do that.


Quick Gift Guide:



Giving items as gifts in Harvest Moon DS is not as simple as it was in FoMT or
MFoMT, but there are gifts that generally elicit a positive response from many
of the characters in the game. Have Flowers, Eggs, Chocolate, Fish and a few
Wild Grasses in your Rucksack at all times in order to be able to boost
Affection and Friendship levels. My HM DS Characters Guide will give detailed
information on all items with respect to every character in the game, but it
may be useful to know which gifts will gain affection and/or friendship with
villagers and eligible girls.

Other useful gifts that are not terribly expensive or difficult to acquire are
Bread, Bamboo Shoots and Toiletries. You can purchase Bread as well as
Chocolate for 100G from Karen's Supermarket. Flowers, Wild Grasses and Bamboo
Shoots can be gathered from the wilds. Chickens are usually the first animals
you will purchase and raise, and eggs are plentiful thereafter. Jewelry and
Toiletries in this game can be found at the Excavation Site using your hoe.
As soon as you obtain the Fishing Rod from Galen, you will be able to catch fish.

What follows is a quick reference guide to the eligible girls and other
characters whose Affection and/or Friendship levels will be raised by these
gifts. I did not include any cooked items or ranch products because those will
not be available to all players early in the game. The items I have chosen to
include all are easily obtained by any player. I included Bamboo Shoots
because they are available in Spring at the start of the game. They are gifts
in each case that will raise FP at least by 3 points and in the case of the
eligible girls, will raise her AP as well.

All flowers will give 300 AP and 3 FP with the following eligible girls:
Celia, Lumina, Karen, Leia, Harvest Goddess
N.B. Elli likes MOST flowers
All flowers will give 9 FP with the following: Mukumuku, Romana, Sebastian
All flowers will give at least 3 FP with the following: Chris, Cody, Kassey,
Kate, Nina, Patrick, Vesta, Gustafa
N.B. Rock likes MOST flowers

Chocolate will give 500 AP and 9 FP with the following eligible girls: Ann,
Mary, Popuri
Chocolate will give 300 AP and 3 FP with the following eligible girls: Flora,
Lumina, Muffy, Nami, Elli

Chocolate will give 9 FP with the following: Chris, Grey, Rick, Van
Chocolate will give 3 FP with the following: Cliff, Gotz, Hugh, Kate, Murrey,
Ruby, Rock

Eggs will give 500 AP and 9 FP with the following eligible girls: Popuri
Eggs will give 300 AP and 3 FP with the following eligible girls: Ann, Karen
Eggs will give 9 FP with the following: Gotz, Kai, Murrey, Rick
Eggs will give 3 FP with the following: Grey, Mukumuku, Patrick, Ruby, Thomas,
Eggs

Jewelry will give 500 AP and 9 FP with the following eligible girls: Muffy,
Elli, Popuri, Leia
Jewelry will give 300 AP and 3 FP with the following eligible girls: Celia,
Lumina, Karen, Mary
Jewelry will give 9 FP with the following: Chris, Grey, Kassey, Thomas, Rock
Jewelry will give 3 FP with the following: Cody, Rick, Romana, Sebastian, Van,
Vesta, Gustafa

Toiletries will give 300 AP and 3 FP with the followiing eligible girls:
Celia, Lumina, Muffy

Toiletries will give 3 FP with the following: , Chris, Ruby, Vesta

Fish will give 300 AP and 3 FP with the following eligible girls: Nami, Elli,
Leia (even a small fish)

Fish will give 9 FP with the following: Daryl, Griffin (even a small fish)
Fish will give 3 FP with the following: Murrey, Ruby, Sebastian, Trent, Van

Wild Grasses will give 300 AP and 3 FP with the following eligible girls: Mary
Wild Grasses will give 9 FP with the following: Daryl, Hardy, Trent
Wild Grasses will give 3 FP with the following: Galen, Nina, Ruby, Wally

Bread will give 300 AP and 3 FP with the following eligible girls: Lumina,
Muffy, Ann
Bread will give 9 FP with the following: Kai
Bread will give 3 FP with the following: Grant, Takakura

Wood Lumber will give 9 FP with the following: Gotz
Wood Lumber will give 3 FP with the following: Grey

Ores will give 3 FP with the following: Hardy, Nina, Patrick, Sebastian, Van,
Vesta, Griffin, Gustafa

Bamboo Shoots will give 500 AP and 9 FP to the following eligible girls: Karen
Bamboo Shoots will give 300 AP and 3 FP to the following eligible girls: Mary
Bamboo Shoots will give 9 FP with the following: Trent
Bamboo Shoots will give 3 FP with the following: Thomas

The Point system in HM DS is a bit more complicated than this, however. There
are items that will raise or lower an individual's heart level by a single
point. There are other items that, when given, will have absolutely no effect
whatsoever. I intend to include all items in my Characters Guide.


Multiple Gifts:


In HM DS, each item slot can contain up to 99 items Unless you separate them,
when you hold the items that are in a single slot in your hands, you will give
all of them to the individual in front of you by pressing the 'A' button.
Unfortunately, the items in a single slot count only as a single item for the
purposes of AP and FP. You can give more than one gift in the course of a day
to an individual and every gift will have an effect on Friendship rating or FP.
Only the first item, however, will increase FP to the full extent. Subsequent
gifts on that day will give fewer FP points. Secondgifts of items that usually
give 3 FP will give only 1 FP, but a gift that is worth 9 FP as a first gift
will give 3 FP as a second gift on the same day.

With respect to AP, however, only the first gift counts. The first gift that
you give to an eligible girl on any day is the only one that will affect her
AP. Subsequent gifts on that day only affect FP. If you are trying to
experience an event that requires 100+ FP or 200+ FP, you can give multiple
gifts until the individual's FP is at the required level but remember that a
gift usually worth 9 points only gives 3 points when it is not the first gift
of the day and a gift worth 3 points gives only 1 point in those circumstances.
It is only when an individual has a limited presence in the Valley that such
a strategy would make any sense.


The Harvest Goddess and Courtship:


The Harvest Goddess is the protectress of romance and friendship in Harvest
Moon. You cannot marry any girl until you have rescued the Harvest Goddess and
if you make offerings to her, she will aid you in your courtship of the girl
you love. When you have made offerings to the Harvest Goddess for 10 days, she
will ask you on the 11th day if there is a girl that you like. If you answer
in the affirmative, she will ask you whom you love. You will have the option
to choose any girl, including the Harvest Goddess herself and any of the girls
from Mineral Town. She then will raise the AP of the girl you choose by 2000
points.


Social Participation


You can gain or lose affection with girls simply by attending or failing to
attend a festival. It is a good idea always to attend festivals, even when the
festival is one where you are not eligible to participate actively. Speak to
every one who is at the Festival, both before and after the main event if
possible. One festival that will raise the heart levels of all the ordinary
eligible girls is the Fireworks Festival on 24 Summer. If there is a girl at
green heart level or higher, you can watch the fireworks with her. If not,
however, you can speak to every eligible girl and gain Affection Points by
doing so.

The Harvest Festival is one that requires a difficult choice. If you wish to
marry the Witch Princess, you will be required to donate a Toadstool to the Hot
Pot for 5 years. If you donate something good to the Hot Pot, however, you
gain 5 FP with every one there. The effect of donating a Toadstool is the same
in terms of FP as if you did not attend at all. In other words, you lose the
chance to gain 5 FP if you do not attend or if you donate a Toadstool. AP is
not affected no matter what. Donating a Toadstool DOES affect your own energy
levels, however. It does nothing in terms of Stamina but it increases your
Fatigue by 2 points.

Incidentally, you cannot toss your Dog or Cat into the Pot! Those who are
inspired to attempt this horrible act will find that the pet no longer will be
in their hands when they enter the Beach area. They then will find the pet at
the entrance to the Beach after the event.


Effects of Neglect:


If you neglect any one in this game, you actually will be punished for it,
losing Affection Points and Friendship Points with an eligible girl and
Friendship Points with other villagers. It is better to give an item that
raises affection level by 300 points daily than to give one item worth 900 AP
once a week. This is true with respect to Friendship Points as well. It is
far better to visit people often and give items that raise friendship values
slowly but surely than to make one grand gesture.

The maximum FP is 255 for any individual and once you reach that level with
some one, you no longer need to give gifts on a daily basis to keep his/her
friendship at that level. Simply visit the person regularly and speak to
him/her in order to keep the FP at 255. You really should be able to have
every one in the village at maximum FP before the end of the first year without
any trouble.


Resetting AP and FP Points:


There is a possibility that, even if you give an individual a gift that he/she
particularly likes, raising AP and/or FP, you will find that, the next morning,
the individual's AP and/or FP has been reset to 0. A number of players have
experienced this when courting a girl. It is usually the effect of dropping
or throwing an item on the ground accidentally. The effect can be mitigated by
equipping the Friend Brooch each night before going to bed, but do not count
on the Friend Brooch, even the Large one, to do your work for you. It will not
raise the FP of every individual. It eivdently randomly assigns the extra 2
points to specific individuals each night it is worn. It will not assign the
points to every individual. As in Magical Melody, you evidently must work hard
to create and maintain relationships or run the risk of losing friendships.
Bear in mind that most often a reset in AP and/or FP usually is the result of a
deliberate or accidental act of 'littering'. Even when you are in your own
house or on your own field, you cannot drop or throw any item on the ground,
whether rubbish, crop or anything else.

When an individual reaches the maximum level of 255 FP, the risk of this
occurring diminishes. Even if you have every one in the village at the maximum
level of friendship and/or affection, however, there is a way to help your
relationships to remain stable even if you fail to visit some one each week.
The way to do this is by obtaining a Friend Brooch and equipping it before you
go to bed at night. The power of the Friend Brooch depends upon its size or
level. The Friend Brooch that can be purchased from Jet at the Sprite Company
Tree is a 'Small' Friend Brooch. When worn, it may or may not raise the
friendship level of every individual by 2 points. The most powerful Friend
Brooch is the Large Friend Brooch that is found in the 3rd Mine. When found,
it will be in Cursed form. You must ring the Church and pay 100,000G in order
to transform it into the Large Friend Brooch. When equipped before bed, it
definitely will raise the friendship level of every individual by 2 points.
Obviously, in the case of individuals at maximum 255 Friendship level, it
simply will guarantee that you lose no points with those individuals. If you
have neglected an individual for a week, equipping the Large Friend Brooch each
night will mitigate the damage.

Please note, however, that any item that hits the ground, whether thrown or
dropped by accident, will cause a loss of AP and FP in others. You cannot toss
a weed on your own field in this game without losing affection and friendship.
A crop that is dropped by accident will have the same effect as will a portion
of Animal Fodder or Birdseed if wasted. You must be VERY careful in this game.
It is only when you have the Miracle Glove that you will be able to dispose of
weeds and other rubbish with ease.

There is a way to make certain that this does not occur if you do not have the
Friend Brooch but it is rather tedious. Ordinarily, it is a good idea to save
your game before you go to bed at night and then save again in the morning
after making certain that the Weather Forecast for the next day is good. If
you are determined to keep a particular eligible girl at the highest heart
level, you may wish to perform one more action before saving your game in the
morning. Equip the Teleport Stone and go to visit the girl before doing
anything else. If her AP has decreased overnight, simply reload your game to
the previous night.

Other risks exist in Harvest Moon DS. Leia the Mermaid actually will return to
the sea in the Autumn of the second year but you can meet her once each week on
the beach. Although there are many events that you will miss if you marry too
quickly, it is important to raise AP and FP levels of as many individuals as
possible by the start of the second year. (You need not marry this quickly.
Simply experience the heart events without proposing to any one.)

There may be advantages, however, if a girl's AP and FP are reset. If a girl
is at the highest heart level, you no longer will be able to experience her
rival heart events. The second rival heart event cannot occur before the 2nd
year of the game. The third rival heart event cannot occur before the third
year of the game. The fourth and final rival heart event cannot occur before
the fourth year of the game. . By the second year, you should have a Kitchen
and all cooking implements and therefore should be able to give Most Favourite
items that are worth
+800 AP and +9 FP to every girl in the game. That will make it easier to raise
her heart level quickly if it has been reset.


Decreasing AP while Maintaining FP


If you have raised a girl's heart level in order to experience all four of her
Heart Events, but do not wish to marry her, you will be required to lower her
AP in order to experience all the Rival Heart Events ultimately to allow her to
marry your Rival. Do this by giving her items that she detests. If it is an
item that she truly hates, the gift will lower AP by 800 and FP by 9. There is
no need to jeapardise your friendship with the girl, however. Although only
the first gift of the day will affect a girl's AP, subsequent gifts will affect
FP. That means that you can give a girl a weed or other item that lowers both
AP and FP, then give her items afterwards to raise her FP again.
Unfortunately, subsequent gifts never will raise FP by more than 3 points.
Even so, this strategy will prevent a rupture in your friendship while still
allowing Rival Heart Events to occur.

There is a 'Secret Weapon', however, in the form of an item that each girl
hates to the point of decreasing her AP by 5000 points and her FP by 20 points.
This item differs for each girl. For Celia it is Pickled Cucumber and for
Flora it is Red Grass. For Lumina, it is Elli Leaves. For Muffy, it is a
Small Fish and for Nami, it is Grape Jam. If you use the 'Secret Weapon', you
can lower a girl's affection to the required level to experience a Rival Heart
Event in a day or two. This is a radical solution that is suited to a
situation where you wish to experience a Rival Heart Event but have a girl at
too high a level of affection for you to be able to do so.



Effects of Littering:


As in all Harvest Moon games, you must be conscious of the welfare of your
community and any anti-social behaviour will have a negative effect. Littering
of any kind will decrease the heart levels of every one. You may not toss
items onto the ground on your own property or on any other field in this game,
unlike other Harvest Moon games that allow 'littering' in your own house or on
your own property. Any item that hits the ground ANYWHERE will lower the
Affection and/or Friendship of other individuals, even when it is an accident
involving a crop rather than rubbish or a weed. If you catch rubbish and toss
it back into the sea, that is considered littering as well. Even tossing a
fish back into the sea will cause you to lose Friendship Points with everyone.

(You need to toss 1 small fish into the sea at some point if you wish to catch
one of the King Fish. I would recommend doing this after every one in the
village is at maximum heart level.)

The Miracle Glove, by tossing any item that you drop directly into a shipping
container will make it possible for you to discard items without any fear of
littering.


Farming Degree and Events:


As in MFoMT, every event that you experience will give points towards your
Farming Degree. The difference in HM DS is that you cannot see a chart of your
points. You only can access your Farming Title by tapping on the icon of your
character in the Farm Assets menu. If you are interested in obtaining the
highest title, however, you may wish to experience as many events as possible.
To do this, experience ALL four heart events for each girl as soon as possible
without proposing to any girl afterwards. Once you have experienced the 4th
Heart Event for any girl you do not intend to marry, you then either can
neglect her or actively decrease her AP by giving her items she detests in the
second year in order to be able to trigger the Rival Heart Events. Remember
that the 2nd Rival Heart Event cannot occur before the 2nd year in any case.


Marriage


In order to marry, you must have experienced all 4 heart events for the girl of
your dreams and you must have expanded your house twice so that you can
purchase the 'Big Bed'. You must have rescued 60 Sprites as well, thereby
'rescuing' the Harvest Goddess who presides over all weddings. When any girl
reaches 50,000 AP (orange heart level), the Blue Feather will become available
at Karen's Supermarket.

When you have met all these requirements, equip the Blue Feather as a tool and
visit the girl of your choice. Flourish the Blue Feather to experience a
special Proposal Event. If you have met every requirement, the girl will
accept your proposal. Your wedding will occur one week later at the Beach.
After the wedding, the credits will roll in typical Natsume style, but the game
does NOT come to an end. You will resume gameplay the day after the wedding,
once you have agreed upon a style of address, an endearment for your wife to
use whenever she speaks to you.

Incidentally, the text of all Marriage Proposal Events is included in my Heart
Events Guide, which you can find at:


Harvest Moon DS Heart and Rival Heart Events Guide



Family Life


The 'Circle of Life' is very much a part of the philosophy of Harvest Moon and
marriage ideally leads to parenthood. It does not do so inevitably, however.
You must keep your spouse at 60,000 AP (deepest red heart level) or above for a
full season before your wife will become pregnant.

When the happy event occurs, she will awaken in the morning feeling ill. You
will experience an event wherein you take her to Dr. Hardy's house and clinic
to discover that she is 'expecting'. The Blessed Event will occur after two
seasons of pregnancy. The day before your child is to be born, your wife will
make an announcement.

When your child is born, he will not spend any time as a true infant (as in
FoMT or MFoMT) but will become a toddler at once. There are five different
'styles' of child, and the one you have is predicated upon your choice of
spouse. As you might expect, marriage to
Flora or Muffy will give you a son with blonde hair, marriage to Celia or
Lumina will give you a child with brown hair and marriage to Nami will result
in a redhead. Each spouse has a child with different clothing, so although
Celia and Lumina both give birth to sons with dark hair, Celia's son will have
a green outfit and Flora's son will wear a red and purple striped outfit.

If you would like to see all the different types of children, you can refer to
the Harvest Moon card decks. They not only show the child as toddler, but as
adolescent and adult as well.

The cards that depict your child are those from 054 through 068.

054, 055 and 056: Kid Type A as Baby, Young and Adult. This child has light
blonde hair.
057, 058 and 059: Kid Type B as Baby, Young and Adult. This child has reddish
brown hair, almost auburn.
060, 061 and 062: Kid Type C as Baby, Young and Adult. This child has darker
brown hair.
063, 064 and 065: Kid Type D as Baby, Young and Adult. This child has lighter
brown hair.
066, 067 and 068: Kid Type E as Baby, Young and Adult. This child has almost
reddish blonde hair.

Obviously, you can find these cards in all five 'suits'.

If you marry a 'magical girl', your child's appearance will be chosen randomly.
In such a case, make certain that you save your game the night before the
birth, so that you can reload if the child is not born with your favourite hair
colour.

You will resume gameplay after your son is born, but in the fashion of AWL, the
game will move forward automatically by three years. When you explore the
Valley then, you will find Barney's Circus at the construction site. When you
visit Galen, you will find that Nina has died, leaving him a grieving widower.
Hugh and Kate will be three years older as well, and Kate will have
aspirations to become a writer.

Your child will develop through two more stages, from young boy to adolescent.
Even as an adult, your son will not help you on the farm, nor will he ever
marry or have his own family. This is a disappointment once again to all
Harvest Moon fans who keep hoping that the extra set of tools you obtain will
have some real use!


IX. Your Animals:


You must purchase the first animal from either Popuri (in the case of Poultry)
or from Rick at Yodel's Farm in the case of Cows and Sheep. After that, you
can incubate eggs if you would like to have more Chickens and Ducks and use
Miracle Potion if you wish to increase your Cow or Sheep population.

You will not be able to buy or raise any animals if you do not have room for
them. This applies to eggs that you place in the incubator as well. You will
not be able to incubate an egg if you do not have a space for the future chick
or duckling in your Bird Barn (s). The maximum number of chickens that you are
allowed to keep in a Bird Barn is 4.

There is a distinct advantage in raising your own animals apart from any
financial benefit. An animal born on your farm will be born with 2 hearts.
Animals purchased from Popuri or Rick will have a heart level of zero when they
first arrive at your farm. It is best, therefore to replace animals purchased
elsewhere with animals born on your own farm as soon as it is practical to do so.

As you can see in the Harvest Moon card deck, there are three different
varieties of Cow. The 'Normal' Cow is white with black spots. The 'Marble'
Cow is white with brown and black spots. The 'Brown' Cow is entirely brown.
Actually, the variety of cow you obtain when you purchase any cow from Rick at
Yodel's Farm is random. If you want to have all three varieties on your farm,
save your game before you make the purchase, then keep reloading if necessary
until the type of cow you need appears in front of Takakura's house.

N.B. Any animal you purchase either from Popuri at the Poultry Farm or Rick at
Yodel's Farm will be delivered to the door of Takakura's house. This makes the
situation a little more complicated than it is in other Harvest Moon games,
where the animal you have purchased is placed IN the Animal or Bird Barn. In
the case of a chicken or duck, it is very simple to pick up the bird and carry
it into the Bird Barn. In the case of a Cow or Sheep, however, it can prove
more difficult and annoying.

An animal with no affection for you is less inclined to respond to the bell.
You may find that you are obliged to push the animal towards the door of the
Animal Barn. Remember that poultry and livestock become unhappy if they are
left outside in the rain. It is a mistake, therefore, to buy any animal on a
rainy or snowy day. Wait until the weather is fair if you need to purchase an
animal.

As in FoMT and MFoMT, your animals will die when they reach their life
expectancy. Death is random and can be avoided by reloading, but once the game
has begun to 'kill off' your animals, it is best to sell them and raise new
ones. Life expectancy for a chicken or duck is four years; for a cow or sheep
it is five. You can stretch the life of a favourite animal by reloading back
to the previous night if the death scene occurs, but the death scenes only will
become more frequent as the days pass.

Animal affection can reach 10 hearts. The requirements for winning an Animal
Festival are very stringent. An animal at 8 hearts will win third place. An
animal at 9 hearts will win second place. Only an animal at the maximum 10
hearts will win the Contest and be able to give you the next level of Animal or
Poultry.



Benefits of using the Touch Glove:


There are two ways to interact with your animals. One is by speaking to the
animal, and then brushing or milking/shearing the animal manually. The other
is by using the Touch Glove. When the Touch Glove is equipped, you can do the
following:

By picking up your chicken, you can pet it.
By pressing A in front of a cow, sheep, horse, cat or dog, you can pet it.
By equipping the Brush with the Touch Glove, you can wash your cow, sheep or
horse. This is the source of the Ranching Bonus, so please refer to the
section on the Ranching Bonus for details on this Exploitation device.
By equipping the Milker with the Touch Glove, you can milk your cow and obtain
a larger size of Milk than you can by milking the animal manually.
By equipping the Shears with the Touch Glove, you can shear your sheep and
obtain a larger size of Wool than you can manually. Moreover, you can perform
'partial' shearing and shear one sheep a total of 6 times if you are clever,
obtaining 6 small wools instead of 1.

By using the Touch Glove to pet your animals and wash your animals a specific
number of times, you can rescue Harvest Sprites.

The Touch Glove actually opens a number of little mini-games. By using it, you
can increase the heart levels of your animals more quickly. Apart from that,
there is a great bonus:



Ranching Bonus:


Equip your Brush in your tool slot and equip the Touch Glove, and place your
milker or shears in the slot next to the tool slot in your Rucksack. Make
certain that your Rucksack is displayed on the screen before you begin to wash
your Animal and save your game before you begin.
Wash your animal using the stylus. Hit the back button, then quickly switch to
the milker or shears. A bonus upgraded product will fall out of the milker or
clippers into your hands. You then can proceed to milk your cow or shear
your sheep as if nothing had occurred to obtain the product you usually obtain.
It is only BEFORE you actually use the milker or clippers that you will obtain
the upgraded product. As you progress, the Level of product that you obtain
in this fashion will increase.
If you are not quick enough, you will not obtain the bonus product. If you
saved your game before you began to wash the animal, you will be able to reload
and try again. You can do this every day with each of your animals including
your cows, sheep and your horse.
As described elsewhere, if you hit the 'Back' button before you even wash the
animal, you can perform this trick an infinite number of times on the same
animal. It will use energy, however, and it will NOT increase the Affection of
your animal so when you have obtained as many upgraded products as you need, go
ahead and actually WASH the animal in order to obtain affection points.
Incidentally, the product you receive does NOT depend on the animal but on the
implement. In other words, if you have the brush equipped and then switch to
the clippers, you will receive an upgraded form of wool even if the animal is a
cow or your horse. Remember that this is a BONUS product. You still will be
able to shear your sheep once each week in the normal fashion and milk each cow
daily!
As wool is more valuable than milk, you may wish to use the clippers in every
case. If you obtain a Level 9 small wool from every animal, it will be worth
900G. Turn that into yarn, worth 2700G. Ship that through the Cannery for
4000G. Remember that you can obtain this bonus wool from every animal, cows
and horse included and that you still can milk your cows as usual afterwards.
To make an even higher profit, save the Yarn and sell it to Van when his stall
is open on the second floor of the Inner Inn. Van will pay up to 39,239G for
one ball of Level 9 yarn! That is far more profit than can be made from most
items when sold to Van! If you have only 10 animals (including your horse),
you can collect ten balls of yarn each day. This is a tremendous animal
exploitation bonus!
If, however, you have increased the level of your Milker to Level 99, you can
obtain 100 bottles of upgraded milk EACH time you perform this bonus ranching
trick! To increase the level of your Milker quickly, simply stand inside any
building and use it again and again until you see the gauge fill from 0 to 1.
After it reaches Level 1, simply use it 100 times more to raise its level to
the maximum level of 99. When the Milker is at Level 99, you will receive 100
bottles of milk each time you milk a cow! If you use the Milker instead of the
Clippers in the Bonus Ranching Trick, you will obtain another 99 bottles of
milk from EACH animal every day by washing the animal, then switching brush and
Milker in the tool slot.
As you continue to perform this trick, the levels of product will increase
every couple of days. The level of product evidently is based on the number of
times you have used the Touch Glove as you can obtain the same product even
from a new animal with no affection whatsoever for you.
Incidentally, if you do not have a sheep who can be sheared, you will not be
able to obtain wool using the Bonus trick. A pregnant sheep cannot be sheared;
thus, if the only sheep you have is pregnant, you will not be able to obtain
wool through the Bonus trick using the clippers. The same holds true with
respect to milk. If you have no cow, or the only cow you own is pregnant, you
will not be able to obtain milk using the milker. However, you will be able to
use the trick even with the first cow you purchase, before she is old enough to
give milk.
You can obtain the Ranching Bonus even from pregnant or baby animals. As
previously stated, the only requirement is that you have at least one cow or
sheep that is not pregnant.
The Bonus Trick can be used an infinite number of times each day for each
animal actually if you tap 'Back' immediately after the washing screen appears.
If you are interested in rescuing Sprites quickly and unlocking the last
Harvest Moon Sprite Station, you will do so sooner if you use the Ranching
Trick to obtain 100 bottles of milk rather than wool, provided your Milker is
at Level 99.
Natsume has given conflicting reports with respect to this Bonus. It is
possible that it was not programmed deliberately into the game but is a
'glitch'. Some players, including myself, have experienced a situation wherein
a save file froze when loading and the data became corrupted. The game
therefore was lost. No one knows why this occurs, but use of any exploitation
'cheats' in Harvest Moon games can cause problems.

Increasing Ranch Product Levels:


Ranch Product levels increase when the Bonus Trick is used on a regular basis.
The ordinary method of increasing levels, however, is one that will take years
rather than days. When any animal wins a Competition, the next generation will
produce an upgraded product. In other words, when you impregnate a Cow or
Sheep who has won the Competition, the resulting offspring will produce the
next level of product when fully grown. An egg from a chicken or duck that is
incubated will hatch into a Chicken or Duck who can produce the next level of
egg. In this fashion, through the years, you can complete your Level List for
every product.

The only way to win an Animal Contest is by having an animal at the maximum of
10 hearts. 9 hearts will gain second place. 8 hearts will gain third place.
Winning is much more difficult in this game than it was in FoMT or MFoMT.


Raising Animal Heart Levels:

You can raise the heart levels of your animals by performing specific actions.
Perform the following daily or as often as possible for maximum results:

Talk to your Animals:


This simple action is worth: +1 FP.
Walk up to your animal and press the A button. If you are speaking to a
chicken and duck, this will cause you to pick up the animal, and you will see a
big red heart, indicating +1 point. In the case of a Cow or Sheep, you will
see a prompt that gives the condition of the animal, whether well, unhappy or
sick and in the case of a pregnant animal, its progress. There are three
different stages of pregnancy and each has a corresponding message:

Pet your Animals:

This Touch Glove action is worth: +1 FP to +3 FP
Equip the Touch Glove in your Accessory slot and press A when standing next to
an animal. If you do not have the Milker, Clippers or Brush equipped in the
tool slot, this will activate the Petting game. The point score you receive for
petting the animal with your stylus will determine how many FP points you will
gain. The score will appear in the lower left corner of the touch screen.
Whenever a heart appears, you will receive a bonus of 500 points, but whenever
a skull appears, you will lose 300 points. You will notice that hearts appear
when you move the stylus across specific locations on the animal's body and
that skulls appear when you pet the animal in a spot that makes her
uncomfortable. In particular, poultry do not like to have their beaks petted!
Livestock and horses do not care to have their hindquarters touched! (It is
best to 'pet' ducks diagonally from top to bottom as their bodies are not as
wide as those of chickens and this appears to produce the highest scores with
fewest skulls.)

Wash your Animals:

This form of Animal Care is worth: +1 to +3 FP
Equip the Touch Glove in your Accessory slot and the Brush in your Tool slot.
Your horse and all livestock can be washed by pressing the Y Button. Larger
bubbles give higher scores. The score will be shown in the lower left of the
screen. It will fluctuate as you use the brush so when it is high, press A or
the 'End' button to finalise the score. Although every type of animal is
different in terms of the score that will earn higher points, a score of 7000
or higher should be worth +3 FP. 3000 or above should be worth +2 FP and any
score below that is worth +1 FP. See the section below for actual score values.
Incidentally, when you use the brush to wash an animal, you will see a bubble
with 'Up' inside it at a certain point. This indicates that bubbles are at
their largest and during this brief interval, you can obtain the highest score.
The brush can be used manually without the Touch Glove. When used manually, it
will not wash the animal and you will receive only +1 AP. The only real
advantage of using the Brush manually is that you can equip a different
accessory in your Accessory Slot. If you equip the Harvest Goddess Hat while
using the Brush, you will not use as much energy as you would otherwise.
N.B. You cannot perform the Ranch Bonus trick with the Brush and
Clippers/Milker unless you have equipped the TouchGlove. Furthermore, this
'glitch' was eliminated in later versions of the game and does not exist in the
European version either.

Fresh Air Bonus:

Taking your animals outside is worth: +1 FP
If you take your Livestock outside, you should build a pen for them using Stone
or Wood Lumber directly outside the Barn door. This will make it easier for
you to push them back into the barn at night. If you have the Red Cloak,
however, you will be able to move them even if you are inside a building which
means that no time will pass. Using the Red Cloak will use energy, but not time.
To build a pen, it is best to build a complete square using pieces of Stone or
Wood Lumber. An entire barnful of chickens/ducks can be accommodated in a 25
space square (5 x 5) outside a Bird Barn. For Cows and Sheep, build a
rectangular pen that is at least 40 squares (8 x 5). You actually can make it
any size you like, but a 5 x 5 square allows a 3 x 3 plot of grass to be grown
inside it and a 8 x 5 square allows two plots of grass to be grown inside it.
This is aesthetically pleasing, although technically, the grass that livestock
needs can be situated anywhere on your land.
Cows and Sheep when outside must have ripe grass to eat or they will become
unhappy. They need not be at the location of the ripe grass, which can be
grown on public land as well as your own field, but ripe grass must exist
somewhere on the part of the map where the animals are situated. You need one
square of ripened grass for each animal left outside to roam free, and one
square of ripe grass on your own land for each animal placed in a pen.
Chickens and ducks, on the other hand, do not need grass. They can find food
anywhere, even in Winter. If you grow grass inside their pen, it is for
decorative purposes, although any Cows or Sheep who are outside will be able to
eat it, even though they do not have physical access to it!
There is danger in leaving livestock and poultry outside after 8.00 p.m. As in
FoMT and MFoMT, there is a wild dog who can terrorise and hurt your animals if
they are outside at night. If you train your dog by playing ball with him, he
will chase away the wild dog, but if he is not trained, you must do it
yourself. As with the Dark Creatures inside the Mines, a sharp tool is more
effective than a blunt tool in fighting the wild dog. The Legendary Sword is
the best weapon, although it uses 5 SR instead of 2 SR each time you wield it.
All animals should be brought into their barns when the weather is inclement.
When rain or snow is forecast for the following day, bring all livestock and
poultry into their barns. Hurricanes, wind storms and snowstorms actually can
kill your animals, even if they are inside shelters unless the barns are made
of stone or golden lumber. A barn made of fodder or wood can collapse easily
in a hurricane, wind storm or blizzard. It is important, therefore, to upgrade
all your buildings to stone as soon as possible.
N.B. You can control the weather by saving your game before you go to bed,
then watching the Weather Channel as soon as you awaken. If a hurricane, wind
storm or blizzard is forecast, simply reload without saving and try again. The
chance of a severe storm occurring is about 5%. Reload until the weather
forecast is acceptable.

Touch Glove Scores and Heart Levels:

Here is a list of animals with the scores required to boost their heart levels:


Poultry:

When caring for Chicks, a score of 1000 is worth 1 FP, 3000 is worth 2 FP and
5500 is worth 3 FP. Adult Chickens require more attention. A score of 1000
still is worth 1 FP,but you need a score of 5000 to gain 2 FP and 9000 to gain
3 FP.
To earn 3 FP with a Duckling, you need a score of 6000. For adult Ducks, a
score of 1000 will earn 1 FP, 3000 will earn 2 FP and 6000 will earn 3 FP.

Livestock:

With respect to a baby Cow, a score of 1000 will earn 1 FP, 4000 will earn 2
FP and 11000 will earn FP. For a medium Cow, a score of 1000 will earn 1 FP,
4000 will earn 2 FP and 12000 3 FP. The cows purchased from Yodel's Farm
always are Medium Cows. For a large Cow, a score of 1000 will earn 1 FP, 5000
will earn 2 AP and 14000 will earn 3 FP. For pregnant Cows, you need a score
of 1000 to earn 1 FP but you will need a score of 14500 or above to earn 3 FP.
A Medium Sheep requires a score of 10,000 to earn 3 FP. For Adult Sheep, you
need a score of at least 1000 to earn 1 FP, a score of 5000 to earn 2 FP and
a score of 14000 to earn 3 FP.
With respect to your other animals, a score of 1000 will earn 1 FP with your
horse, a score of 4000 will earn 2 FP and you need a score of 10500 or higher
to gain 3 FP. With your Cat, you need a score of 2000 to earn 1 AP, 4000 to
earn 2 FP and 8000 to earn 3 FP. Your Dog requires a higher score to earn
even 1 FP. You need a score of 1500 to earn 1 FP, a score of 4000 to earn 2 FP
and a score of 8000 to earn 3 FP.


Your Horse


Unlike FoMT/MFoMT, where you obtain a horse within the first week of gameplay,
in this game you only will be given your horse when you have shipped 1000
items. Weeds, sticks and stones count as items and can be shipped here, so
ship everything possible until Takakura brings your horse to you!

You can obtain your Horse almost immediately if you are willing to invest a
little gold in the process. Buy Bird Feed from Popuri and ship it until you
have shipped 1000 items. Takakura will appear then with the horse! This can
be done in the first week of gameplay. In fact, the horse is MOST useful in
the first week of gameplay before you have the opportunity to purchase the
Teleport Stone.

Takakura will come to your house after you have shipped 1000 items and will
give you a horse. Although he will ask you if you want to keep it, you really
have no choice in the matter as, if you refuse, he will continue to ask you to
keep it until you accept the offer. A horse can be very useful as you do not
need to feed it, can ride it throughout the village and can ship items in its
saddlebags. Your horse is not as vital in terms of transportation in this game
as in some other Harvest Moon games as you can purchase a Teleport Stone from
the Casino Window even at the start of the game.

To raise your horse's affection level, ride it daily, brush it daily and use
the Touch Glove to pet and wash it. Details about the heart levels of all
animals are given in the preceding sections.

In early versions of this game, the Horse, Dog and Cat did not gain hearts
easily. In later versions, they did.


Poultry


You cannot buy a chicken from Popuri until Gotz builds a Bird Barn for you.
Once you have the Bird Barn, you can buy chickens from Popuri. If you would
like to raise ducks as well, you need to order the Duck Pond. When you have
the Duck Pond, you will be able to buy Ducks from Popuri as well.
(Incidentally, if you have any desire to court Leia, the Duck Pond is a
pre-requisite of marriage to her, as it will serve as her 'home' after marriage.)

There is a Duck Festival as well as a Chicken Festival in this game.

Both Chickens and Ducks will lay eggs for you. Some recipes do not
discriminate between the type of egg used, but others will require a specific
variety of egg. Unlike adult Chickens, Ducks will not lay eggs on a daily
basis. A duck lays an egg every 3 days.

You can raise the heart levels of your chickens and ducks by picking them up
once each day and using the TouchGlove to pet them. You can incubate both Duck
and Chicken eggs in your Bird Barn if you wish to increase your Poultry
population. Birds born on your farm will have a heart level of 2 when born
unlike birds that you purchase from Popuri's Poultry Farm who come to you with
no affection at all.

A Chicken or Duck will lay small eggs for you until her heart level reaches 4.
At 4 hearts, she will lay Medium Eggs. At 8 hearts, she will lay Large Eggs.


Cows and Sheep


Your first Cow and Sheep must be purchased by telephone from Rick at Yodel's
Farm, but after that, you can use Miracle Potion to impregnate your livestock.
There is one Miracle Potion for Sheep and another for Cows and Rick sells
both. You will not be able to use any Miracle Potion if you do not have space
for the future animal in your Animal Barn (s).

A Sheep when purchased is an adult and gives Wool immediately. You need to
purchase the Shears or Clippers from Saibara's Smithy in order to be able to
shear your sheep. A Cow when purchased is not fully grown. She will become an
adult in a week and you will be able to milk her then, provided she is happy
and not ill. The Milker is purchased from Saibara's Smithy. The only
implement that Yodel's Shop sells for use with your Livestock is a Bell.

The Bell can be used to bring Animals back to the Barn when they are outside,
but it works best when your Animals are at high heart level. To avoid wasting
valuable time, build a pen for your livestock outside your Animal Barn so that
they cannot stray far from the door. You can grow grass inside the pen for
them as well. Make certain that you build a pen with four sides, however,
rather than using a building as part of one wall. There are gaps that will
exist if you try to use a building as a wall and your livestock and chickens
may escape. By building a pen with four walls made of Stone lumber pieces
directly outside an Animal Barn or Bird Barn, you can use a single Stone Lumber
piece as a 'gate' or door and simply place it in your rucksack while directing
animals into the pen with your bell. When all livestock have entered the pen,
'shut' the gate by restoring the Stone to its position.

Any grass grown when harvested with a sickle becomes fodder for your livestock.

You can raise the heart levels of your Sheep and Cows by speaking to them each
day, by brushing them manually or using the TouchGlove and brush to wash them
and by using the TouchGlove to pet them. When speaking to your animals, make
certain that you are in front of them rather than talking to their
hindquarters. They will display a large red heart only if you are facing them
politely!

If you wish to increase the number of livestock, you can purchase Cow Miracle
Potion and Sheep Miracle Potion from Rick at Yodel's Farm. An animal born on
your farm will have 2 hearts when born unlike animals purchased from Yodel's
Farm who will come to you with a heart level of zero. When 15 Animals have
been born on your farm, a Sprite will be rescued.


X. Your Tools


As in FoMT/MFoMT, you will begin the game with basic tools: a Hoe, a Hammer, a
Watering Can, an Axe and a Scythe (or Sickle). You then must use these tools
in order to meet requirements for upgrading them to higher levels. As in
FoMT/MFoMT, tools are upgraded by ordering the upgrade from Saibara's Smithy.
You must have a specific type of ore for each level upgrade. You need to
make the order by telephone but Grey will deliver the tool to your door when
the upgrade is completed.

The highest level of tool is the Mythic Tool. You need to find the Cursed
Tools and have them Blessed before you can find Mythic Stones in order to have
the Mystrile Tools upgraded to Mythic Level. Unlike FoMT/MFoMT, you cannot
have more than one Mythic Stone in your possession. You must sell or use it
before you will be able to find another in the Mine.


Tools and Energy Levels


Whenever you use a tool in the ordinary way, you lose 2 SR points. The only
exceptions to this rule are the Milker and the Clippers, consuming more energy
than any other tool. You lose 4 SR points each time you use the Milker and 8
SR points each time you use the Clippers. Whenever you charge an upgraded tool
and use that, the number of points used will vary depending on the level of the
tool and the degree to which it is charged. There are no Power Berries in this
game, so there is no way that your Energy levels can be increased on a
permanent basis. What exists instead are Accessories that can be worn to
restore or boost energy levels.

There are two Accessories that deal specifically with energy levels and Tool
use. These are the Hats. There is a Kappa Hat that decreases the amount of
Fatigue with each use of any tool and a Harvest Goddess Hat that decreases the
Stamina loss with each use of any tool.

If your Stamina is above zero, you will not gain any Fatigue when you use a
tool. The Harvest Goddess Hat, therefore, should be more useful than the Kappa
Hat. Equip a Harvest Goddess Hat each time you use any tool. In particular,
when you are mining, a Harvest Goddess Hat can give you the opportunity to do
twice as much mining as you could do otherwise.

There are four types of Accessory: Small, Medium, Cursed and Large.
Accessories that first are offered either at Jet's Shop or by Van are of the
Small variety. It is only when you find a Cursed Accessory in the 3rd Mine and
have the Curse removed that the Medium level of Accessory will become available
at a shop. Cursed Accessories when Blessed are of the Large variety.

In terms of the Harvest Goddess Hat, the Large variety will cut your Stamina
loss in half if you equip it whenever you use any tool. For example, when
using the Milker, your SR loss will be only 2 and when using the Clippers, the
SR loss will be reduced to 4. When using the Mythic Watering Can fully
charged, there is a loss of 30 SR when no accessory is equipped. When the
Large Harvest Goddess Hat is equipped, the loss of SR is only 15. The Mythic
Watering Can when fully charged can water an entire basement in a single use.

The only time the Kappa Hat is of use is when your SR is at zero. In such a
case, equipping a small Kappa Hat will reduce the amount of Fatigue gained by
the use of any tool and equipping the Large Kappa Hat will reduce the amount to
zero.

When your SR is at zero, use of any tool (without charging it) will result in
the gain of 2 Fatigue points. Remember that if your SR is ABOVE zero, you will
not gain any Fatigue when using tools. It is only when your SR is at zero that
the Fatigue factor activates. Interestingly enough, using either the Milker or
Clippers when your SR is at zero only raises your Fatigue by 2 points, like any
other tool. If you equip the Kappa Hat at this point, you will not gain ANY
Fatigue when using tools.

If, therefore, you have no means of raising your SR when it reaches zero and
you wish to continue using tools, it would be a good idea to equip the Kappa
Hat. This only would occur perhaps when you are deep inside one of the Mines
without any more items to consume and a desire to continue mining. You then
would be advised to switch from the Harvest Goddess Hat to the Kappa Hat to
avoid passing out.

In fact, equipping the Large Kappa Hat in the Mine when your SR is at 0 will
allow you to mine indefinitely without passing out as the Large Kappa Hat will
prevent you from gaining ANY Fatigue no matter how many times you use a tool.
Moreover, if you fall down a hole while the Large Kappa Hat is equipped, it
will prevent you from passing out on arrival as well, as your Fatigue will not
rise in the fall as it otherwise would with SR at 0. If you wish to mine
forever, therefore, equip a Large Kappa Hat once your SR is at 0 and mine to
your heart's content.

If you wish to increase your SR without consuming any item, you can equip the
Harvest Goddess earrings and take a walk. Over the course of time, your SR
gradually will increase.

Fatigue can be decreased by spending time in a Hot Spring. If you equip the
Kappa earrings and take a walk, your level of Fatigue will decrease over the
course of time.

The best Accessory for this is the Witch Princess Earrings, found only in the
3rd Mine. When equipped, these earrings will both increase SR and decrease FR
over the course of time. In order to restore energy, therefore, you either can
consume an item or items or equip a pair of earrings and spend time outdoors.
As time does not pass inside a building, earrings will not have an effect when
worn indoors. It therefore would not be very efficacious if you equip the
Witch Princess Earrings while you are inside one of the Mines. Although time
will pass in the Mines, it passes very slowly and you would have to wait
forever for your energy levels to rise using this Accessory. Once you are
inside the Mines, the most useful Accessories are the Truth Bangle (to keep you
aware of your SR and FR levels), the Harvest Goddess Hat and the Kappa Hat.



Fishing Rod


There is one basic tool that you will not have in your rucksack at the start of
the game. This is a Fishing Rod. In order to obtain a basic Fishing Rod, you
must visit Galen on a fine Saturday between noon and 1.00 p.m. Make certain
that you have not equipped any tool in your tool slot. Speak both to Galen
and to his wife Nina. You then will experience an Event wherein he will give
you your first Fishing Rod.


Two Sets of Tools


In this game, if you upgrade all your tools to the highest levels possible, you
will find yourself with two separate sets of high-level tools. The Mystrile
Tools can be upgraded to Mythic Tools, the very highest level of tools
available. The Cursed Tools found in the 3rd Mine can be 'upgraded' into the
Blessed Tools.

Interestingly enough, you can downgrade as well as upgrade your tools at
Saibara's smithy. As of now, I have seen no virtue in downgrading a tool.
The only time a lower level of tool is required is in the case of the Bottled
Message which can be caught only with a tool at mystrile level. It is
possible, however, to catch the Bottled Message with a Blessed or Mythic Tool
provided the player charges the tool only to Mystrile level and does not give
it the full charge when casting.


XI. Farming:


Harvest Moon fundamentally is a farming game and your primary duty as a farmer
is to grow crops for your village. In this version of Harvest Moon, there are
four basic types of farming:


Crops:


Crops are the basis of any farm and you can buy bags of crop seeds from Karen's
Supermarket, Vesta's Farm Shop and the Casino Window. You can plant seeds
anywhere you like, but the ground must be prepared before the seeds can be
sown. As in Magical Melody, you are not restricted to your own field, but can
till any field that belongs to the community.

Use your hoe to till the soil, then plant the seeds. A bag of crop seeds can
cover nine squares, but if you till a 3 x 3 area, you will not be able to reach
the square in the centre until your watering can is upgraded to a high level.
Any Sprite watering your crops will be able to reach it, however, and whenever
it rains, that square will be watered as well. Furthermore, the Necklace in
this game allows one to reach any square on ANY field on the map while standing
inside a building. I always plant the full nine squares rather than creating a
horseshoe configuration for this reason. Why waste any seeds?

N.B. The only places that are not accessible with a Necklace are the Super
Field and the Basements. Other than these, all locations on the map can be
reached when using a Necklace.

In this game, you will be able to order a Seedmaker from Saibara once Gotz
builds a Maker Barn for you. You can feed crops, fruits, flowers and mushrooms
into the Seedmaker to produce bags of seed or spores. As in AWL/AnWL, it is
possible to upgrade the quality of your crops. Sow more than one bag of seeds
on a single plot to upgrade the Level of the crop that is produced. The effect
is somewhat random but four bags of seed usually produces a higher grade of
crop for at least 7 out of 9 crops. Sow seven bags in a single plot to obtain
9 upgraded crops.

(The level of crop actually is randomly generated at the moment of harvest, but
the odds of obtaining the upgraded level increase with the number of bags of
seed planted. If, therefore, you plant seven bags of seeds in one plot, the
odds favour nine upgraded crops. It still is possible to obtain one lesser
crop in a square of nine but unlikely.)

Once you have a higher grade of crop, you can feed that crop into the Seedmaker
to produce a higher level of seed. Unfortunately, you cannot create hybrids in
this game.

As far as upgrading your crops is concerned, profits will increase dramatically
with each level of crop that you produce. For example, a Level 2 Crop ships
for 4x the value of a basic Level 1 crop. A Level 3 crop ships for 9x the
value of a basic Level 1 Crop. Add to that the profit made by feeding the crop
through the Cannery and you will find that farming has become very profitable
indeed.

It is by sowing more than one bag of seeds in a single plot that you will gain
your upgraded crops. Once you have the Seedmaker, you can sow more than one
bag of Level 2 seeds in a single plot to obtain Level 3 Crops. It is by this
means that Giant Crops are created as well. The Giant Crop is a random effect
and when it occurs, the Giant Crop will be a single plant that occupies 4
spaces. It will look no different from the other crops in the plot until it is
ripe. It then will occupy 4 spaces. You will not be able to harvest it
yourself. When you go to harvest it, Thomas will appear and bring the
Legendary Harvest Sprite Team from Mineral Town to help with the harvest.
Giant Crops are shipped automatically once they are harvested. Values of all
basic, Cannery and Giant Crops are given in my Crop Guide, found at:


Harvest Moon DS Crop Guide

If you sow 4 bags of seed on a single plot, you probably will obtain 7 upgraded
crops and 2 that are of the original level of the seeds you planted. If you
sow six bags of seed on a single plot, however, you should obtain 9 upgraded crops.

Giant Crops are a random effect, and in fact, you will make more of a profit
from a 9 square plot of Level 3 crops than one with a Giant Crop that occupies
four squares. Giant Crops are quite exciting, however, and the reunion with
the Harvest Sprites of Mineral Town that occurs each time you grow one is an
enjoyable event. Moreover, a Giant Crop is a requirement for one of Mary's
heart events. (If you do not connect the GBA game FoMT/MFoMT to your DS, you
will not have any opportunity to court the girls from Mineral Town.)

There are 100 levels of crop in this game and each level that is shipped is
recorded in your Shipping Menu. For each level, it will record the number that
were shipped normally, the number shipped through the Cannery and the number of
Giant crops that were produced.
.


Basement:


This game allows you to grow crops year round if you order a Basement from
Gotz. You can have three Basements and provided you place the appropriate Sun
in each, can grow seasonal crops indoors. Finally, the Four Suns have a real
purpose! They now can be used to fuel crop growth. There is a Sun for each
season. In this game, the Suns are found on specific floors of the third Mine
by using your Hammer. Gotz will give you a Sun when he announces that your
first Basement is completed. The Sun that he gives you is random.

Tip: If you do not have access to the Third Mine when you build your first
basement, you may wish to save your game before you exit your house on the day
that your basement is completed. If there is one crop in particular that you
wish to grow, you can reload your game if Gotz does not give you the Sun you
need for that crop.

Suns appear to last forever as the game does not distinguish between a 'new'
Sun and a 'used' Sun. Both can be stored in the same slot.


Types of Fields:


The Super Field, hidden behind the Waterfall, is the best land in the Valley
but apart from this, there are three other types of field on which to grow crops.
These are 'Normal', 'Fast' and 'Slow'. Your own field will grow crops at a
normal rate. Crops grown in Basements will grow at a normal rate as well. The
normal rate of growth for each crops is given in the book on Crops in your
bookcase.

Crops grown near water will grow faster. The areas that are near the Goddess
Pond, Waterfall and Excavation Site will decrease plant growth by one day.
Crops grown in any other field in the Valley will grow more slowly.

Remember that the speed of growth has nothing to do with the quality of crop
produced. To upgrade your crops, you need to plant more than one bag of seeds
on a single plot, then make seeds from the upgraded crop that is produced,
using the Seedmaker.



The Super Field:


The best land in the Valley is the Super Field, situated in a cave that is
hidden behind the Waterfall. It is protected by huge boulders on either side.
There is only one way to remove these barriers and that is by using the
Legendary Sword. You will obtain the Legendary Sword when you reach the 255th
floor of the Second Mine, provided you kill all the Dark Creatures on that
level. A barrier in front of a doorway to another room will crumble, allowing
you access. Enter the room to receive the Legendary Sword.

If you wish to demolish the boulders at the Waterfall, however, you cannot use
the Legendary Sword as a tool. Swinging at it will 'not avail'. You need to
press 'A'. You then will experience an event wherein you use the sword to
demolish the barriers to the Super Field.

Any crops grown in the cave will grow faster than crops grown elsewhere. They
must be watered daily, however, as rain cannot penetrate the cave. Trees
planted in the Super Field, like trees anywhere else, do not need to be watered.

N.B. Although you will meet Keira on the 255th floor of the Second Mine when
you obtain the Legendary Sword, it is on the 255th floor of the Third Mine that
she makes her home. If you wish to court her, you must find her on the 255th
floor of the Third Mine.



Trees:


Trees can be cultivated in Harvest Moon DS. Tree saplings can be purchased
only from Vesta. You have your choice of Apple, Peach, Banana, Grape or
Orange. Each variety has its own growth period, from about a month and a half
to two months.


Mushrooms:


New to this game is the ability to grow your own Mushrooms. You now do not
have to wait until Autumn to have Shitake Mushrooms, Toadstools and Matsutake
Mushrooms.

Shitake Mushroom spores may be purchased from Vesta for 3000G. She will not
sell these unless you have a Mushroom House. You need to order this building
from Gotz. Once it is built, you either can buy spores or try to make your
own. If you wish to make your own, however, you have to gather wild mushrooms
in Autumn, place them in your Seed Maker, then sow the resulting spores onto
the wood lumber you have placed on one of the pallets in your Mushroom House.
Vesta does not sell spores for the wild varieties in any case. She sells
Shitake Mushroom seeds or spores.

In the autumn, you will find Matsutake Mushrooms and Toadstools in the wild.
The toadstools are white and can be distinguished easily from the brown
Matsutake Mushrooms. With the seedmaker, you can feed any of your mushrooms
into the machine to make a bag of spores.

There are six pallets in the Mushroom House as well as a Shipping Container.
Place a piece of wood lumber on each as a 'bed' for your mushrooms, then cast a
bag of mushroom spores on it. If you cast five or six bags on a single pallet,
you should be able to grow a higher level of Mushroom.

Mushrooms grow in three stages and their shipping values will depend upon their
size when harvested:

Matsutake Mushroom (S): 350G
Matsutake Mushroom (M): 500G
Matsutake Mushroom (L): 800G

Shitake Mushroom (S): 50G
Shitake Mushroom (M): 80G
Shitake Mushroom (L): 120G

Toadstool (S): 100G
Toadstool (M): 130G
Toadstool (L): 160G

Shitake Mushrooms are the fastest growing variety, taking 35 days to reach
maturity. Toadstools take 42 days and Matsutake mushrooms take 59 days.
If you wonder why you ever would want to grow Toadstools, you may be surprised
to discover that they make a great gift for a few individuals, although
detested by most. The Witch Princess in particular adores Toadstools.

Individuals who love Toadstools:

Eligible Girls who love Toadstools:

Will raise AP by 500 and FP by 9 for: Mary, Witch Princess
Will raise FP by 9 for: Trent, Dr. Hardy

As you can see, Toadstools have great appeal for any one involved in the field
of medicine as well as all who dabble in the occult.

N.B. Please note that Matsutake and Shitake Mushrooms are NOT interchangeable
where recipes are concerned. 'Matsutake' is the equivalent of a 'Truffle' in
FoMT/MFoMT. Shitake Mushrooms are the equivalent of ordinary Mushrooms.


Flowers:



Once you have the Seedmaker, you will be able to produce Flower seeds from the
Flowers you gather. The varieties of seed are Moondrop, Toy Flower, Pinkcat
Flower and MagicGrass Blue/Red. Any Blue or Red MagicGrass flower will create
only one variety of seed that randomly produces red or blue flowers. In other
words, if you feed a Red MagicGrass flower into the Seedmaker, the seeds you
obtain will be no different from those obtained from a Blue MagicGrass flower.
The number of red or blue flowers that will be obtained whenever you sow a bag
of seeds is random.

Like other crops, the quality of the flowers you produce can be upgraded by
sowing more than one bag of seed on a single plot. If you sow 4 bags of seed
on a single plot, you probably will obtain upgraded crops from 7 squares. If
you sow 6 bags of crops, you will obtain upgraded crops from all 9 squares.


XII. Money Making Tips:


When you first begin this game, as in every Harvest Moon game, you will feel
extremely poor and rather helpless. You need money in order to be able to
order a Bird Barn or Animal Barn, so ranching is not an option at the very
start of the game. You need to begin to grow crops as soon as possible, but
these take time to grow and seeds cost money, so farming really is not an
option in the first week of the game.

Until you acquire your first fishing rod on the first Saturday of Spring, you
will not be able to fish either. That leaves you with the ancient task of
gathering as well as archaeology. Gathering wild items actually is extremely
profitable in this game. In Spring, you will find two types of wild grasses,
orange and yellow, as well as Bamboo Shoots. Bamboo shoots are a wonderful
source of energy even though they do not ship for as high a price as the wild
grasses. Most wild grasses are a good source of energy, but those found in
Spring are not the best for this purpose, so you ought to ship most of them,
only saving a few of each type for the future, when you will be able to use
them in recipes.

Your greatest source of income at the start of the game is the Excavation Site,
situated in the Northeast corner of the map. Go through the Cave entrance
there to find the 'dig'. Here, by using only your hoe, you will find all the
accessories that were available from Gotz and the Horse Races in FoMT and
MFoMT. The toiletries you find are not worth much in terms of shipping value
but make splendid gifts for girls. It is the jewelry that will make the most
money for you, shipping for 2000G each. When sold to Van, the same pieces of
jewelry can make 3250G each.

You need to be aware of Van's willingness to barter and to pay considerably
more than the ordinary shipping price for certain 'rare' items. Van will pay a
huge sum for any upgraded product, whether it is a ranch product or a bag of
seeds. Rare items such as Pirate Treasure and Fish Fossils can be sold to Van
for far more than their shipping values.

By the end of the first year, you will have more money than you ever will be
able to spend, but at the start of the game, you need to be aware of the ways
in which you can make money easily and quickly. Like Won in MFoMT, Van offers
the enterprising player hope of becoming rich very quickly.

Your second priority at the start of the game should be to unlock the Sprite
Casino. Details about this are given in the section relating to the Casino.
You basically unlock the Casino by finding Roller on 8 Spring, simply by
walking towards Vesta's farm and crossing the bridge. The other Sprites who
work in the Casino are rescued when you explore various items in the village.
These are the Well, the fountain in Romana's courtyard and the stove in the
yard outside the Inner Inn. You only need one dealer Sprite to begin to make
money in the Casino. The most profitable game is Poker.

To gamble, you need 'chips' or Medals. These can be purchased at the Casino
Window. You only need to purchase 10 Medals really as once you begin to play,
you will win more medals, especially if you save your game only after winning
and reload without saving each time you lose. Medals can be used not only to
gamble, but to purchase special items sold at the Casino Window. These include
various books as well as some very important accessories. No longer must you
dig in the Mine to find a teleport stone. In this game, you can buy one at the
Casino! Other useful accessories sold at the Casino Window include the Love
Bangle and the Truth Bangle. When worn, the Love Bangle will show the Heart
level of any individual you encounter. The Truth Bangle will display your
current Stamina and Fatigue levels.

There are other accessories that are sold only at the Casino Window but you
will not be able to purchase them at the start of the game.

You cannot 'spend' your Medals anywhere but at the Casino. You can convert
items purchased at the Casino into gold, however, if you sell them to Van. Van
will buy Relax Tea Leaves as well as the Accessories sold at the Casino. You
can make a considerable profit if you sell these items to him. For example,
Van will pay up to 16,500G for a Truth Bangle. You cannot have more than one
Truth Bangle at any given moment, but once you have sold it to Van, you will be
able to purchase another at the Casino.

You need to be aware of the fact that every medal is worth 10G, however. The
prices that Van will pay for Casino items really are not that high if you make
the conversion from medals to gold and recognise the original price of every
item in gold. It only is worthwhile to sell these items to Van if you won the
medals in the Casino. If you convert gold into medals in order to purchase the
special Casino items, you will find that the price Van will pay for them will
not yield much of a profit.

If you can afford to do so, you really ought to plant more than one bag of seed
in a single plot. This will allow you to grow a higher level of crop. Four
bags of seed will yield a higher level of crop, not for all nine squares, but
in a couple of squares. It is only if you plant 7 bags of seed in a single
plot that you will be guaranteed upgraded crops in all nine squares. At the
start of the game, the highest level of crop that you can obtain through this
method is a Level 2 crop. You will not be able to grow a Level 3 crop until
you have the Seed Maker.

You can grow Level 2 Fruit Trees as well. Fruit Trees are expensive, but they
are worth planting. They will not yield any fruit at the start of the game,
however, so will not be a source of income for you until later. If you want
to have all types of fruit in your second year, however, you need to plant at
least one fruit tree of each type in the first year. Trees cannot be planted
in Winter, unless you plant them in the Super Field or a Basement, so plant any
trees before the beginning of Winter.

Your best source of instant profit in farming, however, comes from the Cannery.
This is a Maker that can be ordered from Saibara for 20,000G and a piece of
Adamantite. In this game, you will not be able to buy ANY makers until you
have a Maker Barn. The Maker Barn must be ordered from Gotz. When built, it
will house every type of Maker. The Cannery should be the first Maker you order.

With the Cannery, you can convert almost any item that can be shipped into
'canned goods'. This increases the value of the item enormously. The Cannery
is not limited to crops but can be used to convert even flowers and fish. You
cannot keep the goods produced, unfortunately. They are sent immediately into
the shipping container.

For example, a small fish ships for 200G. A small fish when processed through
the Cannery will ship for 300G. In this game, you can toss an entire stack up
to 99 of any item into the Cannery, rather than being obliged to feed the items
one by one into the machine.

The Cannery, therefore, should be the first Maker that you purchase.

As far as upgrading your crops is concerned, profits will increase dramatically
with each level of crop that you produce. For example, a Level 2 Crop ships
for 4x the value of a basic Level 1 crop. A Level 3 crop ships for 9x the
value of a basic Level 1 Crop. Add to that the profit made by feeding the crop
through the Cannery and you will find that farming has become very profitable
indeed.

It is by sowing more than one bag of seeds in a single plot that you will gain
your upgraded crops. Once you have the Seedmaker, you can sow more than one
bag of Level 2 seeds in a single plot to obtain Level 3 Crops. It is by this
means that Giant Crops are created as well. The Giant Crop is a random effect
and when it occurs, the Giant Crop will be a single plant that occupies 4
spaces. It will look no different from the other crops in the plot until it is
ripe. It then will occupy 4 spaces. You will not be able to harvest it
yourself. When you go to harvest it, Thomas will appear and bring the
Legendary Harvest Sprite Team from Mineral Town to help with the harvest.
Giant Crops are shipped automatically once they are harvested. Values of all
basic, Cannery and Giant Crops are given in my Crop Guide, found at:


Harvest Moon DS Crop Guide

As you can see, you really need both the Seedmaker and the Cannery in order to
maximise your farming profits.

N.B. One of Mary's Heart Events requires the presence of a Giant Crop on your
land. If you have her at high enough heart level when a Giant Crop is
produced, wait until Tuesday to harvest it in order to be able to experience
her 3rd Heart Event first.

By far the quickest way in which to make a tremendous profit, however, is by
asking Gotz to build an Animal Barn, then purchasing a Cow. By using your
milker repeatedly, you can upgrade it from Level 0 to Level 1. Once it reaches
Level 1, each use of the Milker will raise it another level. When it reaches
Level 100, you will obtain 99 bottles of milk each time you milk a cow using
the Touchglove and 100 bottles of milk each time you milk a cow without the
Touchglove.

By using the Touchglove with the Milker, you can obtain any size of Milk. Milk
can be converted into Cheese by using a Cheese Maker purchased from Saibara for
20,000G and a piece of adamantite. As in the case of any Maker, Gotz needs to
build a Maker Barn before you will have the option to order any Makers from
Saibara.

If you have upgraded your Milker to level 99 and you have a Cheese Maker, you
can obtain 99 Large Cheese each day from each cow you have. Cheese is one of
the items that Van will pay a good price to obtain. Van will pay about 813G
for 1 Large Cheese and he will pay up to 81675G for 99 Large Cheese. Remember
that a Cow yields milk every day. If you upgrade your Milker and buy the
Cheese Maker, you can obtain 99 Large Cheese each day and, rather than shipping
them, store them until Van's next visit to the Valley. Sell four or five
stacks of 99 Large Cheese to Van and you will have more than enough money to
satisfy your needs.



Gathering Wild Items



As in all Harvest Moon games, the ancient lifestyle represented by 'gathering
cultures' provides both income and a good source of energy. Items can be found
in the wilds in all seasons, although very few in Winter, apart from the white
grass that can be found outside and the black grass found in the mines. In all
other seasons, however, you will be able to find about 10 wild grasses each day
and other items such as bamboo shoots in Spring, wild grapes in Summer and
mushrooms and toadstools in Autumn.

In this game, you need not set food outside the house to discover where items
can be found on any given day. If you open your Map and tap any area with your
stylus, you will be able to view a close-up of that area. The close-up will
show all wild items on the ground as well as any individuals who are in the
area at that point in time.

The Necklace when equipped will not allow you to gather items or harvest crops.
You will have to go to the area in person to gather wild items, although that
will not involve much expenditure of time if you have the Teleport Stone.

What you may notice is that there are specific 'drop spots' on the map where
items are found again and again. If you make a note of those squares and make
certain that you clear any weeds that sprout there, you will obtain more wild
items. If a 'drop spot' is occupied by a weed, a wild item will not be able to
occur on that spot until the weed is removed. Stones and branches obviously
will have the same effect. If you are interested in obtaining the maximum
number of wild items, you therefore need to take note of the 'drop spots' on
the map and keep them clear.


How to Become a Millionaire


The first way to make money quickly in this game is by digging in the
Excavation Site for jewelry, then saving it to sell to Van when he opens his
stall on any day that ends in 3 or 8 (the 3rd, 8th, 13th, 18th, 23rd and 28th
of each season, unless the day falls on a Festival). Van will pay about 3260G
for any piece of jewelry, if you barter with him until he offers this price.
You can find a new floor configuration any time you re-enter the Excavation
Site, thereby allowing you to dig for as much jewelry as you wish in a single
day, provided you keep your energy at a decent level. This will not make you a
millionaire, but it will give you a decent income, allowing you to order
upgrades for your farm and purchase animals in the first season.

Like every Harvest Moon game, there is a way to exploit an activity in order to
make millions quickly. In this case, it is through your Cows and Sheep. What
is required in order to make millions in this fashion is: at least one Cow and
one Sheep, the Touch Glove, a Brush, a Milker and a pair of Clippers. You will
not be able to buy any livestock until you have an Animal Barn, so order that
from Gotz as soon as possible. When you have purchased a Cow and a Sheep from
Yodel's Farm, you will be able to shear the Sheep instantly but will be obliged
to wait a week or so for the Cow to grow fully into an Adult or Large Cow.
(Cows from Yodel's Farm come to you as adolescents of Medium size.) When your
cow is an adult, you will be able to milk it.

While waiting for your Cow to become an Adult, you can level up your Milker by
using it inside any building until it increases from Level 0 to Level 1. When
it has reached Level 1, you then need to use it 100 more times in order to make
the exploitation possible. What occurs when your Milker is at Level 100 is
that you will obtain 100 bottles of milk each time you milk an adult cow! An
adult cow can be milked daily so you will be making a fair income even from one
cow very soon if you level up your Milker even before your Cow is fully grown.
(If you use the Touchglove to milk your cow, you can obtain 100 bottles of
Large Milk. If you simply use the Milker, you will receive 100 bottles of
Small Milk.)

Not only will you receive this bonus from reaching Level 100 with the Milker,
but you will receive an upgraded ranch bonus as well. If you equip your brush
with the Touch Glove, you will be able to wash your Animal. If you open your
rucksack and place the milker or clippers in the slot next to the equipped
brush, you will be able to perform a trick that will make you wildly rich!
Wash the animal using the Touchglove, then press the Back button and as soon as
you see your open rucksack, equip the clippers or milker in place of the brush.
If you do this quickly enough, you will receive an upgraded bonus product.
The level of the product depends on the number of times you have used the Touch
Glove and the type of product depends on the implement you equip in place of
the brush. In other words, if you equip the clippers, you will obtain wool and
if you equip the Milker, you will obtain milk.

Generally speaking, wool is worth more than milk, but here is where bringing
your Milker to Level 100 will prove even more beneficial. If your milker is at
Level 100, you will obtain 100 bottles of upgraded bonus milk each time you
perform this trick! You can wash all your cows and sheep as well as your
horse. By performing the trick, you can obtain bonus ranch products from each
one of them every day, including the horse. This is the easiest way to
become a Millionaire and even a Billionaire within a season or two.

Incidentally, you can use the Bonus Ranching Trick to obtain infinite
quantities of milk from a single animal in one day. You will be limited only
by time, energy and patience as to how many bottles you collect. If you equip
the Brush and place the Milker in the slot next to the brush, then equip the
TouchGlove in your Accessory Slot, as soon as you activate the Brush (by
standing in front of the animal and pressing A), press the 'Back' button. DO
NOT EVEN BEGIN TO WASH THE ANIMAL. You can do this again and again to obtain
product each time. The only reason milk is superior to wool is because, if you
have raised the level of your Milker to 99, you can obtain 99 or 100 bottles of
milk each time you perform the trick. Caution: Your energy will be depleted
quickly, so make certain that you restore it if you intend to use the trick
again and again on a single animal in one day. Though this means, you will be
able to ship enormous quantities of milk even if you own only a single cow.
(Remember, however, that you actually need to WASH the animal after you have
used the trick repeatedly this way if you wish to obtain any affection points
for doing so.)

This is the easiest way to unlock the last Sprite Station, by the way. The
Ranch Bonus Trick is a glitch, however, so it may cause problems with your game.


XIII. Buildings in Harvest Moon


As in all Harvest Moon games, you cannot purchase poultry or livestock unless
you have built an appropriate shelter for them. In the DS game, buildings can
be fashioned of a number of different materials ranging from Fodder, to Wood,
to Stone, to Golden Lumber. The price will vary according to the material
chosen. The strongest buildings are the most expensive, as one might imagine.
Gotz is the builder here as well as in Mineral Town. Ring him on the
telephone to order any upgrades to your house or new buildings. There is a
section in this guide that gives all prices for building construction and upgrades.

Your choice of material for any building will determine its durability and
strength. If you are familiar with the old nursery tale of the 'Three Little
Pigs', you will be well aware of the dangers of building a house from straw.
Grass is no better! A building made of grass will collapse during a storm and
may even collapse in fine weather. Lumber is stronger than Grass but Stone is
better than both. Unfortunately, you may not be able to afford to order Stone
buildings at the beginning of your life in Forget-Me-Not Valley. If you can
afford it, I would recommend that you choose to build with Wood rather than
Grass, and then demolish the buildings and construct stronger buildings from
Stone later in the game.

As in Magical Melody, you can choose where to locate any building that you
order from Gotz. This game differs in this respect from FoMT/MFoMT where the
location of your Chicken Coop and Barn automatically are chosen for you. As in
Magical Melody, you can demolish a building if you decide you would rather
relocate it to another spot. The difference here is that you cannot build on
any field apart from your own field, although you can plant crops and trees on
any field in the Valley.

As in other Harvest Moon games, you can collect your own materials or purchase
them from Gotz. If you gather your own materials, the cost of building will be
far less. It does take a great deal of time and energy to collect sufficient
materials to build anything, however. Unlike other Harvest Moon games, you
will not have a place to store your materials at the start of the game.
Although your rucksack is substantially larger than the rucksacks in FoMT/MFoMT
and you can store up to 99 of any item in a single slot, you may wish to order
storage buildings from Gotz. You can order a Silo for Fodder, as well as Sheds
for your Wood, Stone and Golden Lumber.

In Harvest Moon DS you actually must convert raw material into building
material before it can be used. Cutting grass with your Scythe, as in
FoMT/MFoMT and other HM games, creates Fodder or Grass. Chopping branches or
stumps with your Axe creates Wood for building. Smashing rocks or boulders
with your Hammer creates Stone for building.

Construction for any building begins the day after you make your order. When
purchased from Gotz, each piece of Wood Lumber costs 50G, each piece of
Material Stone costs 200G and each piece of Golden Lumber costs 100,000G. You
therefore can save quite a lot of money if you provide the materials yourself.

Incidentally, you will not be able to expand your House for the first time
until you have the Round Table from the Shopping Network. In order to expand
your house a second time, you need to have ordered the Refrigerator from the
Shopping Channel.


XIV. 101 Sprites:


Harvest Sprites as well as the Harvest Goddess are integral to all Harvest Moon
games. They serve different functions in different games. In AWL/AnWL, they
do not ever perform any farm tasks for you and apart from assisting at the
naming of your Animals and providing you with the Blue Feather, they really
have no function in the game. In Magical Melody, they basically spend all
their time at the Goddess Spring, playing instruments and dancing for the
Harvest Goddess, guarding her even when she has been turned to stone. In
FoMT/MFoMT, the Harvest Sprites serve as farm labour, and are critical to your
success as a farmer. If you befriend them, they will water your crops and
harvest them and care for your animals. Sprites in FoMT/MFoMT are hired
individually, however.

In the DS Harvest Moon, there are a total of 101 Sprites, divided into teams.
They must be rescued from the other world to which the Witch Princess sent them
before you even can meet them. Once they are rescued, each belongs to a Team.
Some Teams will work for you on your farm, or aid with fishing and gathering.
One Team works at the Sprite Company Tree, where you will find the Casino.
Another Team is in charge of the Sprite Television Station, including the
Shopping Network. 7 teams consist of 12 members each. The remainder are
divided between 3 Teams. There is one Team that consists of a single member.

Many Sprites can be rescued only by performed a specific task or reaching a
specific total. You will not be able to rescue these Sprites early in the
game. I have written a guide that lists all 101 Sprites with the requirements
for rescuing each that includes a section listing the 60 easiest Sprites to
rescue.

You can find it at:

Harvest Moon DS 101 Sprites Guide

Rescuing all 101 Sprites is one of the primary goals in this Harvest Moon game.
In this sense, it resembles Magical Melody and the goal of finding all 100
Magical Notes. In Magical Melody, the Musical Notes simply were a reward for
performing a specific task or attaining a specific goal. In this game, the
Sprites whom you rescue will have tasks to perform, and many Teams actually
will be able to work for you in different capacities. Unlike FoMT/MFoMT,
Sprites when hired are hired as a Team and the usefulness of the Team depends
partly on its level of experience as well as the number of Team Members that
have been rescued.

Some Sprites will be rescued when you investigate an object and press the A
button. Other Sprites will be rescued when you have performed a specific
number of tasks or achieved specific goals in the game. By being successful in
farming, ranching, gathering wild items, fishing and mining, you will rescue
more Sprites.

As in other Harvest Moon games, Sprites all like to receive gifts, and although
each has his own 3 'Most Favourite' items and 3 'Most Detested' items, all
Sprites like flour. If you give a Sprite a box of flour, his Friendship level
will increase by +3 points. If you give him another box in the same day, it
will raise his Friendship level by +2. You either can give a Sprite a gift
when you encounter him on the map, or you can send it to him in a parcel.

In this game, there is a separate postbox for every Team of Sprites that is
eligible to work for you. The postboxes are located in the foyer of the Sprite
Company Tree. You can give gifts to the individual members of the team by
accessing his Team postbox. You will be given an option to choose the quantity
of the item you select as a gift. Remembering a Sprite's birthday with a
special gift will multiply the FP value of that gift by 5. Sprites who are
your friends will work more efficiently than those who are not. A list of all
birthdays is included in the 101 Sprites Guide. Most Favourite and Most
Detested Items will be included as well as time permits.

Tip: Make certain that you visit the Sprite Company Tree at least once each
week and take enough flour to give one box of flour to each Sprite who has been
rescued and who is part of a Team with a postbox. Go from postbox to postbox
giving each Sprite one flour. Even if you do not pay attention to the Calendar
of Birthdays, you should be able to raise the heart levels of all Sprites
gradually.

Actually, you can send up to 99 of any item to a Sprite using the Sprite Postal
Box service. Sending 99 Flours to any Sprite will raise that Sprite's heart
level by four hearts. Send two stacks of 99 Flours to gain 8 hearts with the
Sprite.

When you have befriended all Sprites, the Sprite Company Tree will extend its
opening hours.


Sprite Stations


You do not need a television in order to watch the Sprite Channels but you do
need to find the various Sprites that control them. The Shopping Channel, a
necessity if you wish to upgrade your House, cook and marry, is aired on
Channel 2 of the Sprite Station.

You can buy a television from Van as well as a DVD player and DVDs of shows
that are aired in Mineral Town in FoMT and MFoMT. The Sprite Stations are
accessed through your Menu, however.

Each of the Sprite Stations has a different function. Channel 1 will give you
the Weather Forecast for the following day. Channel 3 will give you
information about all the Sprites. This information, which includes their
birthdays, can be found in my 101 Sprites Guide.

The Sprite Stations are:

Channel 1: Weather Forecast for the following day; controlled by Mercury.
Available from start of game.
Channel 2: Shopping Network; controlled by Venus. Only one item available
each week for purchase with gold. Must have korobos to purchase others.
Unlocked by purchasing an item for 10 days from Karen's Supermarket.
Channel 3: Sprite Profiles: Gives you information on rescuing Sprites as well
as profiles of individual Sprites; controlled by Earth.
Unlocked by rescuing 20 Sprites.
Channel 4: Farming Information; controlled by Mars.
Unlocked by shipping 300 of one type of crop or ranch product (does not
include processed items)
Channel 5: Music Station; controlled by Jupiter. Allows you to choose
background music; controlled by
Unlocked when you purchase 5 records from Jet.
Channel 6: News Channel. Announces seasonal events; controlled by Saturn.
Unlocked when you have actively participated in 3 Festivals. Eating a dish
prepared by Kai at the Beach Festival counts, so if you enter a Chicken in the
Chicken Festival and a Cow in the Cow Festival, Saturn will appear the morning
after the Cow Festival.
Channel 7: Variety Channel; controlled by Uranus. A different episode of
'Rookie Detective Kanako' airs each week.
Unlocked when you raise a character's FP to 100.
Channel 8: Farm Tutorials; controlled by Neptune.
Available from start of game.
Channel 9. Quiz Show; controlled by Pluto. This is the Channel where prizes
can be won.
Unlocked by shipping 100,000 of one type of item, either crop or ranch item
(does not include processed items) produced on your farm. The easiest way to
unlock this one is by using the Ranch Bonus trick to obtain 100 bottles of milk
repeatedly from the same animal each day and shipping them immediately, doing
this daily until you reach the required total.

Channel 2: Shopping Network:

This is one of the most vital Channels to unlock. Without the Shopping
Network, you will be unable to expand your house, buy a Kitchen or kitchen
accessories and finally, buy the Big Bed that is a requirement for marriage.
You unlock this Channel by buying at least one item from Karen's Supermarket
every day that the market is open for 10 days. If you begin on the very first
day of gameplay, the Channel will be unlocked on Saturday, 14 Spring. That is
the earliest possible day to unlock the Shopping Network.

When the Shopping Channel is unlocked, you must access the Channel to see what
item is offered. The Shopping Channel only offers one item for humans each
week. The rest of the week is devoted to items offered only to Harvest
Sprites. The ridiculous items offered to Harvest Sprites cannot be purchased
by you, as you never have access to 'korobos', the currency used by the Harvest
Sprites. They exist merely as a form of entertainment. This is an old Natsume
joke, found in other Harvest Moon games as well.

The first item offered by the Shopping Network should be the Beauty Box. Buy
it. In fact, buy all items offered by the Network. Each has an important
function in the game. The Beauty Box is a storage place for all accessories.
As you continue to play, you will acquire quite a few accessories. Even in the
early stages of the game, the TouchGlove and your Necklaces can be stored in
the Beauty Box. Your Truth Bangle, Love Bangle and Teleport Stone can be
stored there as well if you need space in your rucksack.

I usually keep the Truth Bangle, Love Bangle and Teleport Stone in my rucksack
at all times, but if you have not purchased the Largest Rucksack from Karen's
Supermarket, you will have few empty slots in your rucksack for items. In any
case, the Beauty Box is a useful item to have and if you purchase it, the next
item offered should be the Coffee Table.

Despite its ostensible unimportance, the Coffee Table is a vital item to
acquire if you wish to expand your house. Until it is delivered, you will not
find any option for house expansion from Gotz. Once you have the Coffee
Table, the option to expand your house will appear. When your house has been
expanded for the first time, the Refrigerator, Shelf and Kitchen will become
available in succession from the Shopping Network. If you do not expand your
house, however, these items will not become available until you do.

The Shopping Channel offers one item each week, but you cannot order the item
from the Channel. To order the item, you must use your telephone to ring the
Shopping Network. Make certain that you order the item the same day you watch
the Channel in order to prevent delay in the offer of the next item. The next
item will be offered a full week after you order the previous item, so delay in
ordering an item will result in delay for the appearance of the next item.

Once you have ordered the item offered by the Shopping Channel in any week,
items solely for the Harvest Sprites will be advertised for the remainder of
that week. Some of the offerings are:

Rumbling Cinch Dash

It's that time again today. It's time for the show that introduces the items
used by Harvest Sprites.
Shocking, dismaying catalogue living! It's Harvest Shopping Network 2!
Anybody can slim down easily with today's product. It's the Rumbling Cinch Dash.
Just wrap the belt around your stomach, flip the switch and the belt will start
to vibrate.
The same effect as working your abdominals!!
There's more.You used to get the effect of just 8,000 crunches in 3 minutes.
But with the Dash, it's like doing 12,00 crunches in only 3 minutes...
After all that vibration, you won't be feeling well. In fact, you won't want
to eat at all.
Today, this product is a mere... 181,000K. We only accept korobos for this
product, so those of you who use as different currency can't buy it. Sorry!

Survival Kit X

It's that time again today. It's time for the show that introduces the items
used by Harvest Sprites.
Shocking, dismaying, catalogue living! It's Harvest Shopping Network 2!
Today we're introducing 'Survival Kit X'.
It will really come in handy when you're camping! This is a kinfe, a spoon, a
can opener, everything you need for camping, all bundled into one product.
With this you're ready to go anywhere. In addition to the fork, bottle opener,
lighter, clock, canned food, pillow, digital camera , playing cards and pole,
we've souped this product up with clothes pins, hangers, saw and a pager. It
used to be the size of one cow and now it's the size of three cows! You could
stay alive for a week at a place like Snow Mountain. To today a mere 235,000K.
We only accept korobos for this product, so those of you who use a different
currency can't buy it. Sorry!

Helemcopter H2

It's that time again today. It's time for the show that introduces the items
used by Harvest Sprites.
Shocking, dismaying, catalogue living! It's Harvest Shopping Network 2! It
is perfect for going here and there. Today let me introduce Helemcopter H2.
Simply put the helmet on your head and the rotor on top begins to turn. Soon
you'll be flying through the sky! But this is the H2 so it's even bertter!!
In the past you could only use solar energy, but nnow you can use batteries to
power this product! Only the special batteries are so heavy that you can't fly
at all! This product is now going for only only 466,000K. We only accept
korobos for this product, so those of you who use a different currency can't
buy it. Sorry!

Elasto Scissors ERZ

It's that time again today. It's time for the show that introduces the items
used by Harvest Sprites.
Shocking, dismaying, catalogue living! It's Harvest Shopping Network 2!
Today I'd like to introduce Elasto Scissors ERZ. Nothing'd be more convenient
for caring for tall trees. There are scissors attached ot the tip of the magic
hand. It lengthens, so you can care for even the tallest trees without having
to climb them. Before it was only 5 metres long. But we've increased it 100
times to 500 metres. This will reach any tree! There's more! This product
weighs 1 ton. You'll care for your trees and get buff all at once. You'll
soon be getting lots of dates! This kind of product for only 508,000K. We
only accept korobos for this product, so those of you who use a different
currency can't buy it. Sorry!

Handy Cleaner V3

It's that time again today. It's time for the show that introduces the items
used by Harvest Sprites.
Shocking, dismaying catalogue living! It's Harvest Shopping Network 2!
It's a compact, convenient vacuum cleaner. Today we introduce the Handy
Cleaner V3'.
You can use it with a battery or plug it in. We call it handy becuase you can
hold it with just one hand! With this proeduct it's easy to clean anywhere you
want. The motor in the last version was the 'black hole'. But we've
adopted the new and improved 'white hole'. It's sucking power is greater by far!
This product goes for just 4,808,000K.

Secret Saver XX

It's that time again today. It's time for the show that introduces the items
used by Harvest Sprites.
Shocking, dismaying, catalogue living! It's Harvest Shopping Network 2!
Today I introduce the 'Secret Saver XX!!' (Double X). With it, any one can
save money anytime! All you have to do is place this product under your
wallet. It will automatically take your money out, and without doing a thing
your money will pile up! Left alone it will take all the money from your
wallet, all wallets in your house, and before long all of the wallets in your
city! But now, we've expanded the range by 100 kilometres. The money really
piles up! A product like this for only 748,000K.



As you can see, the items are not practical at all but the descriptions are
very amusing.

Channel 5: Music Station:

Although you have a record cabinet, you will not be able to use your own record
player in this game. Instead, you must access Sprite Station Channel 5 if you
wish to listen to one of the records you have purchased. You will see a small
record icon on the left side of the screen. Tap on it for a list of your
records, then highlight one to listen to it.

Announcement: Music is wonderful! Music pumps me up!

Description of Records:
Spring Song: 'Harvest Moon': A spring song.
Town Spirit: 'Harvest Moon': The event song.
Flower Bud Fall: 'Harvest Moon 2: A fall song.
64 Memories: 'Harvest Moon 2: Opening Theme.
Marine Jazz: Harvest Moon for Girl: Opening Theme.
Butterfly: Harvest Moon for Girls: The love event song.
Summer Memories: 'Save the Homeland': A summer song.
Joy of Fall: 'Save the Homeland' : A fall song.
Quiet Winter: 'A Wonderful Life': Farm (Fall/Winter) song.
Griffin Blue: 'A Wonderful Life': Sad evening songs in Blue Bar.
Spring HM: 'Friends of Mineral Town': A spring song.
Summer HM: Friends of M.T.' A summer song.
Autumn HM: 'Friends of M.T.' A fall song.
Winter HM: 'Friends of M.T.' A winter song.
Last Dance: 'Friends of M.T.' Ending theme.

Record List in HM Cards:

Here is the list as it appears in your Harvest Moon cards:

Spring Song
Town Spirit
Flower Bud Fall
64 Memories
Marine Jazz
Butterfly
Summer Memories
Joy of Fall
Quiet Winter
Griffin Blue
Faraway
You're Like a Flower
Snow Smile
Sad Grant
Cheerful Gustafa
Jolty
A Wonderful Life
Friends of M.T.
Walk
Harvest Samba
Spring H.M.
Summer H.M.
Autumn H.M.
Winter H.M.
Last Dance


Channel 9:


This is the most difficult channel to unlock but if you use the Ranch Bonus
trick to obtain 100 bottles of milk repeatedly, you should be able to reach the
required 100,000 shipped item total by the end of your first year or early in
the second year. When you have shipped 100,000 items of the same kind (100,000
Small Milk rather than 100,000 Milk of all sizes), you first will receive a
visit from the Harvest Goddess. She will say:
Harvest Goddess: Tadaaaa!! The number of Milk S shipments just passed
100,000. Congratulations! That's all I have to say. I don't have a special
present for you. See you!'

You then need to ship one more item in order to rescue the last Sprite Station
Sprite, Pluto. You then will experience the following:

Pluto: Hello? Can you hear me? Hey! We're on! I'm Pluto and I'm in charge
of the 'Ranch Quiz' for the Harvest Sprite Station! I made it back thanks to
you, Freyr! This is a programme where you, Freyr, answer a quiz about Harvest
Moon! If you get all the questions right... Well, you'll have to wait and see
after you answer them all correctly! See you later!'

You must access the station again to be introduced to the Quiz game.

Pluto: On this show you answer the quiz and get luxury goods. And now the
question. It's a question from...

Pluto then will name a specific Harvest Moon game and ask one question about
it. The questions are fairly simple if you are familiar with other Harvest
Moon games, but if you never played other Harvest Moon games, you will have
trouble with them. I have listed a few of the questions with the correct responses
for those who have not been fortunate enough to play FoMT/MFoMT or AWL/AnWL.

A question from H.M. Friends of Mineral Town: What is the name of the flower
that Ellen wanted to see? White Flower.
H.M. A Wonderful Life: What milk do you get from a cow that has just given
birth? Mother's Milk.
AWL: In the past, Wally was a competitor in what event? Marathon.
AWL: What plant that lives at the Takakura house hybrids crops for you? Tartan.
AWL: What is Chris' job? News anchor.
FOMT: One fish that lives at the hot springs is 'King'. What is it? Catfish
AWL: Galen and Dr. hardy have what hobby in common? Bonsai.
AWL: What kind of animal did Romana bring to the farm? Cat.
AWL: What is the thing that Van always fails at? Dieting.
AWL: What do you get from Ruby? Spice
AnWL: What is the reason for Dr. Hardy's false left eye? To save patients!
AnWL: What animal competed with Nina at Turtle Pond? Turtle
AWL: What is Samantha's daughter's name? Kate.
AWL: What breed of animal does Van sell? Goat
AWL: What is the name of the item that keeps newly born calves safe? Calf Hutch
FoMT: Ellen knitted something for you. What was it? Sock
AWL: Your son could become a professional. What sports event was televised in
the Valley? Pesapallo
AnWL: Which fish in the Valley is sold at the highest price? Huge Sharshark
FoMT: What kind of event is performed at the gathering to open the beaches
each year? Dog Disk.
AWL: What did Carter excavate to study ancient civilisation? Lithograph.
AWL: What is the thing that Van always fails at? Dieting
AnWL: In the first chapter, what fruit did Gustafa give Nami, who looked like
she wasn't ? Tomato.
FoMT: What does the doctor often do on his days off? Herb Search
FoMT: The people get angry when you leave something on the farm. What is it?
Golden Lumber
AnWL: In Chapter 1, Romana who lives at the villa feels ill. What tool can
you receive from her? Weird Watering Can.
AWL: What can you receive from Wally? Clippers.
FoMT: A kappa comes out of the lake when you throw what vegetable into a lake?
Cucumber
AWL: What item can you get from Grant? Clock.
FoMT: What is the name of the girl from the orchard that Harris likes? Aja
FoMT: Cliff has a part time job. Where is it? Aja Winery
AWL: What is the instrument you can get from Gustafa? Drums

Whether you answer correctly or incorrectly, the game will end for the day.
You only are allowed one question per day and you must respond correctly 35
days in order to win a prize. If you give an incorrect response on any day, it
will not set your record back to zero.

Your reward for answering all the questions correctly usually will be Relax Tea
Leaves. Once you win the game, it will begin again. The same questions may be
asked more than once in the course of a game.




Sprite Work Force


There are 7 Teams of Sprites whom you can hire to work for you. You only can
hire one team at a time, but you can hire another team to begin work directly
after the first team has completed its 'contract'. You hire a team by going to
the counter at the Sprite Company Tree and speaking to Guts. He will ask you
to choose a Team and then to choose an area where you want that team to work.
A team only works a single area at a time. In other words, if you hire the
Fishing Team, you will be required to choose the area where you want that team
to fish. You cannot hire the Fishing Team to fish throughout the map. In the
same fashion, the Watering Team only can be hired to water a single area. If
all your crops are grown on your own field, this will not present a problem,
but if you have crops on public land, you will have to choose a single area for
the Sprites to water.

A team of Sprites can be hired for 1, 3 or 7 days. As the number of Sprites
rescued increases, the cost of hiring that Team will increase. As a Team's
level of experience increases, the cost of their labour will increase as well.
An interesting aspect of this is that you can order members of a working team
on any given day not to work that day. The medals paid for that day's labour
then will be refunded. This is useful on rainy days if you have hired the
Watering Team. Instead of keeping them inactive all day in the rain, you can
send them home. Unlike the Sprites in FoMT/MFoMT, a Sprite who has been sent
home one day will return the next if his contract has not expired.

All Sprites love flour and it is not a bad idea to speak to all the members of
any Team you have hired and give them flour directly rather than sending it
through the Sprite postal boxes at the Sprite Company Tree. Each Team prefers
a different type of wild grass and the type of grass the team likes best is the
source of that Team's name.

The only time you will be able to interact socially with a Sprite is when that
Sprite's Team is working for you. Friendship with Sprites as well as mortals
increases faster if you speak to them after giving gifts. As with mortals,
Sprites usually have two different responses in any encounter so speak to them
twice after giving the gift. Giving a gift in person rather than through the
Sprite postal service appears to be slightly more effective in raising heart
levels. If you simply wish to raise Sprite heart levels rather than needing
Sprite Teams for any particular task, hire each Sprite Team to work only for
one day periodically. Visit the Team the day it is working and give each Team
member a gift, speaking to him twice afterwards.

The advantages of raising heart levels with Sprites is twofold. They work more
efficiently for you and charge less for their services when their heart level
is high. Moreover, as in FoMT and MFoMT, you will find the door to the Sprite
Company Tree unlocked earlier than
10.00 a.m. once you have made friends with the Sprites.

Here are the Teams and the work they do:

Red Team: This is the Animal Harvest team. The Red Team will collect all
ranch products in the form of Milk, Eggs and Wool and will ship them. They
will place fodder in the feed bins as well if your animals are inside the
Barns. Animals who are outside will not be fed by the Sprites, so if you take
your animals outside for the day and bring them back into the barn at night,
you will be obliged to fill their feed bins yourself. If you have rescued
seven or more members of the Red Team, they will harvest the crops in your
field as well. The Red Team appears to collect only small milk from the cows
and large wool from the Sheep. They will ship the products immediately and
will not use any of the Makers. If you wish to ship goods through the
Cannery or make your Milk into Cheese or Yoghurt and your Wool into Yarn, you
will not want to have the Red Team working for you.

Orange Team; This is the 'Lumber Team'. The Orange Team will collect all
building materials. They will chop branches and tree stumps and smash all
stones and boulders. They do not collect weeds, however.

Yellow Team: This is the Animal Care Team. They will pet, wash and brush your
Animals and increase the Affection levels of the Animals. When you have
rescued seven or more members of the Yellow Team, they will water the crops in
your field as well.

Green Team: This is the Crop Harvest Team. They will harvest all the crops
produced on regular land. They will not harvest crops grown in the Basements,
in the Mushroom House or in the Super Field.

Indigo Team: This is the Fishing Team. They will catch fish in the area you
choose when you hire them. The fish they catch is shipped automatically and
the level of your Fishing Rod will determine the size of fish that they catch
for you.

Purple Team: This is the Recovery Team. This team of Sprites can be hired
only for a single area on the map. You must go to that area of the map if you
wish to recover Energy and they will 'heal' you. When hired, you can ask them
to recover your Energy once every half hour. By asking them to heal you a
specific number of times, you will rescue other members of the Team. Moreover,
as the Team improves, they will be able to restore more energy. At the
beginning, they will restore only 10% but soon the amount will increase to 20%.
With expertise, it will continue to increase in increments of 10%.

Blue Team: This is the Watering Team. They will water your crops for you.
They only work on regular land, however, and will not water the crops in your
Basements, on the Super Field or in the Mushroom House.

White Team: The Baby Sprite is the only member of this team, and is rescued
when you investigate the huge Pot to the left of the Counter in the Sprite
Company Tree. You will be directed to speak to the Baby and feed him. His
favourite gift is Pudding which raises his Friendship level by 9 points. When
you have fed the Baby 250 times, he will begin to give you gifts every few days.

The Baby then will say. I'm in a good mood today so today I'm going to ...
give you...'
What the Baby announces then as the gift can be 10000G, medals, an increase in
SR, or decrease in the Sprite's cost of hire.


Sprite Labour:


You can hire a Sprite Team even if you have rescued no more than a single
member of it. Even if you have rescued quite a few members of any team that
you hire, you will find them very untrustworthy at the beginning. If you speak
to them, they will whine and complain that the work is too hard, that they
haven't a clue how to perform their tasks or that they wish they could go out
and play instead of working! This is their training period. If you look at
the gauge under each Sprite's name in your Farm Assets Menu, you not only will
see the number of hearts that Sprite has for you, but his amount of expertise.
When the bar is filled, the Sprite will be an expert at his appointed task.
When the bar is empty, you really cannot count on them for much.

In other words, if you hire an inexperienced Sprite Team to water your crops,
expect most of them to remain unwatered. If you hire a Team to feed your
animals, you had best go into every Barn to feed the ones they miss! One of
the more amusing examples of Sprite inexperience is the way they will shear
your Sheep. They will shear only 1/4 of each Sheep rather than shearing one
sheep completely! Once they are trained properly, they will perform their
tasks with lightning speed and efficiency, but at the start, they will be
almost useless.



Sprite Parties


When you have rescued all 12 members of any Team, you can experience an Event.
The event only will occur if the weather is fine. If, therefore, the weather
is fine on the day when you rescue the 12th and final member of a labourer
Sprite Team, leave your house after 10.00 p.m. and you will be met by two
representative Sprites from the Team who will invite you to a Dance. You will
spend the night dancing with them and you will not return to your home until
morning. Make certain that your energy levels are high before you leave the
house that night!

If it is raining or snowing on the day when you rescue the final member of the
team, you must wait until the first fine day thereafter to experience the
event. On that day, make certain to exit your farmhouse after 10.00 p.m. to
obtain the invitation to the Dance.


Unlocking the Sprite Casino


You will unlock the Sprite Game Shop by finding Roller. Simply walk across the
bridge towards Vesta's Farm on 8 Spring and he will appear. The Sprites who
work in the Casino can be 'found' easily as well. There are a total of three
Casino games and by playing and winning them, you will gain Medals. Medals can
be exchanged at the desk for many interesting and very useful items, from Seeds
to a Teleport Stone.

The three games that can be played at the Casino are Poker, Blackjack and a
Memory Game. The maximum bet in any case is 10 medals. (Medals cost 50G
each.) You can bet a larger amount whenever you win a hand. When you win, an
option to 'double up' appears. If you like, you can continue to use your
winnings to make larger and larger bets until you lose everything. It is
better, in my opinion, to put your winnings aside, and to continue to bet 10
Medals each time, saving after every winning hand and reloading after each hand
that you lose. That way, you are guaranteed to obtain more Medals.

Guts is the first Sprite that is rescued in the first scene with the Witch
Princess. He will open the Sprite Company Tree. He is in charge of all
Sprites and Sprite Activities.

Here is a list of the Sprites that run the Casino and the methods by which they
are rescued:

Press A in front of the well next to the Blue Bar. This will rescue Hops, who
is in charge of the Poker Table.
Press A in front of the stove to the left of the Inner Inn. This will rescue
Tep, who is the dealer at the Blackjack Table.
Press A in front of the fountain in Romana's Courtyard. This will rescue Jum,
who is the dealer at the Memory Game Table.


XV. Shopping in Harvest Moon



Sprite Game Shop and Casino



Casino Window


Roller operates the cashier window in the Casino where Medals can be exchanged
for items or money exchanged for Medals.

Items offered at the start of the game:

Cabbage Seeds 500M (sown in Spring)
Pineapple Seeds: 1000M (sown in Summer)
Bell Pepper Seeds 150M (sown in Autumn)
Selling Price Book 2000M
Cooking 101, Vol. 1, Frying Pan Recipes: 100M
Cooking 101, Vol. 2, Pot Recipes 100M
Cooking 101, Vol. 3, Oven Recipes 100M
Cooking 101, Vol. 4, Mixer Recipes 100M
Cooking 101, Vol. 5, Steamer Recipes 100M
Cooking 101, Vol. 6, No Tool Recipes 100M
Relax Tea Leaves 1000M
Teleport Stone 1000M Takes you instantly where you want to go
Truth Bangle 2000M Shows your SR and F.
Love Bangle 5000M Tells you love, frinedhsip levels when you are talking.
Red Cloak 65,535M Moves all animals in the map square touched.

M stands for Medals rather than Gold. You cannot use Gold to buy any of the
items offered here. You only can use Medals. You can convert your Gold into
Medals if you like. One Medal costs 10G. It is better to play one of the
Casino games to win Medals if you can, however, especially at the start of the
game, when gold will be in short supply. A Casino gambling tip is included at
the end of this guide.

When you purchase the Red Cloak, two more items will be offered:

Miracle Glove 100,000,000M
Godhand: 100,000,000M

Incidentally, you can sell Relax Tea Leaves, the Teleport Stone, Truth Bangle,
Love Bangle and Red Cloak to Van for quite a handsome profit. By bargaining
with Van, you can obtain over 6000G for a Teleport Stone and up to 400,000G for
a Red Cloak. If you sell one of these items, another will appear at the
Casino Shop. You cannot have more than one of each in your possession,
however. The one exception is Relax Tea Leaves. You can buy as many as you
like, filling any slot in your rucksack with 99 of them, if you have the time
and patience for it. The profit margin for Relax Tea Leaves is not as great as
other items, however. If you have the Teleport Stone, you can go back and
forth from the Casino to the Inn, buying and selling Truth Bangles, Love
Bangles and/or Red Cloaks again and again throughout the day. There is only
one possible catch to this: if you have a Beauty Box, any Accessory purchased
at the Casino will be sent directly to the Beauty Box at your Farm, requiring
you to take an extra trip to your Farmhouse each time you purchase a new Accessory.



Jet's Shop



There is a Sprite who runs a Shop in the front section of the Sprite Company
Tree. His name is Jet and he stands next to Guts. His shop offers the
following items:

Harvest Goddess Earrings: 400,000G Restores Stamiina bit by bit.
Kappa Earrings: 500,000G Fatigue Recovery up bit by bit.
Friendship Pendant: 300,000G Helps you make friends.
Spring Song Record: 500G
Town Spirit Record 500G
Flower Bud Fall, Harvest Moon 2 Record: 500G
64 Memories Harvest Moon 2 Record: 500G
Marine Jazz Harvest Moon for Girls Record: 500G
Butterfly Harvest Moon for Girls Record: 1000G
Summer Memories Save the Homeland Record: 1000G
Joy of Fall Save the Homeland Record: 1000G
Quiet Winter A Wonderful Life: 1000G
Griffin Blue A Wonderful Life Record: 1000G
Spring H.M. Friends of Mineral Town Record 10,000G (must connect to FoMT or
MFoMT)
Summer H.M. Friends of Mineral Town Record 10,000G (must connect to FoMT or MFoMT)
Autumn H.M. Friends of Mineral Town Record: 10,000G (must connect to FoMT or
MFoMT)
Winter H.M. Friends of Mineral Town Record: 10,000G (must connect to FoMT or
MFoMT)
Last Dance Friends of Mineral Town Record: 10,000G (must connect to FoMT or MFoMT)
10,000 Ticket: 10,000G
1,000,000G Ticket: 1,000,000G
Harvest Moon Card: 150G

Other records will become available at different points in the game.

When you are married, the following records will appear:

N64 No. 17 2000G
Save the Homeland Love Song 2000G
Save the Homeland Winter 2000G
Griffin's Sorrow 2000G
Poet Song 2000G

When your child reaches the second stage, the following records will appear:

Unknown Good Health 5000G
A Wonderful Life Opening Theme 5000G
FoMT Opening Theme 5000G
Walk 5000G
Sprite Samba 5000G

Later, Jet will offer the Medium variety of Harvest Goddess Earrings, Kappa
Earrings and Friendship Brooch.

The other items that Jet offers are upgraded Necklaces. You will not see an
upgraded Necklace for sale until you have upgraded a number of tools to that
level. In other words, when you have upgraded a number of tools to Copper, the
Copper Necklace will become available. There are Necklaces for every level of
Tool, including Blessed. The only Necklace that does not exist is a Cursed
Necklace.

Mystrile Necklace: 5000G


Van's Shop:


Van's Shop is open on the 3rd, 8th, 13th, 18th, 23rd, 28th from 10.00 a.m. -
6.00 p.m. on the 2nd floor of the Inner Inn. There is an Orange Crate at the
end of the corridor where he sets up his stall. Van sells many items that
cannot be purchased elsewhere. As in other Harvest Moon games, he is willing
to buy items from you as well. You must barter with him when selling any item
in order to obtain the best price possible.

Van offers:

Bodigizer: 500G
Bodigizer: XL: 1000G
Turbojolt: 1000G
Turbojolt XL: 2000G
Goddess Brooch S: 50,000G
Kappa Brooch S: 50,000G
Goddess Hat S: 200,000G
Kappa Hat S: 200,000G
Television: 5000G
DVD Player: 10,000G
DVD 100G

Later he will offer:

Goddess Brooch M: 100,000G
Kappa Brooch M: 100,000G
Goddess Hat M: 500,000G
Kappa Hat M: 500,000G

After you have a child, he will offer:

DVD Fairy and Me 100G

Note that Van buys items as well as selling them. You must barter with him to
obtain the best prices. Items that bring a decent profit from Van include all
jewelry, cabbage, accessories from the Casino Window and any size of fish. Van
will offer up to 16500G for a Truth Bangle, up to 1569G for Relax Tea Leaves
and up to 3270G for jewelry. (He may offer more for these items, but these are
high prices I have experienced myself.)

The option to Sell Items will be at the end of the list when you address him
from the other side of the counter. A new menu next to your rucksack menu then
will be displayed. Your options will be:

Choose
One
All
Back

If you highlight 'Choose', you will be able to move the Cursor to any stack of
items in your rucksack, then choose the number of items in that slot that you
wish to sell. Make certain that you do the maths before you accept his price,
however.

If you highlight 'One', then his price will be for one item only. If you
highlight 'All', then his price will be for every item in that slot. 'Choose'
is the option you want if you wish to sell only some of the items in any
particular slot.

CAUTION: If you choose the option to 'Choose' and offer to sell more than one
of any particular item, Van will say: 'I would buy one for .....G but... will
you sell it to me?' Please be aware that he is not offering to pay that
amount for ONE but for the particular lot that you have offered to sell. In
other words, if you have offered to sell 2 chokers to him, his quote will be
for both chokers.

Once you upgrade your crops and have the seedmaker, you can sell your upgraded
seeds as well as crops to Van. You will not make as much of a profit if you
sell the seeds actually as each bag of seeds has the potential to create nine
upgraded plants. If it is a crop with multiple harvests, you really will make
more profit if you plant the seeds. If, however, you are interested in growing
a higher level of crop each time you plant seeds, you can sell extra bags of
upgraded seeds to Van.

There are few ordinary items that interest Van. For the most part, he pays
less than shipping value for regular Level 1 crops. He does like Fish,
however, and will pay more than the shipping value for each size of fish.

For a Small Fish, Van will pay up to 319G.
For a medium Fish, Van will pay up to 769G.
For a Large Fish, Van will pay up to 1317G.

Remember that these are representative high prices, and it is possible that Van
may offer slightly more in any case for an item. Incidentally, Van likes to
haggle, so you will not lose any FP with him by striking a hard bargain for
your goods.

Cheese and Yarn are items that Van values as well. If you catch Pirate
Treasure and Fossil of Fish, Van will pay far more for these than their
shipping value.


Vesta's Shop


Open from 4.00 p.m. to 7.00 p.m.
Closed on Monday

Vesta's Shop is situated to the left of her farmhouse, on the eastern side of
the bridge. Although she sells the same Crop seeds as those sold by Karen's
Supermarket, she sells saplings for fruit trees and Shitake mushroom spores as
well. Saplings and mushroom spores cannot be purchased anywhere else. As in
Karen's Supermarket, crop seeds are sold only in the season in which they can
be grown, but saplings and Shitake seeds always are available. The Shitake
spores only become available once you have a Mushroom House.

In Spring:

Turnip Seeds 120 G (5 days, single crop)
Potato Seeds 150G (8 days, single crop)
Cucumber Seeds 200G (8 days, 2 days until next harvest)
Strawberry Seeds 200G (7 days, 2 days until next harvest)

In Summer:

Tomato Seeds 200G
Corn Seeds 300G
Pumpkin Seeds 500G
Onion Seeds 150G

In Autumn:

Carrot Seeds 300G
Eggplant Seeds 120G
Sweet Potato (Yam) Seeds 300G
Spinach Seeds 200G


Saplings:

Peach Seeds 3000G (58 days, fruit in Summer)
Banana Seeds 2500G (40 days, fruit in Summer)
Orange Seeds 2800G (43 days, fruit in Summer))
Apple Trees 1500G (52 days, fruit in Autumn)
Grape Seeds 2700G (58 days, fruit in Autumn)

When you have a Mushroom House, Vesta will offer:

Shiitake Seeds: 3000G


Shopping Network


As in FoMT and MFoMT, the items that you can purchase only through the Shopping
Network on the television are vital to your success. In this game, however,
you will be required to unlock the Channel before you ever will be able to
order anything. To do this, buy an item from Karen's Supermarket for 10 days.
The Sprite who is in charge of Channel 2 will be rescued by this and will
begin to air the Shopping Network. His name is Venus. He is part of the
Planetary Team. The Planetary Team is in charge of the Sprite Station Network.

You then need to order the Round Table from the Shopping Channel. It costs
500G. Until you have this table, you will not be allowed to expand your
Farmhouse. Once you have the Round Table, you will be able to order your first
House expansion from Gotz.

Although the Shopping Channel will air daily, it will offer an item that
mortals can buy only once each week. The other days, it will offer an item for
Harvest Sprites, available only to those who have kurobos to spend.

Unlike FoMT/MFoMT, there is no special day when the item for mortals is
offered. If you order an item, you will be required to wait a week before the
next item is offered, but other than that, there is no specific day when you
must watch the Shopping Channel. You will be able to watch the Shopping
Channel as soon as you awaken, but you will not be able to order the item by
telephone until the Shopping Network opens at 10.00 a.m.

Oddly enough, the only requirement for offer of the Big Bed in this game is
that you expand your house a second time. You need not purchase a Kitchen at
all. In fact, the Big Bed will be offered as soon as you have your second
expansion. A kitchen is important for many reasons, but buying a Kitchen is
not a prerequisite for the offer of the Big Bed in this game.

In fact, if you are anxious to purchase a Kitchen, do NOT expand your house
twice until the Shopping Channel has had a chance to offer the Kitchen. If you
expand your house twice, the Big Bed will be the next item offered.

In point of fact, as soon as you make an expansion to your house, the Shopping
Channel will begin to offer the next level of item. This means that, should
you expand your house for the first time before the Clock or Tool Box are
offered, the Refrigerator, Shelf, Kitchen and kitchen appliances will be
offered instead. This requires you to make a strategical decision as to when
to expand your house for the first time if you are desperate for the Tool Box.
In my own opinion, however, the Refrigerator, Shelf, Kitchen and Kitchen
Appliances are far more useful than the Tool Box at the start of the game.

Here is a list of all the Items you can buy from the Shopping Channel:

Beauty Box 2500G
Round Table 500G
Clock 2000G
Tool Box 2000G

When you have your First House Expansion:

Refrigerator 2500G
Cabinet 2500G
Kitchen 4000G
Pot 1000G
Frying Pan 1200G
Pot 1000G
Oven 2500G
Mixer 1200G
Steamer 2000G

When you have your Second House Expansion:

Big Bed 10,000G


Mineral Town Shops


By using your telephone, you will have access to the businesses and shops in
Mineral Town. Mineral Town Shops will be shut on days when Festivals occur in
Mineral Town, by the way, so if you ever receive a message to the effect that:
'No one's answering. Seems it's a special holiday', it is because there is a
Festival in Mineral Town that is not celebrated in the Valley. One such
Festival occurs on 3 Fall. In Mineral Town, this is the day of the Music
Festival, when every one gathers in the Church to enjoy a musical performance.
The only indication you will have in the Valley, however, is the telephone
message you will receive if you attempt to contact a shop in Mineral Town.


Poultry Farm


Hours: 11.00 a.m.- 4.00 p.m.
Closed on Sundays

Popuri takes orders by telephone and offers:

Bird Feed 10G
Animal Medicine 1000G
Buy a Chicken 1500G
Touch Glove 1000G

If you have birds to sell, her prices for an ordinary Level 1 adult bird are:
Chicken: 500G
Duck: 1000G

Only birds who have won prizes sell for higher prices.


Yodel's Farm


Hours: 10.00 a.m. - 3.00 p.m.
Closed: Sundays

Animal Feed 20G
Animal Medicine 1000G
Buy a Cow 5000G
Buy a Sheep 4000G
Miracle Potion (Cow) 3500G
Miracle Potion (Sheep) 3000G
Bell 500G
Touchglove: 1000G

Rick will buy Livestock as well provided the animal is a full adult and is
neither sick nor pregnant.
Prices for ordinary animals who have not won prizes are:
Cow: 2500G
Sheep: 2000G



Karen's Supermarket:


Hours: 9.00 a.m.- 5.00 p.m.
Closed: Tuesdays and Sundays

Spring Seeds:

Turnip Seeds 120G
Potato Seeds 150G
Cucumber Seeds 200G
Strawberry Seeds 150G
Grass Seeds 500G

Summer Seeds:

Tomato Seeds: 200G
Corn Seeds 300G
Onion Seeds: 150G
Pumpkin Seeds: 500G

Autumn Seeds:

Eggplant Seeds: 120G
Carrot Seeds: 300G
Sweet Potato Seeds: 300G
Spinach Seeds: 200G


Available all Year:

Grass Seeds: 500G

Rice Ball 100G
Bread 100G
Oil 50G
Flour 50G
Curry Powder 50G
Moon Dumpling 100G
Chocolate 100G
Wine 300G
Grape Juice 200G

Available in Succession:

Medium Rucksack: 2000G
Basket: 5000G
Large Rucksack: 3000G

Available when an Eligible Girl reaches 50,000 AP:

Blue Feather: 1000G


Blacksmith Saibara:

Open 10.00 a.m. - 4.00 p.m.
Closed Thursday

Offers Tool Upgrades: Price varies (must have money and a specific ore for each)
Brush: 800G
Milker 2000G
Clippers: 1800G
Bell: 500G

Some prices for tool upgrades:
To upgrade a basic tool to copper: 1000G and takes 1 day
To upgrade a basic tool to silver: 2000G and takes 2 days
To upgrade a basic tool to gold: 3000G and takes 3 days

N.B. If you intend to buy items from Grey as well as ordering a tool upgrade,
buy the other items first. As soon as you order a tool upgrade, his shop will
close!

If you order a Maker Barn from Gotz, once it is completed, Saibara will offer
Makers:

Mayonnaise Maker 20,000G
Cheese Maker: 20,000G
Yoghurt Maker: 20,000G
Yarn Maker: 20,000G
Seed Maker: 20,000G
Can Food Maker: 20,000G

N.B. For each Maker, the cost is 20,000G and a piece of Adamantite.

Tool Upgrades:
To upgrade a tool from basic to copper costs 1000G and takes 1 day.
To upgrade a tool from basic to silver costs 2000G and takes 2 days.
To upgrade a tool from copper to silver costs 2000G and takes 1 day.
To upgrade a tool from copper to gold costs 3000G and takes 2 days.
To upgrade a tool from copper to mystrille costs 5000G and takes 3 days.
To upgrade a tool from mystrile to mythic costs 50,000G and takes 3 days.

These are only a few examples to illustrate the cost of tool upgrades. .


Makers


In this version of Harvest Moon, you need to ask Gotz to build a special Maker
Barn before you will be able to purchase any Makers from Grey at Saibara's
Smithy. You will not be able to order this Barn until you have at least one
Barn for Poultry and one for Animals. You need not have upgraded your house,
however. Once Gotz builds the Maker Barn, the Makers that then will be
available for order are:


Mayonnaise Maker



The Mayonnaise Maker is to be found in other Harvest Moon games like
FoMT/MFoMT. It converts eggs into mayonnaise. It is a little less convenient
in this game as your Mayonnaise Maker in FoMT/MFoMT was situated inside the
chicken coop. Now you must go to the Maker Barn if you wish to use any of the
Makers.

As you can make Mayonnaise in your Kitchen, it is not as usual a Maker as most
of the others.


Cheese Maker:


The Cheese Maker produces cheese from Milk. Cheese is far more valuable than
milk and many individuals love Cheese. It is used extensively in cooking as
well. You will need a Cheese Maker. Remember, however, that Sprites are
rescued when you ship specific quantities of milk, eggs and wool. You
therefore need to ship a number of raw ingredients as well as processed items.


Yoghurt:


The Yoghurt Maker converts milk into yoghurt. The profit margin is not as
great with yoghurt as with Cheese, however, and it is not as popular as Cheese
with other characters.


Yarn Maker:


The Yarn Maker produces yarn from wool. It is a vital piece of equipment if
you wish to obtain a Yule Stocking. Moreover, Yarn is far more valuable than
wool. Remember that you must ship specific quantities of milk, eggs and wool,
however, rather than processed items, in order to rescue Sprites.


Seedmaker:


The seedmaker converts crops and flowers into seeds, and is similar to the
Seedmaker in AWL/AnWL. The real virtue of the Seedmaker is that it is capable
of taking a higher grade of crop or fruit and producing a higher grade of seed
from it. Moreover, having a seedmaker is the only way to obtain flower seeds
in this game.

Sadly, you cannot feed wild items like wild grapes or grasses into it. You can
feed mushrooms into it, however, and then grow your own mushrooms in a Mushroom
House.


Cannery or Can Food Maker:


The Cannery is a machine that converts crops into tinned goods and ships them
automatically. You will not be able to keep the food when it has been
processed. The only virtue of the Cannery is that it increases the value of
any item by 150%.

Unlike the Seedmaker, which discriminates and will not make seeds from wild
items, the Cannery will accept ANY item, including wild grasses, mushrooms, and
even flowers and fish! Any item thrown into the Cannery machine counts towards
your shipping total, so it is a good idea to can EVERYTHING that you intend to
ship once you have this wonderful machine.

Incidentally, every 'recipe' item is included in your Shipping List. You
cannot ship 'cooked items' directly through any shipping container, but you
can ship them through the Cannery. To complete your Shipping List, ship one of
each Recipe item through the Cannery. (You can place cooked items in your
Basket and then dump the contents into a shipping container if you do not have
the Cannery.)

N.B. If you study your Farm Menu, you will see a separate chart for every item
that is on your Shipping List. Access that chart to see how many items at each
level you have shipped as well as the shipping method. For example, for
Cucumbers, you will see a listing for every level from 1 to 99. Next to each
level are the Methods of Shipping as well as a place to record any Giant crops
you have harvested. There are four different possibilities: Normal, Big, Can,
ALL. For any item that cannot be designated in such a fashion, Xs are placed
in every spot where an entry ordinarily would be made. An O is placed in every
spot that designates a successful completion of the goal.

There is a curious anomaly in this game wherein any cooked item shipped through
the Cannery will complete the shipping chart for that item, filling both the
'Normal' and the 'Can' spaces, but a cooked item shipped via the basket will
not complete the chart as the Can space will remain blank. If, therefore, you
do not wish to ship more than one of any cooked item, ship it through the
Cannery in order to complete the Shipment chart.

To access the Shipment Chart for any item in the Shipping List, tap the icon of
the item itself. To access the name of any item on the list, tap the number
shipped instead. Accessing individual items in the Shipping List in this game
can be annoying as it takes forever to scroll down the list and there appears
to be no way to speed up the process.


Carpenter Gotz:


Open 11.00 a.m. - 4.00 p.m.
Closed on Saturday



Building Upgrades


As in most Harvest Moon games, Gotz is a pivotal character, who is in charge of
all building construction and upgrades. You can purchase the materials from
him if you have not been diligent in collecting them, or you can gather the
materials yourself. There is a tremendous difference in cost between a
building that requires the purchase of materials as well and one for which you
provide the materials.

You cannot go far without Gotz, as livestock and poultry require shelter and
your farmhouse must be upgraded if you wish to marry. If you have aspirations
with respect to farming excellence, you will wish to build a Basement and a
Mushroom House as well.

A Mushroom House is a small hut where Mushrooms can be grown. There are three
varieties of Mushrooms in this game: the wild Matsutake Mushroom and poisonous
Toadstool and the Shitake Mushroom. Seeds for the Shitake Mushroom can be
purchased from Vesta once you have built a Mushroom House. Seeds for the wild
mushrooms must be produced in the Seedmaker. You can order a Mushroom House
without having expanded your House.

Up to three Basements can be built beneath your house, but only when you have
expanded your house twice. Basements require access through a stairwell in
the southeast corner of your house, which means that the house has to be the
largest size possible. Each basement is successively more expensive to
build. Without a 'Sun', no crops can be grown in any basement but Gotz will
give you a random Sun for each basement he builds. If you save your game
before you exit the house on the morning that the Basement is completed, you
can reload the game if you do not receive the specific Sun you need. Suns are
specific to season. A Spring Sun is needed to grow Spring Crops; a Summer Sun
is needed for Summer crops and a Fall Sun is needed for Autumn crops. It is
possible that the Winter Sun when kept in one Basement during the other Seasons
of the year will improve the levels of crops grown elsewhere.

You can buy all types of lumber from Gotz, including Golden Lumber as well as
ordering any buildings and upgrades, provided you have met the requirements for
those upgrades. When you have not met the basic requirements for any building
or upgrade, it will not appear in the menu.

Gotz's prices for lumber are as follows:

Wood Lumber: 50G
Stone Lumber: 200G
Golden Lumber: 100000G

These are his prices for a single piece of Lumber.

When you telephone Gotz to order an upgrade, in most cases he will ask you first:
Which material should we use?

Your options will be:
Fodder
Lumber
Stone
Golden Lumber
Never mind.

When you have made your choice, he will declare:
We can get renovation material here. What do you want to do?

Your options:
Prepare the material myself.
Buy the material too.
Cancel.

The reason I am including this dialogue is because players often are confused
when they believe they have sufficient materials in their possession but Gotz
tells them that they do not have the Lumber required for the upgrade. The
fact of the matter is that Gotz will not recognise any Lumber in your
possession unless it is stored in the appropriate Lumber Shed. If an upgrade
requires 300 pieces of lumber and you have 300 pieces of Lumber in your
Rucksack or Shelf but do not have a Lumber Shed, Gotz will tell you that you
have no Lumber for the project. Remember that there is a separate shed for
each type of Lumber. Wood Lumber requires a Wood Lumber shed. Stone Lumber
requires a Stone Lumber Shed and Golden Lumber requires a Golden Lumber shed.
Fodder is kept in a Silo.

Please bear in mind the fact that your house is made of Stone and any expansion
to the house itself must be made with Stone Lumber. The Pond must be built
from Stone as well. You cannot use Wood Lumber to expand your house, although
you can use it to build other buildings.

Here are some of the prices for Buildings and Upgrades:

1st House Expansion: Requires 200 pieces. If you provide the materials, it
will cost 3000G to build using Stone. If you purchase materials and labour, it
will cost 43,000G.

N.B. You need to have the Round Table from the Shopping Channel before you
will be able to expand your House for the first time. Note that the House
expansion must be constructed of Stone Lumber. No other options exist. If you
have only Wood Lumber, it cannot be used for any house expansion!

2nd House Expansion: Requires 700 pieces. If you provide the materials, it
will cost 10,000G. If you purchase the materials, it will cost 150,000G.

N.B. Once Gotz has expanded your house once, the option to expand it again
will become available. Note again that the house expansion must be
constructed of Stone Lumber. No other options exist.

Incidentally, when you expand your house for the second time, the Shopping
Channel will offer the Big Bed as the next item offered. If you expand your
house twice before you have purchased a Refrigerator or Shelf from the Shopping
Network, you will find that you must buy the Big Bed next even if you have not
met any other requirements for marriage. Most players prefer to have a
Refrigerator, Shelf and even a Kitchen before they buy a Big Bed. If this is
the case, do not expand your house for the second time until the Shopping
Network has offered the Refrigerator, Shelf and Kitchen.

Bathroom: Requires 580 pieces. Cost depends on material used. Prices as follows:

Grass: 3000G Cost of labour and materials: 4160G
Wood: 30,000G Cost of labour and materials: 32,000G
Stone: 60,000G Cost of labour and materials: 176,000G
Golden Lumber: 600,000G Cost of labour and materials: 58,600,000G

Toilet: Requires 400 pieces. Cost depends on material used. Prices as follows:

Grass: 2000G Cost of labour and materials: 2800G
Wood: 20,000G Cost of labour and materials: 40,000G
Stone: 40,000G Cost of labour and materials: 120,000G
Golden Lumber: 400,000G Cost of labour and materials: 40,400,000G

1st Basement: Requires 999 pieces. Cost depends on material used. Prices as
follows:

Grass: 10,000G Cost of labour and materials: 30,000G
Wood: 100,000G Cost of labour and materials: 150,000G
Stone: 200,000G Cost of labour and materials: 400,000G
Golden Lumber: 2,000,000G Cost of labour and materials: 102,000,000G

2nd Basement: Requires 999 pieces. Cost depends on material used. Prices as
follows:

Grass: 50,000G Cost of labour and materials: 70,000G
Wood: 500,000G Cost of labour and materials: 550,000G
Stone: 750,000G Cost of labour and materials: 950,000G
Golden Lumber: 7,500,000G Cost of labour and materials: 107,550,000G

3rd Basement: Requires 999 pieces. Cost depends on material used. Prices as
follows:

Grass: 200,000G Cost of labour and materials: 220,000G
Wood: 2,000,000G Cost of labour and materials: 2,050,000G
Stone: 3,000,000G Cost of labour and materials: 3,200,000G
Golden Lumber: 30,000,000G Cost of labour and materials: 130,000,000G

Bird Barn (maximum four birds): Requires 420 pieces. Cost depends on
material used. Prices as follows:

Grass: 500G Cost of labour and materials: 8900G
Wood: 5000G Cost of labour and materials 26,000G
Stone: 10,000G Cost of labour and materials: 94,000G
Golden Lumber: 100,000G Cost of labour and materials: 42,100,000G

Animal Barn (maximum 4 animals): Requires 500 pieces. Cost depends on
material used. Prices as follows:

Grass: 680G Cost of labour and materials: 10,680G
Wood: 6800G Cost of labour and materials: 31,800G
Stone: 13,000G Cost of labour and materials: 101,300G
Golden Lumber: 130,000G Cost of labour and materials: 50,130,000

Duck Pond: Requires 600 pieces and must be made of stone.

Stone: 100,000G Cost of labour and materials: 220,000G

Silo (for fodder): Requires 100 pieces: Cost depends on material used.
Prices as follows:

Grass: 200G Cost of labour and materials: 2200G
Wood: 2000G Cost of labour and materials: 7000G
Stone: 4000G Cost of labour and materials: 24,000G
Golden Lumber: 40,000G Cost of labour and materials: 10,040,000G

N.B. Until you have a Silo, you will be forced to store all fodder in your
Rucksack or Shelf. Once you have a Silo, all Fodder will be placed
automatically in the Fodder Bin in your Animal Barns where you can access it in
order to place it in the individual mangers for each animal.

Mushroom House: Requires 300 pieces: Cost depends on material used. Prices
as follows:

Fodder: 1000G Cost of labour and materials: 7000G
Wood: 10,000G Cost of labour and materials: 25,000G
Stone: 20,000G Cost of labour and materials: 35,000G
Golden Lumber: 200,000G Cost of labour and materials: 30,200,000G

Maker Barn: Requires 360 pieces. Cost depends on material used. Prices as
follows:

Fodder: 3000G Cost of labour and materials: 10,200G
Wood: 20,000G Cost of labour and materials: 48,000G
Stone: 60,000G Cost of labour and materials: 132,000G
Golden Lumber: 600,000G Cost of labour and materials: 36,600,000G

Wood/Stone Bin: Requires 100 pieces. Cost depends on material used. Prices
as follows:

Fodder: 200G Cost of labour and materials: 2200G
Wood 2000G Cost of labour and materials: 7000G
Stone: 4000G Cost of labour and materials: 24,000G
Golden Lumber: 40,000G Cost of labour and materials: 10,040,000G

Golden Lumber Bin: Requires 100 pieces. Cost depends on material used.
Prices as follows:

Fodder: 2000G Cost of labour and materials: 4000G
Wood: 20,000G Cost of labour and materials: 25,000G
Stone: 40,000G Cost of labour and materials: 60,000G
Golden Lumber: 400,000G Cost of labour and materials: 10,400,000G

Vacation House: Requires 999 pieces. Cost depends on material used. Prices
as follows:

Fodder: 1,000,000G Cost of labour and materials: 1,020,000G
Wood: 10,000,000G Cost of labour and materials: 10,050,000G
Stone: 20,000,000G Cost of labour and materials: 20,200,000G
Golden Lumber: 200,000,000G Cost of labour and materials: 300,000,000G

N.B. Once you have a Bird Barn and Animal Barn, you will be able to order a
Mushroom Shed, a Maker Shed and/or Pond. You need not have expanded your house
to order these buildings.


Your Building List


To access your Building List, tap on the icon of the house in your Farm Menu.
You then will be able to see all the Buildings you currently possess. Next to
the icon itself is a number that represents the total of all the types of
buildings Gotz has constructed for you.

If you have built every possible type of building, including all upgrades, the
list should be as follows:

House Lv 3
Animal Shed x (whatever number of sheds currently are on your property)
Bird Shed x (whatever number of sheds currently are on your property)
Silo
Lumber Shed
Stone Shed
Gold Lumber Shed
Mushroom Shed
Maker Shed
Cottage
Bathroom
Toilet
B1
B2
B3
Pond

The type of material used to construct each building will be shown by an icon
next to the name of the building. The most durable material that is not
exorbitantly expensive is Stone. If you can afford stone, use it for any
building that you intend to keep permanently.


Toilet and Bathroom


Incidentally, the Toilet and Bathroom have no function whatsoever in terms of
restoring Stamina and/or reducing Fatigue. You will need to order them if you
wish to complete your Building List, but their actual usefulness is nil. Using
either one does consume time. If you enter the bathroom, you will use 30
minutes of time. If you enter the Toilet, you will re-emerge after 10 minutes
have elapsed.


Pond:


If you wish to be able to raise or keep ducks, you must order a Pond from Gotz.
After it is completed, Popuri will be willing to sell ducks to you. If you
have any desire to wed a mermaid, you will need a Pond as well. Leia will not
accept your marriage proposal if your farm lacks a Pond, as she needs to live
in water. Even if you experience all four of her heart events and have met all
other ordinary requirements for marriage, Leia will refuse your proposal unless
you have a Pond. Another reason to have the Pond built is because a Sprite can
be rescued when you fish at the Pond.

The Pond Manual in your bookcase will inform you:
Store fish you catch here. Fish in here soon grow larger and multiply. As you
can put in fish and take them out when you wish, it's great to use.


Vacation House or Cottage


You will not be able to build a Vacation House or Cottage unless you own the
Island. Once you have purchased the Island from Thomas, the option to build a
Vacation House on it will become available. The house when built is rather
small and contains very little. It does have a bed, however, so you can sleep
on the island if you wish.


Dining Out:


As in other Harvest Moon games, there always are places to go to meet people
and restore your energy by eating or drinking, and this game is no exception.
The two places where you can purchase food and beverages are the Blue Bar and
Kai's Concession Stand. Kai is in town only during the Summer months but the
Blue Bar is open in every season.

If you wish to advance your friendship with every one, you will find that the
Lobby of the Inner Inn and the Blue Bar are places where people gather on a
regular basis. You will find different groups in each location on different
days and at different hours. On rainy days, you will find most of the
eligible girls in the Lobby of the Inner Inn.


Blue Bar:
Hours: 5.00 p.m. to 11.00 p.m.
Closed on Wednesday


Water: 0G
Morning Mist: 400G (Stamina: +1 Fatigue: -30)
Spring Time 400G (no effect on SR or FR)
Summer Heat: 300G (Stamna: +1 Fatigue: -20)
Fall Colours: 300G (Stamiina: +1 Fatigue: -22)
Winter Blast: 350G (Stamina: +1 Fatigue: -20)
Fresh Breeze: 300G (Stamina: +2 Fatigue: -20)
Bodiaid: 250G (Stamina: +1 Fatigue: -15)
ABC: 350G (Stamina: +3 Fatigue: -25)
Moomoo Milk: 300G (Stamina: +1 Fatigue: -21)

Later, more items may become available:
Moo Milk: 300G (Stamina +2 Fatigue -20)

If you experience an event at the Blue Bar after Muffy and Griffin marry, there
will be a new drink afterwards:

Sweet Dreams 300G (Stamina +1 Fatigue -20)

As you can see, none of these beverages is particularly effective in restoring
your Stamina but quite potent in reducing your Fatigue.



Kai's Concession Stand:
Hours: 8.00 a.m. to 6.00 p.m. in Summer
Closed on Rainy Days


Water: 0G
Baked Corn: 250G (Stamina +20 -3 Fatigue)
Spaghetti: 300G (Stamina +30 Fatigue -5)
Pizza: 250G (Stamina +30 Fatigue -3)
Shaved Ice: 300G (Stamina +1 Fatigue -20)

In other words, buy a Shaved Ice for Fatigue and a Pizza or dish of Spaghetti
to increase your Stamina and you will be in good shape.


XVI. Mineral Town Visitors


If you do not insert a GBA FoMT or MFoMT cartridge into your DS system with the
DS Harvest Moon, the only contact you will have with most of the Mineral Town
inhabitants will be by telephone when you order items from their shops. The
exceptions will be Gotz and Thomas, as Gotz must travel to the Valley in order
to construct buildings for you and Thomas has become the delivery person in
lieu of Zack. If, however, you do insert a FoMT/MFoMT cartridge into your
DS, you will unlock a host of characters from Mineral Town. Among these are
all the eligible girls and the men who love them. In other words, all the
inhabitants of Mineral Town who are your own age will visit the Valley on a
weekly basis. You actually will be able to court and marry a Mineral Town girl
if you like, although the game will end when you do, as you will move to
Mineral Town. Sadly, this event will not be transferred to your FoMT game!

Mineral Town inhabitants invariably visit the Valley on the same day each week,
and it usually is the individual's 'day off'. Most of them can be found in the
appropriate guest room of the Inner Inn between 6.00 a.m. and 8.00 a.m. This
is the easiest place to find them to give them gifts. The exception to this is
Mary who apparently walks to the Valley early on Monday morning and returns on
Monday night.

Here is a schedule of their visits and where they can be found early in the
morning:

Sunday: Popuri: found in the girls' guest room in the morning, then at
Takakura's house
Sunday: Rick, found in the boys' guest room in the morning, near Vesta's
Greenhouse in the afternoon
Monday: Mary, found in Lumina's bedroom in the morning after 8.00 a.m., and
next to the piano in Romana's Villa at noon and afterwards
Tuesday: Karen, found in the girls' guest room in the morning, then in Celia's
room almost all day; at the Blue Bar at night
Wednesday: Elli, found in the girls' guest room in the morning, at Dr. Hardy's
later in the morning and at the Waterfall in the afternoon.
Wednesday: Trent, found in the boys' guest room in the morning, at Dr. Hardy's
later in the morning and outside the Sprite Company Tree in the afternoon.
Thursday: Grey, found in the boys' guest room in the morning, then at the
Excavation Site; at night at the Blue Bar
Friday: Ann, found in the girls' guest room in the morning, then in Ruby's
kitchen; in the afternoon, she stands near the Waterfall
Saturday: Cliff, found in the boys' guest room in the morning, near the
Waterfall in the afternoon.

Kai is to be found in the boys' guest room every morning only in the Summer
season; he then walks to the Beach and opens his stall
Van can be found at his orange crate stall on the 2nd floor of the Inn from
10.00 a.m. to 6.00 p.m. on the 3rd, 8th, 13th, 18th, 23rd and 28th and in the
evening of those days at Romana's Mansion.
Thomas can be found in the morning and evening at the Villa on Sundays
Gotz can be found at the Hot Spring near the Circus grounds on Saturday
afternoon and at the Blue Bar on Saturday night.

Many of the Mineral Town visitors (including Karen) can be found at the Blue
Bar at night on the days when they visit.


XVII. Cooking in Harvest Moon


One of the most enjoyable aspects of Harvest Moon games for many players is the
ability to cook. Every Harvest Moon game has its own recipe collection and
method of cooking. Harvest Moon DS is most similar to FoMT and MFoMT in this
respect.

In order to cook, you first must purchase a kitchen from the Shopping Network.
The kitchen will not be offered until you have expanded your house once. All
building projects are ordered by telephone from Gotz, the carpenter of Mineral
Town. The Shopping Network will not offer the Kitchen until you purchase a
Refrigerator to store your food items.

As soon as you obtain the Kitchen, you will be able to start cooking, as there
are a number of Recipes that require No Utensils. To make an item without
utensils, highlight the item, then choose 'N/A' as the Implement. The item
will be prepared and you will be able to add the Recipe to your Cookbook. Even
in your first Summer, you should be able to make a number of Recipes as soon as
your Kitchen arrives. A salad can be made with a Tomato. Pickled Turnips can
be made with a Turnip, and Pickled Cucumbers can be made with a Cucumber. One
of the best recipes you can make without any utensils is Sashimi. All that is
required is a Medium or Large Fish. Sashimi is a favourite for Takakura and
Carter, two individuals who are difficult to please until you have a Kitchen.
It is a good source of energy as well.

You can approach cooking through trial-and-error, but you probably will find
that most experiments result in 'Failed' or 'Burnt' Dishes. You need to use a
recipe that is acceptable to the game. Six books of 'Cooking 101' Recipes,
each dedicated to a different method of cooking, can be purchased with Medals
from the Casino. The recipes included in these books are not only a few of
many and if you wish to complete your Recipe list, you need to expand upon your
knowledge. Moreover, buying a book will not add the recipes in that book to
your list. You actually need to make the recipe successfully in order to add
it to the Recipe List. I have compiled a list of all recipes in this game
and it can be found at:


Harvest Moon DS Cooking 101 Recipe Guide

In many cases, the 'basic' recipe represents the only form that recipe can
take. In other cases, however, there will be a basic recipe and a 'best'
recipe. The 'best' recipe adds optional ingredients that will enhance the
potential of that dish to restore Stamina and combat Fatigue.

Here is an example of the difference between the 'basic' and 'best' recipe:

Curry Rice (basic): +30 Stamina -2 Fatigue
Curry Rice (better) with Green Pepper: +38 Stamina -2 Fatigue
Curry Rice (even better): with Carrot, Green Pepper, Onion and Potato: +53
Stamina -2 Fatigue
Curry Rice (best): with Medium Fish, Carrot, Green Pepper, Eggplant, Onion and
Potato: +64 Stamina -2 Fatigue

Please note that using an upgraded level of raw ingredient will not improve the
SR or FR of a dish.

In FoMT and MFoMT, cooked dishes were worth more when shipped than the raw
ingredients from which they were made. In this game, they are virtually
worthless when shipped, but they are included as items in your Shipping List.

Even if cooked dishes do not add substantially to your total earnings, the
advantages of cooking are threefold. First, they are much more powerful than
raw ingredients when consumed in terms of restoring Stamina and combating
Fatigue. For example, a medium fish will give you +3 Stamina and -1 Fatigue.
The same medium fish when converted to Sashimi in your kitchen will give you
+30 Stamina -3 Fatigue. In fact, as Sashimi requires no utensils whatsoever,
you will be able to make it as soon as your Kitchen is delivered. If you were
sustaining your energy with expensive Bodigizer and Turbojolt medicines
purchased from Van for 500G and 1000G respectively before you had a Kitchen,
you will be delighted to be able to use Sashimi instead!

The second advantage is the ability of a cooked dish to raise FP. You will
find that there are a couple of individuals in the Valley who respond with
indifference to all gifts until you are able to give them 'cooked' dishes.
Takakura is one of these. Most items will boost his FP only by 1 point until
you have a kitchen. Once you do, you will be able to give him sashimi which
will raise his FP by 9 points!

The final reason to complete your Recipe list is because you need to ship one
of each 'cooked item' in the game in order to complete your Shipping List.
You cannot ship 'cooked items' in the ordinary shipping containers on your farm
but you can ship them by placing them in your Basket, then dumping the contents
into a shipping container or you can ship them directly through the Cannery.
You therefore need to purchase the Basket and/or Cannery if you wish to
complete your Shipping List.


Special Ingredients


Ingredients for Recipes in Harvest Moon are found in a number of different
ways. There are ingredients that are gathered in the wilds, such as all
grasses, bamboo shoots, wild grapes and matsutake mushrooms. There are
ingredients that are produced by farming, both as crops and as fruit harvested
from trees that you plant. There are ingredients that are purchased from
Karen's Supermarket, from riceballs to chocolate and wine. Fish must be caught
using a fishing rod and only medium and large fish can be used in cooking in
this game. Finally, there are special items that can be obtained only by
attending specific Festivals. These items are buckwheat flour/noodles and rice
cakes. By attending the Year End Festival, you will obtain either 9 Buckwheat
Flour or 9 Buckwheat Noodles. The actual item that you receive is a random
result. Buckwheat flour is the more valuable of the two as you can make
Buckwheat Noodles from Buckwheat Flour but there are two recipes that cannot be
made unless you have the actual Buckwheat Flour. (If you do not receive the
Flour, reload your game and try again!) By attending the New Year Festival on
New Year's Day, you will obtain 9 Rice Cakes.

Incidentally, in early versions of the game, you only could obtain Buckwheat
Noodles. In later cartridges, Buckwheat Flour was given at the Festival.


The Cooking Festival


The Cooking Festival in this game occurs on the beach each Spring and the
Gourmet judges the entries as he does both in FoMT and in MFoMT. There are a
couple of differences between the games, however. Theme in HM DS is designated
by a cooking implement rather than a type of food. In other words, you will be
asked to make any dish using a Pot in the second year. In FoMT/MFoMT, you
would be asked to make a specific type of dish, such as a 'noodle dish' or
'bread'. The other difference is that winning the Festival in HM DS is more
difficult. Making the 'best' version of a recipe will not suffice. Only
certain special recipes will allow you to win the Festival in any case. For
example, in the 2nd year, when asked to make a dish using the 'Pot', it was
only when I made 'Ultimate Curry' that I won. (N.B. The Gourmet HATED 'Finest
Curry', which is alleged to be superior to 'Ultimate Curry'. When I entered
that, I lost and he declared it to be 'B A D'. 'Ultimate Curry' on the other
hand, he pronounced to be the work of a chef of professional quality.) The
very best version of 'Cheese Fondue' or 'Curry Rice' failed to impress the
Gourmet! Evidently there is one exception to this, however. Any sort of
'Relax Tea' will win when the category is 'Pot'.


XVIII. Fishing


As in other Harvest Moon games, there are many different places where you can
fish, and the fish that you will find depend not only on the level of your
Fishing Rod but the location and season.

In Harvest Moon DS, as in FoMT/MFoMT, the type of fish you catch is irrelevant
in terms of your Shipping List. The Shipping List only recognises the size of
fish. Van will not recognise different types of fish in this game either. He
only will recognise size. In this respect, the game is very different from
AWL/AnWL and Magical Melody. As in FoMT/MFoMT, you do have another list that
does register every type of fish caught with your Fishing Rod. This is your
Fishing List and catching every type of fish brings rewards.

Your first basic Fishing Rod can catch Small and Medium Fish. You will not
have a Fishing Rod at the start of the game, but must acquire it from Galen.
To do so, visit his house between 12.00 noon and 1.00 p.m. on a sunny Saturday
to experience an event with him wherein he will give you a Fishing Rod.
Players of FoMT/MFoMT will recall a similar event with Zack and players of
AWL/AnWL will recall that Galen in those games gave you a superior Fishing Rod.
You cannot have a tool equipped when you visit him or you will not experience
the event in Harvest Moon DS. Moreover, you must introduce yourself both to
Galen and to Nina.

Remember that you can fish from ANY building if you equip a Necklace. This
prevents time from passing while you fish, as fishing tends to be an activity
that is slow and takes hours. You need to equip the Necklace that corresponds
with the level of your Fishing Rod if you wish to be able to charge the tool to
maximum power.

Obviously, you can save your game after catching a fish and then reload when
you catch only rubbish. Casting your Fishing Rod will use two Stamina points,
which means that you can conserve energy by saving only positive results. On
the other hand, the game does track the number of boots, empty cans and
branches that you catch as well as the good items. The only truly negative
result of catching rubbish would occur if you throw it back into the sea. In
fact, even throwing a fish back into the sea is considered littering in this
game and you will lose FP with every one in the Valley if you do it.

There is one occasion when you will be obliged to throw a small fish into the
sea. If you wish to catch a Squid, one of the King Fish, you must throw a
small fish into the water first. You will lose FP points for doing so, but you
can regain them quickly, especially if you equip the large Friend Brooch every
night before bed.

In AWL and AnWL, there were specific times during the day when fishing would be
at its best. It appears that this is the case in Harvest Moon DS as well.
From 6.00 a.m. - 9.00 a.m. and from 5.00 p.m. to 9.00 p.m. appear to be the
best times. In the middle of the day, very little is caught apart from an
occasional small fish and rubbish. Obviously, the level of your Fishing Rod
will affect results, but even using a Mythic Rod, one catches next to nothing
decent during the middle of the day.

Here are the Shipping values of Items that you can find using your Fishing Rod:

Small Fish (all varieties) 50G
Medium Fish (all varieties) 120G
Large Fish (all varieties) 200G
Fish Bones 1 G
Empty Can 1G
Boot 1G
Branch 1G

N.B. Van will pay up to 324G for a small fish and 637G for a medium fish. He
will pay over 931 for a Large Fish.

Special Items:

Bottled Message (only in Spring from the ocean) 4G
Pirate Treasure (only in Summer, fishing in the ocean) 10,000G
Fish Fossil (only in Autumn, fishing in the ocean) 5,000G

As you can see, you can make the most money by fishing in the Summer from the
Beach area. Unfortunately, if you are not using a Blessed or Mythic Fishing
Rod, you will not catch any Pirate Treasures or Fossils of Fish. The Blessed
Fishing Rod is obtained when the curse is removed from the Cursed Fishing Rod.
The Mythic Fishing Rod must be ordered from Grey, and cannot be made without a
Mythic Stone. The Mythic Fishing Rod is made from the Mystrile Fishing Rod,
but Mythic Stones will not appear until you have a full set of Blessed Tools.
(Technically speaking, you can catch Pirate Treasures and Fish Fossils with a
Cursed Fishing Rod, but the Cursed Tools use so much energy that it is not
worth the effort to use them. Simple have them blessed before you use them.)

You will not be able to find the Bottled Message until Leia's Heart Level is at
Yellow. You can catch the Bottled Message with any Fishing Rod that is
Mystrile Level or higher but you cannot charge the Rod to a higher level than
Mystrille. In other words, if you are using the Mythic Rod, charge it only to
Mystrile level. (When your character's face turns red and a small circle
appears over it, you have charged it to Mystrile level. If an aura appears
round his body, you have charged it too much!) Unlike FoMT and MFoMT, you will
be able to catch more than one Bottled Message in this game. It is part of
your Shipping List, so make certain to ship at least one Bottled Message as
well as using one to trigger Leia's fourth and final Heart Event.

As in many Harvest Moon games, you can catch King Fish in Harvest Moon DS. In
Magical Melody, you actually can keep the King Fish, and cook them, eat them,
give them as gifts or ship them. As in FoMT/MFoMT, in Harvest Moon DS, you
cannot keep the King Fish that you catch. They are recorded in your Farm
Achievements, however, and as in FoMT/MFoMT, you will have a picture of each
type of King Fish that you catch.

There are 51 different types of Fish, 7 other items that can be caught with the
Fishing Rod and 6 different King Fish in Harvest Moon DS. As

There are seven different fishing locations in Forget-Me-Not Valley where you
can find specific varieties of fish. There are four seasons in Harvest Moon
and most fish are seasonal.

The level of Fishing Rod needed for each item found in the sea is as follows:

Rubbish (empty tin, boot, fishbone, branch): any level of Fishing Rod
Small Fish: any level of Fishing Rod
Medium Fish: any level of Fishing Rod
Large Fish: Gold Fishing Rod or higher
Bottled Message: Mystrile Fishing Rod (can be higher level of rod, but cannot
be charged above Mystrile level) (only in Spring)
Fossil of Fish: Cursed, Blessed or Mythic Fishing Rod (only in Autumn)
Pirate Treasure: Cursed, Blessed or Mythic Fishing Rod (only in Summer)

Here is the full list of items in the order in which they are found in your
Fishing list:
Greenling
Horse Mackerel
Prawn
Amago Trout
Grunt
Sardine
Char
Dace
Eel
Pale Chub
Bonito
Sole
Filefish
Gold Crucian Carp
Silver Crucian Carp
Sandfish
Bighead Carp
Salmon
Mackerel
Halfbeck
Wahoo
Saury
Dorado
Snapper
Pollack
Loach
Darter
Rainbow Trout
Herring
Silver Carp
Sailfin Sandfish
Halibut
Blowfish
Black Bass
Yellowtail
Bluegill
Crucian Carp
Okhostk Mackerel
Tuna
Sunfish
Loinfish
Rockfish
Yamame
Snakehead
Pond Smelt

Other Items:
Empty Can
Fishbones
Boot
Branch
Pirate Treasure
Fossil of Fish
Message in a Bottle

King Fish
Huchen
Angler Fish
Spa Catfish
Carp
Coelacanth
Squid

Here is a list of all fish by season and location. The original Japanese names
are given here as well where possible with their English equivalents. As I am
not fluent in Japanese, I had some trouble with this. After the English
listing of the fish, I am adding the largest size that can be caught.

Fishing Team and your List:

When you hire the Harvest Sprites to fish for you, they may catch a number of
varieties of fish that you yourself have not caught yet. When this occurs, the
name of the fish will appear in your Fishing List, as well as the number caught
by the Fishing Team. What will not appear, however, is the size of the fish
caught. In place of the size that ordinarily is included, you will see ???
instead.

Incidentally, the level of fish caught by the Fishing Team is determined by the
level of your own Fishing Rod but they may be able to catch fish or items that
have not been unlocked for you. For example, if you have a Mystrile Fishing
Rod in your first Spring, the Fishing Team may catch a Message in a Bottle.
This then will appear not only in your Fishing List but in your Shipping List
as well. If it does appear in your Shipping List, however, no description of
it will be given until you yourself catch it. You will not be able to do this
in the first Spring, as it is unlocked for you only when Leia's heart level
reaches Yellow.

HIRE THE FISHING TEAM IN WINTER TO OBTAIN THE BILLION GOLD BONUS FROM THEM.
You need only have rescued 2 Fishing Team Sprites in order to obtain this
bonus. It will give you the money you need to trigger the event with Thomas
wherein he will offer to sell you an Island.

Sizes:

Small: up to and including 28 cm.
Medium: from 29 cm to 50 cm.
Large: from 50 cm to 1 m 75 cm

All Fish Found in Spring:

Freshwater Fish:

Aburahaya: found at Waterfall and Upstream
Amago Trout: found at Waterfall and Upstream
Black Bass: found Downstream and at Turtle Pond
Bluegill: found at Waterfall, Upstream, Downstream and at Turtle Pond
Donjyou/Loach: found at Goddess Pond, Downstream and at Turtle Pond
Donko: found at Waterfall, Upstream, Downstream and at Turtle Pond
Ginbuna: found at Goddess Pond, Downstream and at Turtle Pond
Hakuren: found Downstream and at Turtle Pond
Herabuna: found at Goddess Pond, Waterfall and Turtle Pond
Iwana: found at Goddess Pond, Waterfall, Upstream and at Turtle Pond
Kinbuna: found at Goddess Pond, Downstream and at Turtle Pond
Kokuren: found Downstream and at Turtle Pond
Nijimas/Rainbow Trout: found at Waterfall and Upstream
Oikawa: found Downstream and at Turtle Pond
Raigyo: found at Goddess Pond, Downstream and at Turtle Pond
Sayori: found Downstream
Ugui: found at Goddess pond, Downstream and at Turtle Pond
Unagi/Eel: found Downstream and at Turtle Pond
Wakasagi: found at Goddess Pond and at Turtle Pond
Yamame: found at Goddess Pond, Waterfall and Upstream

Amago Trout: Waterfall, Upstream
Bighead Carp (L): Turtle Pond
Black Bass: Turtle Pond, Downstream
Bluegill: Turtle Pond, Downstream, Waterfall
Char: Goddess Pond (M)
Crucian Carp: Turtle Pond, Goddess Pond
Dace: Goddess Pond, Turtle Pond, Downstream
Darter: Turtle Pond, Waterfall
Eel: Downstream, Turtle Pond
Gold Crucian Carp: Goddess Pond, Turtle Pond, Downstream
Halfbeck: Downstream (This is an Ocean fish)
Loach: Goddess Pond, Downstream, Turtle Pond
Pond Smelt: Turtle Pond
Prawn: Waterfall
Rainbow Trout (L): Waterfall, Upstream
Silver Crucian Carp: Turtle Pond, Goddess Pond
Silver Carp (L): Downstream
Snakehead (L): Goddess Pond, Turtle Pond
Wahoo (L): Turtle Pond (Can be found in Ocean as well)
Yamame: Goddess pond, Waterfall, Upstream

N.B. Salmon cannot be found in Spring

Saltwater Fish

Ocean:

Ainame, Aji, Buri/Yellowtail, Fugu/Blowfish, Hatahata/Sandfish, Hirame/Halibut,
Hokke, Isaki, Karei/Sole, Kawahagi, Kui, Mebaru/Rock Fish, Minokasago,
Nishin/Herring, Saba/Mackerel, Sawara, Sayori, Tai/Snapper, Tara

Blowfish (M)
Filefish (M)
Greenling (M)
Grunt (M)
Halibut (L)
Halfbeck (M)
Herring (M)
Horse Mackerel (M)
Loin Fish (M)
Okhostk Mackerel (M)
Pollack (M)
Rockfish (M)
Sailfin Sandfish
Sandfish (L)
Sole (L)
Wahoo (L)
Yellowtail (L)

Island:

Buri/Yellowtail, Fugu/Blowfish, Isaki, Iwashi/Sardine, Karei/Sole,
Katsuo/Bonito, Maguro/Tuna, Manbou, Minokasago, Tai/ Snapper, Tara

Blowfish (M)
Bonito (L)
Grunt (M)
Loinfish (M)
Sardine (S)
Snapper (L)
Sole (L)
Sunfish (L)
Tuna (L)
Yellowtail (L)


All Fish Found in Summer:

Freshwater Fish:

Aburahaya: found at Waterfall and Upstream
Amago Trout: found at Waterfall and Upstream
Black Bass: found Downstream and at Turtle Pond
Bluegill: found at Waterfall, Upstream, Downstream and at Turtle Pond
Donjyou/Loach: found at Goddess Pond, Downstream and at Turtle Pond
Donko: found at Waterfall, Upstream, Downstream and at Turtle Pond
Ginbuna: found at Goddess Pond, Downstream and at Turtle Pond
Hakuren: found Downstream and at Turtle Pond
Herabuna: found at Goddess Pond, Waterfall and Turtle Pond
Iwana: found at Goddess Pond, Waterfall, Upstream and at Turtle Pond
Kinbuna/Gold Crucian Carp: found at Goddess Pond, Downstream and at Turtle Pond
Kokuren: found Downstream and at Turtle Pond
Nijimas/Rainbow Trout: found at Waterfall and Upstream
Oikawa: found Downstream and at Turtle Pond
Raigyo: found at Goddess Pond, Downstream and at Turtle Pond
Sake/Salmon: found only Downstream
Sayori: found Downstream
Ugui: found at Goddess pond, Downstream and at Turtle Pond
Unagi/Eel: found Downstream and at Turtle Pond
Yamame: found at Goddess Pond, Waterfall and Upstream

Amago Trout: found at Waterfall and Upstream, at Bridge (S)
Bighead Carp: found Downstream (L)
Black Bass: found at Turtle Pond and Downstream (M)
Bluegill: found at Waterfall and Upstream, Downstream and Turtle Pond (S)
Char: found at Goddess Pond (S) (M)
Crucian Carp: found at Goddess Pond, Turtle Pond (M)
Dace: found at Goddess Pond, Turtle Pond (M)
Darter: Bridge, Downstream (S)
Eel: Downstream, Turtle Pond (L)
Gold Crucian Carp: found at Goddess Pond, Waterfall,Upstream, Turtle Pond and
Downstream (S)
Halfbeck: Downstream (M)
Loach: Goddess Pond, Downstream and Turtle Pond (S)
Pale Chub: Downstream (S)
Prawn: found at Waterfall and Upstream (S)
Rainbow Trout: found at Waterfall and Upstream (L)
Roach: Goddess Pond (S)
Salmon: found Downstream (M) (L)
Silver Carp: found at Turtle Pond and Downstream (L)
Snakehead: found at Turtle Pond (L)
Sole: found at Turtle Pond (M) (S) (not only saltwater, evidently!)
Yamame: found at Goddess Pond, Waterfall, Upstream and Bridge (M)
Wahoo: found at Turtle Pond (L)

N.B. Wakasagi cannot be found in Summer.


Saltwater Fish:

Ocean:

Ainame, Aji/Saury, Isaki/Isaki, Karei/Sole, Kawahagi/Kawahagi, Kui/Sea Bass,
Mebaru/Rockfish, Minokasago, Nishin/Herring, Saba/Mackerel, Sawara,
Sayori/Halfbeak, Shiira/Dorado

Dorado (L)
Filefish
Greenling (M)
Grunt (M)
Halfbeak (M)
Herring (S)
Horse Mackerel (M)
Mackerel (M)
Rockfish (M)
Loin Fish (S)
Sole (M or L)
Wahoo (L)

Island:

Aji/Saury, Isaki, Iwashi/Sardine, Karei/Sole, Katsuo/Bonito, Maguro/ Tuna,
Manbou, Mebaru, Minokasago, Nishin/Herring, Saba/Mackerel, Shiira/Dorado,
Tai/Snapper

Bonito (M)
Dorado (L)
Herring (M)
Horse Mackerel (M)
Loin Fish (M)
Mackerel (M)
Rockfish (M)
Snapper (L)
Sunfish (L)
Tuna (L)

All Fish Found in Autumn:

Freshwater:

Aburahaya: found at Waterfall and Upstream
Amago: found at Waterfall and Upstream
Black Bass: found Downstream and at Turtle Pond
Bluegill: found at Waterfall, Upstream, Downstream and at Turtle Pond
Donjyou/Loach: found at Goddess Pond, Downstream and at Turtle Pond
Donko: found at Waterfall, Upstream, Downstream and at Turtle Pond
Ginbuna: found at Goddess Pond, Downstream and at Turtle Pond
Hakuren: found Downstream and at Turtle Pond
Herabuna: found at Goddess Pond, Waterfall and Turtle Pond
Iwana: found at Goddess Pond, Waterfall, Upstream and at Turtle Pond
Kinbuna: found at Goddess Pond, Downstream and at Turtle Pond
Kokuren: found Downstream and at Turtle Pond
Nijimas/Rainbow Trout: found at Waterfall and Upstream
Oikawa: found Downstream and at Turtle Pond
Raigyo: found at Goddess Pond, Downstream and at Turtle Pond
Sake/Salmon: found only Downstream
Sayori: found Downstream
Ugui: found at Goddess pond, Downstream and at Turtle Pond
Unagi/Eel: found Downstream and at Turtle Pond
Wakasagi: found at Goddess Pond and at Turtle Pond
Yamame: found at Goddess Pond, Waterfall and Upstream

Amago Trout: Waterfall
Prawn: Waterfall
Okhostk Mackerel: Turtle Pond
Loach: Turtle Pond, Downstream
Dace: Turtle Pond
Gold Crucian Carp: Turtle Pond, Goddess Pond, Downstream
Crucian Carp: Goddess Pond, Waterfall, Turtle Pond
Silver Crucian Carp: Goddess Pond, Turtle Pond, Downstream
Grunt: Goddess Pond
Char: Turtle Pond, Waterfall
Pale Chub
Yamame: Goddess Pond, Waterfall
Pond Smelt: Goddess Pond
Black Bass: Turtle Pond and Downstream
Saury: Turtle Pond
Eel (L): Downstream
Darter: Downstream, Waterfall
Salmon (L): Downstream
Snakehead (L): Turtle Pond
Silver Carp (L): Turtle Pond
Rainbow Trout (L): Waterfall

Saltwater Fish:

Ocean:

Ainame, Aji/Saury, Isaki, Iwashi/Sardine, Karei/Sole, Kawahagi,
Mebaru/Scorpion Fish, Minokasago, Nishin/Herring, Saba/Mackerel,
Sayori/Halfbeak, Shiira/Dorado

Dorado (L)
Filefish
Fish Fossil
Greenling (M)
Grunt (M)
Halfbeck (M)
Halibut (L)
Herring (M)
Horse Mackerel (M)
Loin Fish (M)
Mackerel (M)
Okhostk Mackerel (M) (found both in saltwater and freshwater evidently)
Rockfish (M)
Sailfin Sandfish (S)
Sandfish (L)
Sardine (S)
Saury (M
Snapper (L)
Sole (M, L)

Island:

Aji, Hatahata/Sandfish, Iwashi/Sardine, Katsuo/Bonito, Kui/Sole,
Mabaru/Rockfish, Maguro/Tuna, Manbou, Minokasago, Nishin/Herring,
Saba/Mackerel, Shiira/Dorado, Tai/Snapper

Bonito (L)
Dorado (L)
Herring (S, M)
Horse Mackerel (S, M)
Loinfish (S, M)
Mackerel (M)
Sailfin Sandfish (S)
Sandfish (L)
Sardine (S)
Snapper (L)
Sole (M, L)
Sunfish (L)
Tuna (L)


All Fish found in Winter:

Aburahaya: found at Waterfall and Upstream
Amago Trout: found at Waterfall and Upstream
Black Bass: found Downstream and at Turtle Pond
Bluegill: found at Waterfall, Upstream, Downstream and at Turtle Pond
Donko: found at Waterfall, Upstream, Downstream and at Turtle Pond
Ginbuna: found at Goddess Pond, Downstream and at Turtle Pond
Hakuren: found Downstream and at Turtle Pond
Herabuna: found at Goddess Pond, Waterfall and Turtle Pond
Iwana: found at Goddess Pond, Waterfall, Upstream and at Turtle Pond
Kinbuna: found at Goddess Pond, Downstream and at Turtle Pond
Kokuren: found Downstream and at Turtle Pond
Nijimas/Rainbow Trout: found at Waterfall and Upstream
Oikawa: found Downstream and at Turtle Pond
Ugui: found at Goddess pond, Downstream and at Turtle Pond
Unagi: found Downstream and at Turtle Pond
Wakasagi: found at Goddess Pond and at Turtle Pond
Yamame: found at Goddess Pond, Waterfall and Upstream

N.B. Loach, Raigyo, Salmon, Needlefish cannot be found in Winter

Amago Trout: Waterfall
Bluegill: Downstream
Crucian Carp Waterfall, Goddess Pond, Turtle Pond
Darter Waterfall, Downstream
Eel (L): Turtle Pond
Pond Smelt Waterfall, Goddess Pond, Turtle Pond
Prawn Waterfall
Yamame Waterfall, Goddess Pond
Dace: Goddess Pond, Downstream, Turtle Pond
Okhostk Mackerel: Turtle Pond
Silver Crucian Carp: Goddess Pond
Silver Carp (L): Turtle Pond, Downstream
Gold Crucian Carp: Goddess Pond, Turtle Pond
Wahoo: Turtle Pond (L) (found in Ocean as well)

Saltwater Fish:

Ocean:
Ainame, Aji, Buri/Yellowtail, Fugu/Blowfish, Hatahata/Sandfish, Hirame, Hokke,
Isaki, Iwashi/Sardine, Karei, Kawahagi, Kui, Mebaru, Minokasago,
Nishin/Herring, Saba/Mackerel, Sawara, Tai, Tara

Blowfish (M)
Grunt
Herring (M)
Horse Mackerel (M)
Okhostk Mackerel (M)
Sailfin Sandfish (S)
Sandfish (L)
Sardine (S)
Snapper (L)
Wahoo (L)
Yellowtail (L)

Island:

Aji, Buri/Yellowtail, Fugu/Blowfish, Hatahata/Sandfish, Iwashi/Sardine, Kui,
Mabaru, Manguro, Manbou, Minokasago, Nishin, Saba/Mackerel, Tai/Snapper, Tara

Blowfish (M)
Herring (M)
Horse Mackerel (M)
Pollack (M)
Sailfin Sandfish
Sardine (S)
Sandfish (L)
Sunfish (L)
Tuna (L)
Yellowtail (L)

King Fish:

The King Fish have special requirements.

Angler: can be found in the Ocean in Winter, Spring and Summer. To catch one,
you must have caught at least 15 different types of Saltwater Fish

Carp: Can be found in every season but Winter. To catch one, you must have
caught 5 or more different types of Fish at the Waterfall.

Huchen: Can be found in Turtle Pond in Winter and Spring. To catch one, you
must have caught at least 10 different types of Fish from Turtle Pond

Spa Catfish: Can be found in the Hot Spring only in Winter. To catch one, you
must unlock the Hot Spring

Squid: Can be found in the Ocean in Winter and Spring. To catch one, you must
throw a small fish into the water. (One is reminded of the old proverb: 'Give
a sprat to catch a mackerel.'

Coelacanth: Can be found at the Island in all Seasons. To catch one, you must
have caught 5 King Fish.



Fishing Bonus


This is a random event that can be experienced in any Winter season once you
are able to hire the Sprite Fishing Team. Having hired them to fish for you in
any location, you suddenly may acquire 1,000,000,000G. I believe that the
purpose of this is to aid you in purchasing the Island where the best fish are
to be found. If you are able to keep your total at least at 900,000,000G, when
the first day of the next season arrives, Thomas will offer to sell the Island
to you. The Island is a necessary purchase if you wish to complete your
Fishing List. There is more information about strategies for using your
wealth to maximum advantage in the section on life as a Billionaire.

Incidentally, even if you have rescued only 2 Sprites from the Fishing Team,
you can obtain the Bonus by hiring them in Winter.


XIX. Mining:


There is an Excavation Site as well as four different mines in Harvest Moon and
they are unlocked in different ways. The Excavation Site is the only place
where you will be able to mine at the start of the game, and you only can use
your Hoe here to uncover 'artifacts'. The 'artifacts' you uncover basically
consist of the accessory items and jewelry acquired only at the Races or
through Saibara in FoMT/MFoMT. These are brooches, chokers, bracelets and
earrings as well as Toiletries.

The Toiletries appear to be seasonal, and Perfume only appears in the sixth
year of the game. Sunblock is the first Toiletry that you will find in Spring
of your first year. Skin Lotion appears in the Summer Season.

Although you do have an Accessory Slot in this game, you cannot wear the items
of jewelry that are found at the Site, even if, as a boy, you somehow fancied
the idea. Items found at the Excavation site must be sold or given as gifts.

N.B. If you bargain with Van, he will pay more for jewelry items than you
receive when you ship them. The only problem with this is that the items you
sell to Van will not count towards your Shipping Total. Specific shipping
totals must be reached in order to unlock a Horse, as well as being
requirements for the rescue of some of the Sprites. If you need some extra
cash, however, Van will pay up to 3200G for any item of jewelry found at the
Excavation Site.


Mining Guide



Using the Mines


Mining in this game has characteristics similar both to FoMT/MFoMT and Magical
Melody. There are more mines here, however, and each has its own special
items. None of the Mines is available at the start of the game. You need to
unlock each of them and there are different requirements for each. The
sections below that deal with the individual mines give the requirements for
each as well as the special items found in each of the four mines.

When you visit the Mines, take your Hoe and Hammer in order to find items.
Items are found by digging with your hoe and by smashing rocks with your
Hammer. Accessories can be extremely useful in the Mines as well. The Harvest
Goddess Hat is the most useful when using Hoe or Hammer in the Mine as it
actually decreases the amount of Stamina used when wielding any tool. The
small Harvest Goddess Hat can be purchased from Van. The large Harvest Goddess
Hat is found as a Cursed Accessory in the Third Mine. When Blessed and
equipped, it will cut the amount of Stamina used in half! Once your SR has
reached zero, you should equip the large Kappa Hat as it will prevent you from
gaining any Fatigue whatsoever, no matter how many times you use a tool or how
far you fall down any hole.

The Truth Bangle is another useful accessory. It should not be equipped while
using tools in the Mine, as it will not affect Stamina or Fatigue, but it
should be equipped periodically and especially BEFORE you fall down any hole,
as it will show you precise SR and FR. You will need to keep your energy high
in the Mines.

Unlike FoMT/MFoMT, three of the mines in HM DS contain 'dark creatures that
will harm you if you come into contact with them. There are two sorts of dark
creatures: walking creatures and flying creatures. The flying creatures each
have a 'flight path' and simply go back and forth along that path. The
creatures on foot, on the other hand, actually will find you and attack
aggressively. You need to dispose of the creatures on foot as soon as you
reach any floor of the mine before they can attack and harm you. Some dark
creatures are more dangerous than others. For example, the Dark Chicken will
take more HP than a Dark Chick, as one might imagine.

You can defend yourself from Dark Creatures by using your Hoe or Hammer, but a
Sickle or Axe is more effective. The most effective weapon against the Dark,
however, is the Legendary Sword, which you will obtain when you reach the 255th
Floor of the second Mine. This Sword can destroy all dark creatures within its
radius, sweeping in a circle when used. You cannot miss easily with the
Legendary Sword either. It is easy to miss when attacking a Dark Creature with
any other tool, especially flying creatures.

Another aspect of Mining that is absent from FoMT/MFoMT but which will be
familiar to players of Magical Melody is the fact that every floor of the mine
contains both stairs by which to descend to the next floor and holes by which
to fall lower a random number of floors. The maximum number of floors that one
can fall varies from mine to mine. Even if you do fall through a hole rather
than using your hoe to find the stairs, you will lose energy when you fall, so
make certain that your Stamina is not at zero before you begin to move about on
any floor. Otherwise, you will pass out as soon as you reach the next floor.

Specific items are found on specific floors so if you are searching for a
particular item, you may wish to look for the stairs when you are near the
level that contains the item rather than allowing yourself to fall down holes,
as you may go too far if you fall. In fact, you will not lose energy when you
descend by way of stairs. You only lose energy whenever you use a tool. If
you have a Goddess Hat, you could equip that while using your tools in the Mine
to limit energy loss. Otherwise, equip your Truth Bangle to keep a close watch
on your energy levels.

The location of both the stairs and the hole(s) may change if you save your
game, then reload it on the same floor (unless you have uncovered them and
saved your game after doing so), although they usually can be found in the same
locations. What does not ever change, however, is the location of black grass
or items that are inside rocks. The best way to mine, therefore, is by first
slaying all the dark creatures on the floor, then saving your game BEFORE you
begin to use your hammer or hoe. After saving, use your Hammer and Hoe to
search for special items. DO NOT SAVE AGAIN. Instead, remember the location
of any special items and reload your game without saving. When your game has
been reloaded, go instantly to the location of any special item and uncover it
with your hoe or smash the rock that contains it. As soon as you find the
item, save your game. Dark creatures who have been defeated on any particular
floor will not respawn when you reload on that floor.

N.B. There is a way to rid yourself of all Dark Creatures on any specific
floor temporarily if you save your game, then turn off the DS completely. When
you turn the system back on and reload the game, the Dark Creatures on that
floor will no longer be there. Problems can arise, however, if you reload your
game after falling too far (through a hole) or passing out on that floor. When
you reload after ANY 'event' of this sort, the Dark Creatures will reappear.
If you do not experience any 'event', you can reload without expecting to find
the Dark Creatures again.

There is a way to 'trick' the Dark Creatures if you do not wish to fight them.
If you wish to be able to work in peace in a certain area of the floor, move
to the opposite end of the room. The Dark Creatures will follow you. When
they have congregated there, save your game, then reload. When you reload the
game, the Dark Creatures will be in the area to which you 'tricked' them into
going. This should give you a few moments of peace in which to explore the
opposite side of the room.

Incidentally, there can be more than one hole on a single floor, so do not feel
that you are 'safe' from the threat of falling through the floor once you have
uncovered one hole. Many floors have two holes rather than one.


Energy Trick


This is mentioned above, but I am devoting a separate section to it for players
who do not read every section of the guide as it is a very useful trick. To
operate most effectively, you will need the Large versions of the Harvest
Goddess Hat and Kappa Hat. When you first arrive at the Mines, your Energy
level should be 100/100 SR and 0/100 FR. This is easy enough to manage.

Before you use any tool in the Mine, equip the Large Harvest Goddess Hat as an
accessory. This will decrease the amount of SR lost with each use of a tool.
If possible, have the Truth Bangle in your rucksack so you can look at precise
levels at any point. If the Large Harvest Goddess Hat is equipped, you should
be able to use Hammer and/or Hoe 100 times before your SR reaches zero. When
it finally reaches zero, equip the Kappa Hat instead. The Large Kappa Hat will
not affect your SR, but it will prevent ANY Fatigue gain! You therefore will
be able to use Hammer and/or Hoe indefinitely if you are wearing the Large
Kappa Hat.

Whenever you fall down a hole, you lose SR if your Stamina is above zero and FR
if your Stamina is at 0. Wearing the Kappa Hat will prevent any gain of
Fatigue. What this means in effect is that you never will pass out however
many floors you fall. This is particularly useful in the 4th Mine when you can
fall 300 floors at a time!


Mining for the Cursed Tools


The Cursed Tools are found in the Third Mine on specific floors. You need not
have a full set of Mystrile tools in order to find them and this makes HM DS
very different from FoMT/MFoMT in that respect but you must have enough
experience for a Mystrile tool even if you did not order the actual upgrade to
Mystrile level. The first floor on which Cursed Tools can be found is Floor
24. Unlike FoMT or MFoMT, ALL Cursed Tools can be found on that floor! If you
are looking for the Cursed Tools, you will NOT want to allow yourself to fall
down a hole. The best way to mine in this particular case is by using both
slots as the appearance of Cursed Tools at any point is random. From the time
you first enter the mine on the ground floor, do NOT move onto ANY square
without uncovering it with your hoe first. This will prevent any situation
wherein you fall down a hole. Remember, there can be more than one hole on any
given floor. Second of all, save your game before you use ANY tool. Then
uncover every square with your hoe to find the location of the stairs, the hole
and any black grass on that floor. DO NOT SAVE YOUR GAME! Smash rocks to
find special items as well, replenishing your energy with any medicines or food
you have. This foray will not be saved, so do not worry about using all your
supplies. Once you have found the stairs and any special items you seek (ores
or Suns in particular), reload your game. Now go directly to the site of the
stairs and uncover them with your hoe, saving your game as soon as you have
done this. Now go to the site of any stone that contains an ore or Sun and
smash it to obtain the special item. When you have done this, save your game
again. Now go to the stairs, but before you descend to the next floor, save
your game in BOTH slots.

(N.B. In theory, the floor configuration may change when you reload your game
on any given floor, but I have known occasions when it did not change no matter
how many times I reloaded. That is why it is best to save in BOTH slots if you
are searching for a special item.)

Repeat this performance until you reach the 24th floor. When you arrive at the
24th floor, you should have both slots saved at the 23rd floor. Save one slot
only at the 24th floor as soon as you arrive. Now defeat all the Dark
Creatures using the method of your choice. You either can use the Legendary
Sword or turn your DS off, then turn it on again to clear the floor of the
creatures.

Now you will need to uncover EVERY square to try to find a Cursed Tool as well
as the stairs to the next floor, if you intend to find more than one Cursed
Tool on this trip. Do not save your game when you find the Cursed Tool! Smash
rocks as well to look for a Winter Sun. You can find more than one Sun on a
floor, by the way, especially on floors where Cursed Tools can be found.

Incidentally, the stairs usually can be found within six squares of the
stairway by which you descended to any floor. Moreover, the stairs can be on a
square next to the wall or directly adjacent to the other stairway. In this
sense, mining in HM DS is more like Magical Melody than FoMT or MFoMT.

When you reach the square where you found the Cursed Tool the first time, save
your game before you uncover it. If you uncover it and would like to have a
different tool, simply reload and uncover it again. (Save at that spot with
your hoe equipped BEFORE you uncover the spot. That way it will be easy and
fast to reload.) You can find any of the 6 Cursed Tools there. Sometimes,
when you reload, you will not find ANY tool where you found one the first time.
If this occurs, simply reload again and again until you do. As stated before,
if for example, you find the Cursed Watering Can at a certain spot, but would
rather have the Fishing Rod, simply reload again and again until you uncover
the Cursed Fishing Rod at the same spot.

Do not forget to look for 'Suns' on the floors where they can be found as you
search for Cursed Tools. Spring Suns will be found on Floors 1, 11, 21, 31,
41, 51 and so on. Summer Suns will be found on Floors 2, 12, 22, 32, 42, 52
and so on. Autumn Suns will be found on Floors 3, 13, 23, 33, 43, 53 and so
on. Winter Suns will be found on Floors 4, 14, 24, 34, 44, 54 and so on.

N.B. Make certain that you have an empty slot available for the Cursed Tool
BEFORE you descend to the floor on which it is found or you will not be able to
find it!


Mining for the Cursed Accessories


You can use this procedure when you search for the Cursed Accessories as well.
In fact, in the same way as the Cursed Tool in a specific space will change
from reload to reload, the Cursed Accessory will change as well. As the Cursed
Accessories are not found above Floor 324, you may wish to follow a slightly
different procedure when mining specifically for those.

The first step in finding the Cursed Accessories is to take many items in your
rucksack that will restore Stamina and recover Fatigue. Make certain that you
have Bodigizer and Turbojolt, Elli Leaves and/or other items, and have them in
quantity. You are going to fall deliberately 100 floors at a time perhaps, and
this act will take almost 100 Stamina at one fall.

When you enter the Mine, go at least to Floor 2 or 3 in the ordinary way, by
uncovering the stairs. When you reach Floor 3 or so, instead of uncovering the
stairs, save your game as soon as you arrive, then find the hole instead of
finding the stairs. When you have found it, reload without saviing. Uncover
the hole instantly, then save in both slots. (I advise both slots although in
this game you can do it in one. Both slots give you a bit of flexibility,
however, as well as preventing a terrible error of carelessness.)

Now fall down the hole. If you fall substantially less than 100 floors, reload
and fall again. Keep doing this until the fall takes you approximately 100
floors. Now, as soon as you arrive at the next floor, save your game in one
slot and make certain to recover your Stamina and Fatigue as close to 100/100
Stamina and 0/100 Fatigue as possible. Restoring your energy instantly is
extremely vital as the next fall will reduce it to 0 if you haven't done so and
cause you to pass out on arrival. Again, find the hole but do not save!
Reload in that slot, uncover the hole instantly, then save in both slots. Now,
before you allow yourself to fall again, make certain that your Stamina and
Fatigue levels are as close to perfect as possible. Now fall through the hole.
Again, make certain that you have fallen as close to 100 floors as possible.
Repeat this performance step by step until you have reached the 300th floor.

When you have reached the 300th floor or as close to it as possible, you will
now wish to fall fewer floors in your next fall. If you wish, you even could
find the stairs instead of falling, as your destination is either Floor 324 or
335. If you can fall to within 10 floors of either of these floors, well and
good. You could fall another hundred, but there is no point in wasting more
energy!

When you reach Floor 324 or 335, save your game instantly in one slot,
restoring your Energy levels as close to perfect as possible as you will need
energy for the search. The Cursed Accessories, like the Cursed Tools are found
by using your Hoe. Do not save your game again after the initial arrival on
this floor and recovery of Energy. Simply search. Eat everything in your
rucksack if you must, but don't stop searching. When you find the location of
the Cursed Accessory, reload without saving. If you want a fail-safe
guarantee, however, save the Accessory in your other slot. That way, if by
some terrible chance it does not reappear, you have something to show for your
pains.

Now reload the game and go instantly to the location of the Cursed Accessory.
DO NOT UNCOVER IT, HOWEVER. Instead, save again at that spot, with your hoe
equipped. Now you are going to acquire the precise Cursed Accessory that you
want, as a different one will load in that spot each time you reload the game.
My own personal choice would be the Witch Princess Earrings or the Friend
Pendant at least for the first one that you keep. When you uncover the
Accessory you want, save your game and return to the surface, unless you have
enough energy to go further for more Cursed Accessories. After all, if you did
this at Floor 324, you only need to go 11 more floors to find another... It
all depends on the number of items you have in your rucksack that will restore
energy...


Excavation Site:


When you go through the opening in the Mountain in the Northeast corner of
Forget-Me-Not Valley, you will find yourself at the Excavation Site. Flora and
Carter can be found here during the day. Bring your hoe and search for
'artifacts'. Artifacts that you find at the Excavation Site include all
jewelry items that you could purchase from Saibara in Mineral Town or obtain at
the Races there. Toiletries only available at the Races in Mineral Town now
can be discovered at the 'dig' as well and vary from season to season. There
is a tip at the end of this guide that explains how to exploit this wonderful
resource.

Whenever you enter the Excavation Site, you will find a new floor
configuration. It is a good idea to save your game as soon as you enter.
Equip your Hoe and search the floor but do not save your game when you find a
special item. Instead, reload your game and then instantly go to the location
of the item, uncover it, then save your game. It is easier to remember the
location of any item if you dig in a pattern. Start with the outer squares of
the floor, those squares that are next to the wall. Go round the room
completely and if you find nothing at all, reload your game without saving,
then go round the room in a circle (or large square), exploring all the squares
that are next to the ones you previously explored. In other words, you will
circle the room again and again and each time, the area covered will be closer
to the centre. This makes it easy to recall the position of any special item.

If you enter one of the Mines, when you return to the Excavation Site, you will
find that the floor configuration has not changed. It is only by going outside
that you will change the floor configuration.

Here are the shipping values of some of the items found at the Excavation Site:
Sunblock (Spring Season): 43G
Lotion (Summer Season): 45G
Facial Masque (Autumn Season): 48G
Dress (Winter Season): 50G
Choker: 2000G
Bracelet: 2000G
Earrings: 2000G
Brooch: 2000G
There are other items such as Perfume that can be found here later in the game.
Perfume appears in Year 6 and ships for 40G.)
N.B. Van will pay over 3200G for any piece of jewelry. Items sold to him will
not count towards completion of your Shipping List, but jewelry is a good item
to sell to Van as the profit margin is significant. Toiletries, on the other
hand, are best saved to give as gifts. Even Van likes toiletries and you will
gain 3 FP with him if you give him any toiletry as a gift.
Incidentally, once you have the Can Food Maker, you need not rely upon Van to
make a good profit from jewelry found at the Excavation Site. Any piece of
Jewelry shipping through the Cannery will be worth 3000G.
There are four mines in this game and they are accessed through the Excavation
Site. Each must be unlocked and you will find details on how to obtain access
to each in the sections that follow.


1st Mine


To gain access to the First Mine, you must equip your hammer, then enter the
Excavation Site when no one is working. I suggest going there after 9.00 p.m.
You will experience a scene with Carter wherein he will tell you he has
discovered a tunnel but needs your help to open the wall. When you do so, you
will have a doorway into the First Mine. (The same event will occur when you
meet the requirements to unlock any of the four mines.) As a matter of fact,
if you go to the 10th floor of the First Mine immediately after experiencing
the event that unlocks it and defeat the Dark Chick there, if you re-enter the
Excavation Site after leaving, you can experience the scene to unlock the
Second Mine on the same night!

There are only 10 Floors in the First Mine.

The following items can be found in the First Mine using your Hammer:

Junk Ore 1G
Copper 15G all floors
Silver 20G all floors
Gold 25G Floor 3 and lower
Mystrile 40G Floor 6 and lower

Dark Creatures:

Dark Chick 10th Floor

Found in the Mine by using your Hoe:

Black Grass 10G

The Dark Chick is the first of many creatures that inhabit the Mines. You must
defend yourself from these creatures, using a Tool to strike them. They will
disappear when hit. When you defeat the Dark Chick in the First Mine, you will
unlock the scene that gives you access to the Second Mine.


2nd Mine



In order to unlock the Second Mine, you must defeat the Dark Chick on the 10th
Floor of the 1st Mine, then return to the Mine when no one is working there.
You will experience another scene with Carter similar to the first but the
Second Mine is very different from the 1st Mine.

The Second Mine contains gems, rather like the Lake Mine in other Harvest Moon
games and specific gems are found on specific floors. Unlike other Harvest
Moon games, this mine is inhabited by dark creatures who are hostile, however.

The Second Mine has 255 Floors, like the Mines in FoMT/MFoMT When you reach
Floor 255 and defeat all the Dark Creatures there, the barrier at the doorway
there will disappear. You then will be able to enter another room. Here
you will obtain the Legendary Sword provided at least one of your tools is at
mystrile level. This sword is the only tool with the power to destroy the huge
boulder formations on either side of the Waterfall. When these boulders are
destroyed, you will gain access to the Super Crop Field. The Legendary Sword
also has more power than other tools to defeat the Dark Creatures in the Mines.

In the Second Mine, you will be able to fall more than 1 Floor at a time. The
number of floors you will fall in any case is random, but the maximum is 10.

Items found using your Hammer:

Junk Ore 1G All Floors
Amethyst 60G Floors 1-40
Agate 62G Floors 1 -50
Fluorite 65G Floors 10 - 60
Peridot 68G Floors 20-70
Topaz 70G Floors 30-80
Ruby 75G Floors 40-100
Emerald 80G Floors 50-100
SandStone 60G Floors 60-100
Moonstone 55G Floors 70-100
Diamond 100G Floors 80-100
Alexandrite G 10,000G Floor 100, and every 10th floor after that
Pink Diamond 10,000G Floor 100, and every 3rd floor after that

Items found using your Hoe:

Black Grass 10G All Floors
Lithograph 1G Floor 50 and every floor that ends in 50
Legendary Sword Floor 255 (but only if you defeat all Dark Creatures on that
floor first)

Dark Creatures

Dark Butterfly: 3 HP All Floors
Dark Beetle 3 HP All Floors
Dark Chick 5 HP All Floors
Evil Butterfly 10 HP Floor 60 and lower
Evil Beetle 10 HP Floor 60 and lower
Dark Chicken 15 HP Floor 10 and every 10th floor after that



255th Floor of the Second Mine


Keira does not live on this floor, nor will you find her here again after you
obtain the Legendary Sword from her. If you revisit the 255th floor, you will
be required to defeat all the Dark Creatures by hand before the barrier will
crumble, but there is no point in doing so, as you will obtain only a prompt
telling you that you have no further business on this floor. Keira lives on
the 255th floor of the THIRD Mine and that is where you will find her.

If, when you first visit the 255th Floor and defeat all the Dark Creatures
there, you do not have enough experience with any tool to upgrade it to
Mystrile level, Keira will NOT give you the Legendary Sword but will tell you
that you need more experience. You actually do not need to have upgraded a
tool to Mystrile, but you do need to have enough experience with one to order
an upgrade to mystrile.


3rd Mine


The third Mine has 999 Floors. You will gain access to the Third Mine only
after having reached the 255th Floor of the 2nd Mine and having defeated all
the Dark Creatures on that Floor. You then will be given the Legendary Sword
as well, provided you have sufficient experience with at least one tool to be
able to upgrade it to Mystrile level.

When you enter the ground floor of the Third Mine, you will find almost every
square occupied by a rock. Fortunately, the stairs usually can be found within
a few squares of the entrance. Save your game immediately after entering, then
either defeat the Dark Creatures and save again or turn off your DS and then
turn it back on to reload the game. Find the location of the stairs without
saving your game again, then reload, go to the location of the stairs
immediately, uncover them, and save your game in both slots. If you only wish
to visit the 255th floor, find the location of the hole instead of the stairs
and follow the same procedure in uncovering it. If you save your game in both
slots, you will have a fall-back 'safe' file if you find yourself on a floor
with no stairs or hole to descend further.

As the ground floor of the third mine always is filled with stones, you may
find it easiest to uncover the stairs to descend to the first floor beneath the
surface before you search for any holes to use to descend further.

The Sleeping Princess Keira will be found on the 255th Floor of the Third Mine.
She is one of the special Magical Girls that you can marry in this game.
When you reach the 255th Floor, you will be obliged to defeat all the Dark
Creatures on that floor before you will be given access to the chamber in which
Keira the Sleeping Beauty slumbers. Walk into the chamber to experience her
first Heart Event.

Each time you visit the 255th floor, you will be required to defeat the Dark
Creatures again in order to destroy the barrier that separates the mine chamber
from the Princess' bedchamber. If you try to cheat by turning the DS on and
off to eliminate the Dark Creatures, the barrier will not crumble. Moreover,
if you fall through a hole in the floor BEFORE you defeat all the Dark
Creatures and witness the destruction of the barrier, you will be unable to
trigger the event if you return to that floor by reloading your game. It
therefore is wise to save your game in both slots at the 254th floor each time
you visit Keira, only saving in one slot on the 255th floor until the barrier
crumbles.

Remember that you can find a Mythic Stone in this mine only if you do not have
one in your possession. A Mythic Stone can be found on the 255th floor of the
3rd Mine. If you have a Mythic Stone, therefore, ship it before you visit
Keira again in order to be able to find another one on her floor.

The Cursed Tools are to be found in the 3rd Mine. When the curse is lifted
from any Cursed Tool, it becomes a Blessed Tool. Blessed Tools are far more
powerful than their Mystrile equivalents. Cursed Tools are powerful as well
but they drain a tremendous amount of energy. It is best not to use them until
you can afford to have them blessed. Moreover, once a Cursed Tool is equipped,
you will be obliged to pay to have it removed from your hand. It costs 1000G
to remove a Cursed Tool from your hand and 100,000G to remove the Curse from
the Tool and transform it into a Blessed Tool.

You must have at least one tool upgraded to Mystrile Level if you wish to find
any of the Cursed Tools in the 3rd Mine. You must have transformed the Cursed
Tools to Blessed Tools in order to be able to find a Mythic Stone in the 3rd
Mine. In this game, you will be able to possess only a single Mythic Stone at
any given time. Make certain that you either give it to Grey to upgrade a
Mystrile tool to a Mythic tool or ship it before you return to the 3rd Mine if
you wish to be able to find another Mythic Stone. (In FoMT/MFoMT, you could
have as many Mythic Stones as you wished but this game is different.)

In this game, you can find more than one copy of any Cursed item and floors on
which Cursed Items are found are not item-specific. In other words, you can
find ANY Cursed Tool or Accessory on ANY designated floor.

Items found using your Hammer:

Junk Ore 1G All Floors
Copper 15G all floors (floors ending in 1)
Silver 20G all floors (floors ending in 2)
Gold 25G All Floors (floors ending in 3)
Mystrile 40G All Floors (floors ending in 4)
Orichalc: 50G All Floors
Adamantite 50G All Floors
Spring Sun 1G All Floors that end in 1
Summer Sun 1G All Floors that end in 2
Autumn Sun: 1G All Floors that end in 3
Winter Sun 1G All floors that end in 4
Mythic Stone 20,000G Up to Floor 255, every Floor that ends in 0; from Floor
255-999, every Floor that ends in 5. (Found on 255 as well)

You usually will find 1 piece of Adamantite and/or Orichalc on EVERY floor of
the Third Mine.

Items found using your Hoe:

Black Grass 10G All Floors
Lithograph 1G Floor 50 and every floor that ends in 50
Cursed Tools (no value) Floor 24, 35, 48, 52, 68, 71, 87, 99, 106, 118, 124,
135, 142, 153, 162, 178, 185 and 197
Cursed Accessories 15,000G - 70,000G after Blessing Floor 324, 335, 348,
352, 368, 371, 387, 399, 406, 418, 424, 435, 442, 453, 462, 478, 485, 497, 724,
735, 748, 752, 768, 771, 787, 799, 806, 818, 824, 853, 862, 878, 885 and 897


Cursed Tools


The Cursed Tools must be blessed in order to operate in a positive fashion as
well. There are two different ways to remove the Curse on any Tool. You can
ring the Church and pay 100,000G to remove the Curse on a Tool or you can find
all 9 of the Lovely Stones from the 4th Mine.

As in FoMT and MFoMT, the Mythic Stones will not appear in the Mine until you
have all 6 of the Blessed Tools transformed from the Cursed Tools. Mythic
Stones can be used to upgrade Mystrile Tools to Mythic Tools. Unlike FoMT or
MFoMT, however, you only can find 1 Mythic Stone at a time and until it is used
or sold, you will not be able to find another.

Some players have had trouble obtaining the last Cursed Tool. I believe now
that you must experience Keira's First Heart Event on the 255th Floor of the
Third Mine before you will be able to find the sixth and last Cursed Tool.
Certainly this is true in Harvest Moon Cute DS, the 'girl' version of this game.

It is possible that you will not find the sixth and last Cursed Tool in HM DS
until the Tool Box has been delivered to your house. The clue to this is in
the description of the Tool Box on the Shopping Channel: 'The product I'm
introducing today is... This Tool Box.
You'd like to get more new tools, but your rucksack is full..., That's when the
Tool Box will help! Put your tools in here to make room in your ruckack. Then
you can get new tools! This Tool Box costs a mere 2000G...'

When Thomas delivers the Tool Box, he will state: Hey, Freyr. The Tool Box
that you ordered arrived. You need a Tool Box if you have lots of tools.
Otherwise you'll have a problem. That's a good purchase. Anyhow, it's delivered.'

In Harvest Moon Cute DS, you can find a full set of Cursed Tools even before
you have been able to purchase a Tool Box, provided only that you have
experienced Keira's 1st Heart Event.

If you do not expand your house quickly, the Tool Box will be offered by the
Shopping Network as the fourth offering after the Beauty Box, the Round Table
and the Clock. If you do expand your house, however, the next level of items
will be offered by the Shopping Network, beginning with the Refrigerator. In
Harvest Moon games, the order in which you choose to improve your life is a
matter of personal preference, but items and upgrades are unlocked by specific
actions and purchases. I personally believe that the Refrigerator and Cabinet
(Shelf) are more vital than the Tool Box, and in fact, there is no urgency with
respect to finding the Cursed Tools, apart from the fact that Blessing them
will result in the rescue of Harvest Sprites. As there are 101 Sprites to be
rescued, however, again, it is a matter of personal preference as to which ones
to rescue first. You only need to rescue 60 Sprites in order to rescue the
Harvest Goddess.



Cursed Accessories



There are Cursed Accessories in this game as well as Cursed Tools. The Cursed
Accessories must be blessed in order to have selling value and in order to
operate in a positive manner. When cursed, they will operate in the opposite
fashion! The best of the Accessories you can find here is the Witch Princess'
Earrings. This accessory will restore your Stamina and recover Fatigue over
the course of time, doing the work both of the Kappa Earrings and Goddess
Earrings.

Some of the Cursed Accessories you can find are as follows:

Slow Shoes: Decreases Movement Speed. (When Blessed, will increase Movement
Speed.)
Time Ring: Speeds Up Time. (When Blessed, will slow down Time.)
Harvest Goddess Earrings: Reduces Stamina bit by bit. (When Blessed, will
increase Stamina bit by bit.)
Kappa Hat: Speeds up Fatigue increase when using tools. (When Blessed, will
slow down Fatigue increase when using tools.)
Harvest Goddess Pendant: Decreases Maximum Stamina Rate (When Blessed, will
increase Maximum Stamina Rate.)
Friendship Pendant: Can't Make Friends Easily (When Blessed, will add 2
points to every one's FP overnight.)
Harvest Goddess Hat: Increases Stamina loss when using tools. (When Blessed,
will decrease Stamina loss when using tools.)
Kappa Earrings: Fatigue Rate up bit by bit. (When Blessed, Fatigue Rate down
bit by bit.)
Kappa Pendant: Decreases Max Fatigue Rate. (When Blessed, increases Maximum
Fatigue Rate.)
Witch Princess Earrings: Decreases SR bit by bit. Increases Fatigue Rate Bit
by Bit. (When Blessed, increases Stamina bit by bit. Decreases Fatigue Rate
bit by bit.)

As you can see, the Cursed Accessories operate in the opposite manner as their
Blessed Counterparts. When Blessed, however, they will operate in a positive
manner.

Some Cursed Accessories found in the Mine when Blessed are the Large version of
accessories that can be purchased at the Casino Window from Jet or from Van at
their 'Small' level. For example, you can find the Truth Bangle, the H.G.
Pendant, H.G. Earrings, H.G. Hat, Kappa Pendant, Kappa Earrings and Kappa Hat
in their Cursed forms in the mine. Although you can purchase Friend Pendants
in the village, you can find the Large variety in the Mine. When you have
found the Cursed version of any Accessory in the Mine, its Medium counterpart
will become available from Jet or Van at some point in the game. The
Accessories that are unique to the Mine are the Time Ring, the Fast Shoes and
the Witch Princess Earrings. As stated previously, the Witch Princess
Earrings restore Stamina and reduce Fatigue. The Shoes will allow your
character to run quickly. The Time Ring will slow down time whenever you are
outside a building. These unique Accessories exist only in two forms: Cursed
or Blessed. There are no 'small', 'medium' or 'large' Witch Princess Earrings!

N.B. When you have found the Cursed version of a Large Accessory, the
corresponding Medium Accessory will become available at some point, even if you
never purchase the Small version. If, therefore, you wish to have a complete
set of each Accessory, you must purchase the Small version as soon as possible
after finding and blessing the Large Accessory. There is no reward for
completing an Accessory collection, by the way, but some players do it for
their own personal satisfaction.

Telephone the Church in Mineral Town to have the Curse undone. Do not choose
the option of 'Remove a Curse' as it simply will remove the Cursed Tool from
your hand! If you equip a Cursed Tool by accident and do not have 100,000G to
spend on the transformation of the tool to Blessed, you will be obliged to pay
1000G simply to unequip the Cursed Tool. Otherwise, it is far better to pay
100,000G to undo the Curse from the Tool.

To undo a Curse, it will cost 100,000G. Is that your selection?
So I'll undo the Curse from the Accessory.

When they are Blessed, the Accessories found in the 3rd Mine can be used or
sold to Van. The approximate price he is willing to pay for each varies from
accessory to accessory.

For 'Witch Princess Earrings', he will pay up to 243495G.
For a 'Time Ring', he will pay up to 246520G.
For a 'Friend Pendant L', he will pay up to 590725G.

If you are mining for Cursed Accessories simply in order to sell them to Van,
it would be best to choose the 'Friend Pendant L' as you will obtain a higher
price for that than you will for most of the other accessories.

By the way, you can find any number of Cursed Accessories of the same variety
in the Mines and possess as many as you like. There is no restriction, unlike
the restriction on the number of Mythic Stones you can have at any given time.
Even with one Cursed Witch Princess Earrings in your rucksack, you can find
another Cursed Witch Princess Earrings on the same trip to the Mines, although
you will be obliged to hunt on a different floor for it!


4th Mine


The Fourth Mine has 65,535 Floors, and you can fall 300 Floors at a time. You
will be unable to unlock the 4th Mine unless you have visited the 255th Floor
of the 3rd Mine to find the Sleeping Princess as well as reaching the 999th
Floor of the 3rd Mine and defeating all the Dark Creatures there (including a
Dark Cow!) You need to have at least one tool at Mystrile level but need not
have all of them at that level in order to unlock the Fourth Mine.

Once you have met all requirements, simply visit the Excavation Site as before
after 9.00 p.m. to experience another scene with Carter wherein he requests the
use of your hammer to open an entrance to the fourth and last mine.

Items found using your Hoe:

Black Grass 10G All Floors
Lithograph 1G From Floor 50, every Floor ending in 50
Bronze Coin All Floors
Silver Coin All Floors
Gold Coin From Floor 1-300, every Floor ending in 0

Items found using your Hammer:

Blue Wonderful Floors ending in 10
Purple Wonderful Floors ending in 20
Green Wonderful Floors ending in 30
Indigo Wonderful Floors ending in 40
Red Wonderful Floors ending in 50
Black Wonderful Floors ending in 60
Yellow Wonderful Floors ending in 70
White Wonderful Floors ending in 80
Orange Wonderful Floors ending in 90

As you can see, these mysterious stones are found only on Floors that end in 0.


Navigating the 4th Mine


When you enter the ground floor level of the 4th Mine, you will find that it is
completely different from the 3rd Mine. You will see an empty expanse of floor
with no stones to smash. The ground floor should have both stairs and a hole.
You can decide which you would rather use to descend further.

The only advantage to going far in the fourth mine is for the purpose of
creating a new record for yourself. Any Wonderful Stone can be as easily found
on the highest level where it appears as the lowest level. In other words, you
can find the Blue Wonderful as easily on Floor 10 as floor 2010! Remember that
you will lose 100 SR for every 100 floors that you fall when falling down a
hole. If you wish to conserve energy as much as possible, you may wish to
return to the surface after finding any Wonderful Stone, then descending again
to find the next one.
You do not use any energy when you climb back to the surface.

Incidentally, specific floors in the 4th mine seems to follow certain patterns.
Often very large floors with only a single rock (and one Dark Creature in the
form of a Dark Cow) will have neither stairs nor holes by which to descend
further. Once you have smashed the rock on a floor of this sort to obtain a
Wonderful Stone, your only option is to return to the surface, then descend
again to reach another floor of this mine.

There are 9 Wonderful Stones and when you collect the last one, the Harvest
Goddess will appear to grant one of three wishes. Once your wish has been
granted, the stones will disappear. You then can collect all nine again for
another appearance of the Harvest Goddess with three more wish options. The
three wish options are loaded randomly into the game when you find the last
Wonderful Stone. You may wish, therefore, to save your game before you uncover
the last Stone. If you do not like the wish options that the Harvest Goddess
gives, you then can reload your game to try again, in the same manner as you
can reload to find a different Cursed Tool or Accessory in the Third Mine.

N.B. REMEMBER ALWAYS TO HAVE AT LEAST ONE EMPTY SLOT IN YOUR RUCKSACK WHEN
SEARCHING FOR A SPECIAL ITEM OR IT WILL NOT APPEAR! ESPECIALLY WHEN COLLECTING
WONDERFULS, YOU WILL NEED A SEPARATE EMPTY SLOT RESERVED FOR EACH WONDERFUL
BEFORE YOU REACH ANY FLOOR WHERE A WONDERFUL CAN BE FOUND.



The 'Wonderful' Wishes:


When you have found the ninth and last Wonderful stone, the Harvest Goddess
will appear and offer to grant a wish. The eight other Wonderful stones will
join the ninth on top of your head and then shoot off your head like fireworks.
She then will give you the option of choosing from one of three wishes. She
will declare: 'Tadaaaa. You have now gathered all of the 'Wonderfuls'.
Congratulations. And so, I'll grant you one wish of your liking. Pick from
the next page.'

Here are a list of options that are randomly given by the Harvest Goddess:

Give me an item. (She will give you the Harvest Goddess Flower.)
Raise shipping price..
Heal my animals' sicknesses.
Raise my farm level. (Raised Title 3 degrees from Apprentice Level 7 to
Apprentice Level 10)
Recover my St/F.
Please give me money. (Can be about 11000G)
Give me a HS Medal. (2000 to 4000 Medals given randomly)
Make me popular
Take curse off equipped item.

N.B. The option to 'Take curse off equipped item' appears to be available in
EVERY case. It is only the other two wish options that change randomly.

When she has granted your wish, she will say: 'I'll be on my way. I'll take
the 'Wonderfuls'. Do your best to gather more.'

The one wish that offers something unique is the wish for 'an item' as the
Harvest Goddess Flower is an item on your Shipping List. Although it is worth
only 1G in the Valley as opposed to the 1,000,000G that you would obtain for it
if you could sell it to Won in Mineral Town, if you wish to complete your
Shipping List you will need to obtain at least one of these at some point. In
terms of monetary value, the option to 'take curse off' is worth 100,000G as
that is the price Carter in Mineral Town charges to bless a Cursed Item. If
you ask for money, you will obtain about 10,000G to 11,000G from the Harvest
Goddess. Raising your Farm Level by three degrees is an interesting option
although the benefits of that will not be as obvious as some of the other
wishes. Obviously, at the end of the day, the choice is yours...


Thomas and the 4th Mine


If you reach a floor that ends in 00, you will see that there is a secret
chamber beyond a barrier, quite like the chambers on the 255th floor of the 3rd
and 4th Mines. In order to destroy the barrier, you must defeat all the Dark
Creatures on the floor without cheating. When the barrier crumbles, you will
be able to enter the secret chamber. Here, rather than finding Keira, you will
find Thomas.

Thomas: What am I doing? Can't you see? I'm doing business!

After he announces this, you will be able to buy items from him. Among these:

Water (Just normal water): 100G
Bread: 1000G
Mix Juice 10000G

If you buy water, 'Thank you. This will get Mineral Town going. Come back
again.' Water will restore 1 point of Stamina but will not affect FR.

Floors ending in 20 and 60 have only a single stone. Floors ending in 50 and
00 have many stones.


Courtship of Keira and Mining Tips and Tricks


If you wish to court Keira, the 'Sleeping Beauty' of Harvest Moon, you must
visit her on the 255th floor of the Third Mine. Each time you visit her there,
you must defeat every Dark Creature on the floor before the barrier will
crumble. You cannot cheat by turning the DS on and off, nor can you fall
through the floor by accident and then reload on the 255th floor. If either of
these events occur, the barrier will not crumble. It therefore is a good idea
to save your game in both slots on the 254th floor, then descend to the 255th
floor in one slot only in case you are pushed down a hole by accident or
otherwise fail to complete the quest of defeating all Dark Creatures in order
to cause the barrier to crumble.

When you visit Keira on the 255th floor, her affection will increase by 2000 AP
even if you give her nothing. If you give her Golden Lumber, her AP will
increase by 800 and her FP will increase by 9. When you give Keira the item
requested in one of her 'Heart Events', her AP will increase by 5000.

If you are serious about courting the Sleeping Beauty, you should visit her
daily, giving her Golden Lumber each time, apart from the occasions when she
has requested a specific item and you need to give that to her in order to
'satisfy her'. Making these trips to the 3rd Mine can have other benefits if
you remember that lithographs are found on every 50th floor and a Mythic Stone
can be found on any floor that ends with 0 until the 255th floor and on the
255th floor itself.

Only one Mythic Stone can be held in your possession at any given time, so make
certain that you sell or ship the Mythic Stone you have before you visit the
Mine. When you go to the Mine, do the following:

Save your game only in one slot on the ground floor, find the stairs and
descend to the 1st floor. Here, save your game in the other slot. Now find
the hole rather than looking for stairs. If you do this by falling down the
hole, don't save your game. Instead, reload on Floor 1, uncover the hole
immediately and then save your game in both slots. Now fall down the hole and
try to land on one of the following: Floor 50, or as close to Floor 100 as
possible. If you land on Floor 50, save your game only in one slot and uncover
the Lithograph and the hole, then save again in both slots. If you land on
Floor 47-49, it may be worth your while to uncover the stairs and descend
carefully, floor by floor to Floor 50 to find the lithograph and a Mythic Stone
there. In the same fashion, if you land on Floor 97-99, you may wish to
uncover the stairs and descend carefully, floor by floor to Floor 100, to find
the lithograph and a Mythic Stone on Floor 100. In either case, I always keep
one slot saved on the previous floor, whether it is Floor 49 or Floor 99, in
case there is no Mythic Stone or no lithograph on the next floor. That way,
you can reload at Floor 49 or Floor 99 and descend again to a new configuration
at Floor 50 or Floor 100. I like to mine in an organised fashion, but of
course, you can take your chances and simply smash stones on every floor that
ends in zero, hoping to find a Mythic Stone or wait until you reach Floor 255.

Remember that ALL special items in the mines are loaded randomly onto the
floor. Although the probability for finding a lithograph on a designated floor
appears to be far higher than the probability for a Mythic Stone, once or twice
on a designated floor, I actually could not find a lithograph. This occurred
only twice and I successfully uncovered lithographs on over 100 occasions. So
you see, it is almost certain that you will find a lithograph on a designated
floor. Mythic Stones, on the other hand, are less probable. Sometimes I must
reload three times before I can find both a Mythic Stone and a lithograph on a
designated floor. I still prefer to do that rather than taking my chances, as
I then have one less item on my list of 'things to do.'

You can fall almost 100 floors at a time in the 3rd Mine, so it is possible to
reach the 255th floor in three falls only. I basically try to fall to the
lowest floor possible each time unless I can fall to a floor that is within
three floors of a lithograph. In other words, I try to fall to 47-49 or 97-99
in the first fall from the hole at Floor 1. I then try to fall to Floor
147-149 or Floor 197-199 on the second fall. On the third and last fall, I try
to reach Floor 247-249 or any floor from
250-254. I then use the stairs to descend to the floor with the lithograph or
the 255th floor. Using this strategy, you can find up to 5 lithographs and 1
Mythic Stone in a single trip to visit Keira.

If, after visiting Keira, you wish to explore the Mines further, find the hole
on the 255th floor, then try to fall to a floor that is as close as possible to
a floor where a Cursed Accessory can be found. The first floor where one can
be found is Floor 324. The next is 335. See the section on the Third Mine for
all floors where Cursed Accessories can be found. As far as the Cursed Tools
are concerned, I have not been able to find any since I obtained a full set of
Blessed Tools as well as a full set of Mythic Tools, but I need further
verification from other players as to whether or not they can be found once a
player has a complete set of Blessed Tools.

In any case, as you can see, visiting Keira can be a fairly easy task if you
save your game in both slots and make certain that every fall through a hole
'counts'. If you do not care about lithographs or Mythic Stones, it is simply
a matter of reaching the 255th floor as quickly as possible. REMEMBER ALWAYS TO
RESTORE YOUR ENERGY AS SOON AS YOU LAND WHENEVER YOU FALL DOWN A HOLE! THE
FARTHER YOU FALL, THE MORE ENERGY YOU LOSE.


XX. The Island


As in Magical Melody, there is an Island in this version of Harvest Moon that
offers the promise of catching fish that cannot be found anywhere else. Unlike
Magical Melody, however, you will be obliged to purchase the island from Thomas
if you wish to take advantage of it. You must have 900,000,000G in order to be
eligible as a buyer. When you have amassed this princely sum, Thomas will come
to your house on the 1st day of the next season to ask you if you wish to
purchase an Island. The Island is larger than its Magical Melody counterpart.
In fact, it is large enough for a Vacation Villa.

The boat in this game actually is functional once you have purchased the
Island, unlike the boat moored at the pier in Mineral Town. Go to the boat and
press A to obtain a prompt asking if you wish to travel to the Island. The
boat then will transport you there. You can return from the Island either by
using the boat again or by using your Teleport Stone. You cannot use the
Teleport Stone to reach the Island only because it does not appear on your Map.

The Vacation House or Cottage on the Island is rather spartan, but it does
contain a bed. If you have the Teleport Stone, however, it probably will be
more practical to return to your farmhouse when you are ready to go to bed.



XXI. Romantic Festivals


Although it is a good idea to attend all Festivals, there are Festivals that
are Romantic in nature. The first of these is the Spring Thanksgiving on 14
Spring. Players familiar with FoMT and MFoMT will recall the Spring and Winter
Thanksgiving Festivals from those games. Unfortunately, giving a girl the
appropriate gift in Harvest Moon DS is not as simple! In FoMT/MFoMT, a bar of
chocolate would suffice, even though the traditional gift was Cookies. In HM
DS, any gift apart from Cookies simply will not be recognised on that day as a
Spring Thanksgiving offering.

For those who are unfamiliar with Harvest Moon Thanksgiving Festivals, a brief
explanation may be in order. They are the HM equivalent, not of 'Thanksgiving'
but of St. Valentine's Day. The main difference is that the Festival is
gender-specific in Harvest Moon, divided into two separate days, one for the
girls and one for the boys. On the occasion of the Spring Thanksgiving
Festival, on 14 Spring, boys are expected to give Cookies to any girls they
like. On the occasion of the Winter Thanksgiving Festival, it is the turn of
the girls to give boys Chocolate Cake.


Spring Thanksgiving Festival


In your first Spring, you will not have a Kitchen and thus be unable to give
any Spring Thanksgiving gifts. By your second year, however, you should be
able to make and give Cookies to every eligible girl in the game. Here is the
recipe:

Cookies: Egg, Flour and Butter baked in an Oven.
Butter: Milk churned in a Mixer

You can give Cookies to any one you like, but it is only the eligible girls who
will recognise it as a Thanksgiving gift and only the eligible girls will gain
1000 AP if you present them with Cookies on this day. Even Karen from Mineral
Town, who ordinarily loathes sweets, will accept Cookies graciously on the
occasion of the Spring Thanksgiving. There is no increase in FP, by the way,
only the 1000 AP increase.

Incidentally, there is no jealousy between girls in Harvest Moon. You will not
lose points with one girl by courting another. You can raise every girl's
heart level to deepest red and suffer no ill consequences.

Here are the responses of the eligible girls:

Celia: Oh, a thank you gift? Thank you. But you didn't need to do that...

Flora: Thank you. You didn't need to go to the trouble of a return gift. But
I'm happy.

Lumina: Thank you very much. I didn't think I'd receive a return gift, so I'm
very happy!

Muffy; Hee hee. I'm happy. But you didn't have to go out of your way.

Nami: Thanks... You really didn't need to. I don't mean it in a bad way.

Leia: Oh!! A Thanksgiving present? Thank you.

Witch Princess: A Cookie? Oh, thanksgiving? Thank you. You'll get a thank
you gift.

Harvest Goddess: Oh my, it's Freyr, isn't it? I'm glad you came. I will
receive your offering. Thank you. Hmm? These are Cookies. Oh, it's Spring
Thanksgiving. Thank you. Perhaps I'll give presents, too.

Popuri: Wow, thank you. But is it alright? I didn't give you anything at the
Winter Thanksgiving.'

Even after you are married, you can continue to give Cookies as a Spring
Thanksgiving gift to the girls in the Valley. Their responses, if they are
married as well, follow:

Celia: Th... thank you. I'll eat it and make sure Marlin doesn't see it. If he
sees it, he'll complain.
Karen: What... it's alright? At Winter Thanksgiving, I didn't give you
anything... Thank you. I'll savour every bite.
Nami: 'Ha ha ha ha ha. Thanks. I'll eat it later.
Flora outside the Sprite Tree at 1.00 p.m, for Cookies: What? I'm a married
woman. But, I accept it with gratitude.
Muffy at the Goddess Pond; Oh, Cookies. Thank you. I need to get some from my
husband, Griffin.
Lumina: Thank you very much. I'm happy you do things like this after we're married.



Fireworks Festival


The second Romantic Festival is the Fireworks Festival on 24 Summer. Between
6.00 p.m. and 9.00 p.m., the two twins, Kassey and Patrick, will preside over a
Fireworks Show at the Beach. Go to the Beach and you will find every girl
there. If you have connected your GBA FoMT or MFoMT to your DS game, you will
find all the girls from Mineral Town there as well. If a girl is at green
heart level or higher, she will invite you to watch the fireworks with her.
You have the option to Accept or Decline. Each girl at the appropriate heart
level will ask you until you accept an invitation. If no girl is at a high
enough heart level, you can enjoy the show with the crowd, sandwiched between
the two twins.


Winter Thanksgiving Festival


The third Romantic Festival in Harvest Moon DS is the Winter Thanksgiving,
which occurs on 14 Winter. As previously stated, this is the day when girls
give Chocolate Cake to the boys they like. You need to leave your house at
specific times in order to receive the gifts and you will receive visits only
from girls whose heart levels are at Purple or higher. The schedule is as follows:

Lumina: visits from 6.00 a.m. to 7.00 a.m.
Celia: visits from 8.00 a.m. to 9.00 a.m.
Flora: visits from 10.00 a.m. to 11.00 a.m.
Muffy: visits from 12.00 noon to 1.00 p.m.
Nami: visits from 2.00 p.m. to 3.00 p.m.

The 'magical girls' will not bring gifts on this occasion. If the girl's heart
level is Orange or Red, she will bring Chocolate Cake. If it is lower than
that, she will bring a piece of chocolate.

If you are married, your spouse will smuggle a piece of Chocolate Cake into
your rucksack in the middle of the night. This occurs in FoMT and MFoMT as well.



Starry Night Festival


Finally, there is the Starry Night Festival on 24 Winter. The Festival is
celebrated at 6.00 p.m. and when it involves an ordinary girl, occurs at the
house of the girl with whom you have agreed to spend the Festival. In Celia's
case, it occurs at Vesta's house. In Flora's case, it occurs in the Tent. If
you agree to spend the evening with Lumina, you will go to the Villa. Muffy
will invite you to the Blue Bar and Nami will invite you to the Inner Inn. Any
of the magical girls will spend the Starry Night Festival with you if you set
up the engagement with any of them prior to the event. If you accept a
magical girl's invitation, she will come to your house at 6.00 p.m. The text
of each Starry Night Event is given in a section below. It is not as truly
Romantic an occasion as it is in FoMT or MFoMT. In particular, in MFoMT, the
bachelor will give you a Ring! In this game, you will find your rival present
at the event, and it is more of a family occasion than a romantic one. Even
so, it is an opportunity to become more intimate with the girl of your dreams
and her family.


XXII. Special Events


As in all Harvest Moon games, there are many special events that occur at
specific locations at certain times or days with specific individuals. In many
cases, the event will occur only when you have fulfilled certain requirements.
In this game, most special events require a specific Friendship Level on the
part of the individuals involved in the event. That level either will be 100
FP or 200 FP. Weather can play a part in triggering an event. Other events
are seasonal. Where an event involves an individual who is present in the
Valley only in a specific season, you can experience the event only in that
season. For example, events that involve Kai must be experienced in Summer and
all events that involve Mukumuku must be experienced in Winter.

Unlike FoMT or MFoMT, some events that are not heart events or rival heart
events actually appear to be randomly programmed into the game once all
requirements are met. In other words, even when you have met the requirements
and are at the right place at the right time, the event may not occur. Do not
despair. Be patient and you will experience the event at some point.

Some events are vital in terms of making any progress in the game. Others
simply enrich your Harvest Moon experience. The events given below are some of
those that 'unlock' specific objects or goals.


Rescuing the Harvest Goddess


The rescue of the Harvest Goddess is one of the primary goals in this game. If
you do not rescue her, you will be unable to marry. The requirement for her
rescue is that you rescue 60 Sprites. When you have rescued the 60th Sprite,
the Harvest Goddess will appear and tell you to meet her at the Spring. From
that point onward, you can meet her at the Goddess Pond by throwing an offering
into the pond. Her favourite offering is Strawberries.

If you give her gifts on a regular basis, you will be able to play the Counting
Game with her from time to time. The reward, if you win, is a random number of
(random) seeds, but she will give you NOTHING if you have a tool in your tool slot!



Thomas' Request


On 2 Winter each year, Thomas will come to the door of your farmhouse with a
request. Having become involved in a wager with the mayor of a neighbouring
village, he needs an item that only you can supply. There are no negative
consequences if you do not have the item or refuse to give it to him, but you
will obtain a piece of Golden Lumber from Thomas if you give him the item he
needs.

Having made the request at 6.00 a.m., he will return at 5.00 p.m. on the same
day. Give him the item as he stands next to the Shipping Container to obtain
your Golden Lumber. Incidentally, the first time that you do this, your action
will rescue a Harvest Sprite.

Tip: Save your game BEFORE you leave the house on the morning of 2 Winter. If
you do not have the item that Thomas needs, simply reload your game and try
again. The item is random and can be anything from Black Grass to a Bracelet,
a Golden Egg or even Golden Lumber.

The same event occurs in FoMT and MFoMT except that, in Mineral Town, Zack
rather than Thomas is in charge of shipping. In those games, Thomas therefore
must make a special trip back to the farmhouse at 7.00 p.m. to fetch the item
he needs.


The Yule Stocking


As in FoMT and MFoMT, 25 Winter is the Starry Festival Day, the Harvest Moon
equivalent of the Yule Festival. If you wish to receive a visit and gift from
Santa, you must have a Yule Stocking. As in FoMT and MFoMT, this stocking
cannot be purchased anywhere. It is a gift from one of the eldest inhabitants
of the village. In FoMT and MFoMT, it is Ellen who must knit the stocking for
you. In this game, it is Nina.

In order to persuade Nina to knit a stocking for you, you must raise her
Friendship level to 200 FP. Having done that, you must give her a ball of yarn
on any day in Winter to experience the Stocking Event. In FoMT and MFoMT, it
takes Ellen all day to knit your stocking 'with lightning speed' and the event
will end at 6.00 p.m. at your farmhouse. In this game, Nina manages to knit it
in no time at all!

You then will find the stocking hanging from its hook on the wall of your
farmhouse where it will hang forevermore.

Incidentally, those players who are familiar with A Wonderful Life or Another
Wonderful Life will be aware of the fact that Nina does die in this game. In
fact, her tombstone is situated next to the house on the little hill even at
the beginning of the game. It therefore is a good idea to befriend her as
quickly as possible to obtain the stocking BEFORE she dies! She only dies
after you have a child. The game then advances by three years. When you begin
to play again, your child will be a toddler and Nina will have died in the
interim.

Even if she does die before she has been able to give the stocking to you, all
is not lost. If you befriend Galen and raise his friendship level to 200 FP
after Nina is dead, you will experience a little event with him wherein he will
tell you that he found a stocking that Nina had made for you but which she
never had an opportunity to give to you. He then will give you the stocking
himself.


Starry Night Festival


The Starry Night Festival occurs on 24 Winter but in order to experience it,
you must speak to a girl with a heart level above blue on the previous day. On
23 Winter, the first girl to whom you speak with Blue heart or above will
invite you to spend the Starry Night Festival with her. You will have the
option to accept or to decline the invitation. If you wish to spend the
Festival with a different girl, simply decline and speak to the girl with whom
you wish to spend the Starry Night. After accepting her invitation, you must
be at the designated location on 24 Winter at 6.00 p.m. or later. You can
arrive as late as 11.50 p.m. but after midnight, you no longer will be able to
experience the event. In the case of the ordinary eligible Valley girls, you
will spend the Starry Night Festival at their homes.

Mineral Town girls will not spend the Starry Night Festival with you, nor will
the Harvest Goddess. The other magical girls will spend it with you at your
house. You need to go home after 6.00 p.m. but before midnight, and then
attempt to leave your house in order to trigger the event.

The Starry Night is considered a holiday so all doors will be locked on 24
Winter and any Sprite Teams you have hired will not work on that day. The one
door that will be unlocked (apart from your own) will be the house where you
have been invited to spend the Festival. As previously stated, in the case of
any of the 'magical girls',, the event will occur at your own farmhouse if you
exit your home between 6.00 p.m. and midnight.


Starry Day Yule Stocking:



25 Winter is the Starry Day. Provided you go to bed before midnight and have a
stocking hanging from the hook on your wall, you will experience a visit from
Thomas as Santa's agent and he will fill your stocking with a random gem. Save
your game as usual before you leap into bed. If you do not like the gift he
has brought, reload your game and keep trying until you obtain the gem you like
best!

Thomas: ..............Bang!! Ou ou ou... Sneaking into a person's house takes
some work... Good, the stockings are hanging. So which is this year's
present? It's dark. I can't see. Which is it? Was it this one?
.................... I'll make it this one.

N.B. For details on obtaining the Stocking, please see the section above
entitled 'The Yule Stocking', giving the requirements for experiencing the event.


Keira the Sleeping Beauty


Two of the 'Magical Girls' in this game will not be accessible to you until you
have met specific requirements. Keira the Sleeping Beauty is one of these. In
order to meet Keira, you must descend to the 255th floor of the 3rd Mine and
defeat all the Dark Creatures on that floor. The barrier in front of Keira's
chamber then will crumble and you will be able to enter her bedchamber.
Incidentally, if Keira requests 'Curry Rice' when you first encounter her in
her sleeping chamber, she will not be satisfied even by the 'best' recipe of
ordinary Curry Rice. Take 'Finest Curry' to her and she will pronounce herself
satisfied. After that, continue to visit her, giving her items that make her
'happy', until she specifically requests another item at purple heart level.
Golden Lumber is her 'Most Favourite' and you either can purchase it from Gotz
or obtain 1 piece each year on 2nd Winter from Thomas. All four Suns as well
as any Gem will make her happy, however, and raise her AP by 500 and her FP by 9.

The item she requests at Purple Heart Level may be a 'drink'. The Best Relax
Tea will satisfy her. After that, in her next Event, she will request a random
gem. Bring the gem she requests to satisfy her.

When you give an item to Keira and her heart is raised to the next level by it,
simply leave the chamber and return to it immediately to activate her next
heart event. Whenever you give the requested item that 'satisfies' her, the
level of her AP will be increased by 5000. It really is rather easy to raise
Keira's heart level. The energy involved in reaching the 255th floor of the
Third Mine day after day is the most difficult part of her courtship.

N.B. Keira's AP and FP are raised with every visit that you make, even if you
do not give her a gift. By visiting her, her AP increases by 200 points and
her FP increases by 5. This is not a huge increase, but it helps!


Leia the Mermaid


Leia the Mermaid is the other magical girl who will not be accessible to you at
the start of the game. The requirements for meeting her are not as arduous as
those for Keira. In order to meet Leia, you must raise Daryl's Friendship
level to 100 FP. After doing so, you will find the trapdoor leading to his
basement unlocked. Simply enter the basement in order to meet the lovely Mermaid.

The Mermaid will return to the sea when her mother needs her, but you will be
able to find her after that on the beach at midnight on Tuesdays.

If you can catch the Bottle at the beach and you have Leia at a high heart
level, you can experience her 4th heart event by taking the bottle to Daryl's
house. (A letter from her mother is in the bottle.) At the end of this event,
she will return to the sea, but you will have the opportunity to meet her
again. If you do not experience this event, she may return to the sea in your
second Autumn when she receives a letter from her mother.

N.B. You cannot 'catch' the bottle if you use a Cursed, Blessed or Mythic
Fishing rod FULLY CHARGED. You must use either a Mystrile Fishing Rod or a rod
of a higher upgrade charged only to Mystrile level. You can gauge the charge
of any tool by its effect on your character. When a tool is charged to
Mystrile, your character's face will turn red and you will see a little circle
over his face. Any higher charge will prevent you from catching the Message in
the Bottle!



Witch Princess Events


Whenever you fulfill any requirement for marriage to the Witch Princess, you
will receive a little gift of rubbish from her. You will see her face move
quickly across your screen with the little 'ching' that characterises a Farming
Degree point and she will make a speech and give you her gift. For example,
when I gave her a total of 100 gifts, she said: 'Watch out! Here I am! The
number of presents you gave me exceeds hundred! Congratulations! To
commemorate this event I think that I'll give you a present! The item would
have been of no use anyway. You probably would have thrown it away. See you
around!'

Other incidents that will be rewarded with her 'gift' are littering and
attempting to leave the Valley. In point of fact, you need not litter in order
to fulfil her littering requirement. Dropping an egg into the incubator will
count the same as dropping an item on the ground for the purpose of the Witch
Princess' requirement. This act, unlike true littering, will not decrease AP
or FP in other inhabitants of the Valley.



Sprite Dance Party


Whenever you rescue the 12th and final member of any labourer Sprite Team, you
have the opportunity to attend a special Harvest Sprites event at night. If it
is a sunny day, you need to exit your house after 10.00 p.m. to experience the
event. When you do, you will be accosted by two Sprites from the team who will
invite you to a special Dance Party in appreciation of your acts in rescuing
the entire team. They will transport you magically to a field where you will
dance all night with the Team. You will regain control of your actions at 6.00
a.m. the next morning.

If, however, it is raining or snowing on the day when you rescue the final
member of the Team, the party will not occur until the weather is fine again.
On the first sunny day, therefore, exit your farmhouse after 10.00 p.m. to
experience the invitation to the Dance Party.


The Hot Spring


Even if you do not intend to marry a certain girl, it is a good idea to
experience her heart events as it enriches the game as well as giving you
points towards your Farming Degree. In one case, however, it is vital to
experience a heart event if you wish to have access to a Hot Spring early in
this game before the birth of your child.

It is during Flora's 3rd Heart Event that the first Hot Spring is unlocked.
You therefore need to raise Flora's heart level to blue and experience her
first two heart events if you wish to gain access to a Hot Spring before you
have a child. If you do not experience Flora's heart event, the Hot Spring
will be unlocked AFTER you have a child.

There are two Hot Springs in the Valley. The second one is unlocked simply by
using the first 100 times.


Your Wedding:


As the Church is in Mineral Town, weddings in the Valley are celebrated on the
Beach. All inhabitants of the Valley attend. Even Van makes a special trip to
be at your nuptials. None of the citizens of Mineral Town attend, however.
Thomas officiates and the Harvest Goddess supervises the tolling of the bells.
After your wedding, the credits will roll. You then will resume the game as a
married man on the morning after your wedding.

Your wedding will occur precisely one week after your marriage proposal has
been accepted. The only exception to this is if the day falls upon a Festival,
in which case, your wedding will occur a day later.



Rival Weddings:


No rival can marry an eligible girl until the 4th year, as the 4th and final
Rival Heart Event cannot be experienced before the fourth year. After the
Fourth Rival Heart Event occurs, the couple will marry a week later. The groom
will arrive at your door on the day of the wedding to insist that you attend.
All rival weddings are held at the beach and the entire village will congregate
there to witness the happy occasion. A rival wedding will take an entire day
and you will not regain control of your character until the next morning.

If you experience the Fourth Rival Heart Event for two different girls on the
same day, their weddings will follow one another in quick succession.


The Circus is Coming to Town


Unlike A Wonderful Life and Another Wonderful Life, you need not marry or have
a child in this game. If you do not have a child, however, the circus will not
come to the Valley. It is only when you have a child that Barney and his
Circus will come to Forget-Me-Not Valley. There are other events in this game
that will occur only if you have a child.

Oddly enough, although the character who runs the Circus is named Barney, he
refers to himself in conversation as 'Burney' and to the circus as 'Burney's
Circus'. His wife and fellow performer, Mimi, does likewise. When they first
arrive in the Valley, they will tell you that the circus has been postponed
because all the other performers ran away. They need to find some one to help
out...


XXIII. Tips and Tricks



Quick Money Tip:

A really quick way of making money that does not take much energy or time (for
your character, but it can take quite a bit of YOUR time): Enter the Excavation
Site and save your game immediately there. Dig for jewelry, but do not save
your game. Simply note the squares where you found the jewelry. Now reload your
game and go directly to the squares where you found the jewelry pieces,
uncovering only those squares. Now save again. By leaving the Excavation Site
and re-entering, you will create a totally new configuration and can repeat the
process until you run out of energy.
N.B. Going into one of the mines and coming out again will not change the floor
configuration. You need to go outside.
Apart from the fact that these items are popular not only with the eligible
girls but with other villagers (like Ruby) as well, they can bring you
considerable income. Here are the values of the items you can find in the
Excavation Site in the first year with their shipping values:
Sunblock (Spring Season): 43G
Lotion (Summer Season): 45G
Choker: 2000G
Bracelet: 2000G
Earrings: 2000G
Brooch: 2000G
There are other items such as Perfume that can be found here later in the game.
Perfume appears in Year 6.
N.B. You can make more of a profit on jewelry if you sell it to Van, as he
will pay up to 3500G for any item of jewelry. Bear in mind always that any
items sold to Van will not contribute to your shipping list or shipping totals.


The Magic of Reloading:


HM DS allows you to save anywhere on the map as long as you are not
experiencing an event or holding an item in your hands. Save your game
frequently and reload if you make an error or do not achieve the result you
desire from any action. This tip is especially useful when you are gambling in
the Casino. Especially at the start of the game, when your resources are few,
it is best to save after each win and to reload without saving after any loss.
This can be usedful at the Excavation Site or in the Mines as well. Although
items are random, most often you will find an item in the same place where you
found it before if you save before you dig or smash rocks, then reload your
game and go directly to the spaces or stones where you found special items.

Incidentally, if you have defeated all Dark Creatures on a specific floor, you
should save your game instantly before you begin to search for any items. If
you then reload your game, you need not fear that the Dark Creatures will
'respawn'.


Weather Tip


You can cheat the weather in this game in the same way as you do in FoMT/MFoMT.
Simply save your game before you go to bed. When you awaken in the morning,
watch the Weather Channel immediately. If a hurricane or snowstorm is
predicted for the next day, reload without saving. It is useful always to
save your game before you go to bed at night. Although most Events will occur
on sunny days, there are a few that actually require rain. You can control the
weather here as in other Harvest Moon games by reloading until you obtain the
result you desire.

Remember that Festival Days ALWAYS are sunny!


Horse Tip

When you have shipped 1000 items, Takakura will bring you a horse as a gift.
In this version of HM, you can ship even weeds, branches and rocks. As you can
place a stack up to 99 of any item in a single slot in your rucksack, it should
not be too difficult to reach 1000 shipped items.

Your Basket


Buy a basket from Karen's Supermarket as soon as possible. Not only will you
gain a Sprite for doing so, but you will be able to ship items faster. Go into
a building in order to 'stop the clock' as time will not pass inside any
building. Do all your rucksack sorting inside a building and place all items
for shipment into the Basket while you are inside.
In this game, whenever you dump the contents of your Basket into the Shipping
Container, you will hear the sound of items falling into it, even when the
Basket is empty. To see if your Basket has any items in it, simply take it in
your hands and then open your Rucksack menu. There is an icon on the bottom
left that will allow you to see the description of any item when you tap on it.
You can tap on your basket to see how many items it contains.
Cooked items can be shipped only if you have the Basket or the Cannery. They
can be shipped directly through the Cannery, but if you do not have the
Cannery, place them in the Basket and then dump them into any Shipping Container.

Saving Time:


Time will pass in Harvest Moon whenever you are outside any building. It
passes even when you are inside the Mines, although it passes far more slowly
underground than on the surface. As there are a limited number of hours in
each day, one may not feel one has enough time to accomplish everything.
Here are some ways to save time:

1. Use the Teleport Stone, the Fast Shoes or your horse to travel from one
part of the Valley to another. Remember, however, that using the Teleport
Stone may prevent you from experiencing some events. There are events that are
triggered when one enters a particular screen from another screen. If one
enters that screen using the Teleport Stone instead, the event therefore will
not be triggered. Although the Teleport Stone is a marvelous accessory, try to
walk from one end of the Valley to the other from time to time each season.

2. Use a Necklace to discover the position of any individual or wild item,
then go directly to the spot on the map where that person or item is instead of
losing time searching randomly. You can use your Necklace to perform activites
that otherwise would consume a lot of time. For example, fishing is an
activity that ordinarily takes hours, but if you fish from a building using a
Necklace, no time will pass. (Remember that energy will be used when you use
any tool. If you have a Necklace equipped in your Accessory Slot, this will
prevent you from equipping any energy-saving or energy-restoring Accessory.
There both are advantages and disadvantages, therefore, to the use of the
Necklace to perform tasks.)

Clearing weeds, wood or stone from public land is best accomplished with the
Necklace as it otherwise would take too much time from the day. Remember only
to restore your energy regularly in the course of this task.

3. Try NOT to access any Menu when you are outside. Go into the nearest
building in order to place a gift in your hands or to look at any stats in a
menu. There is more about this in the next section.


Separating Items for Gifts


Not only is it best to fill your Basket with items when you are inside a
building, it is best to organise gifts there as well. Separate any items you
wish to give a gifts while you are inside a building. You need to tap twice on
the item with your stylus in order to separate one from the stack and place it
in another slot. If you do not have an empty slot for the item, you will be
unable to separate it.
Another action that should be performed when you are inside a building is any
change in equipment. Change tools while inside your farmhouse. Change from
the teleport stone to the Love Bangle when you are inside a building, then
change back to the Teleport Stone before you leave the building.

Casino Tip:


Every player has his/her own strategy with respect to the Casino. I personally
believe that this game is not geared towards wealth as much as it is towards
community and relationships. You can spend hours in the Casino amassing
millions of medals, or you can spend the amount of time needed to win enough
medals for your basic needs and then concentrate on other aspects of the game.
This tip therefore will show you how to win enough medals to acquire a few
items that, when sold to Van, will give you a good financial foundation.
Once you have more money than you need, this tip will not be useful but at the
start of the game, it is better to gamble conservatively as follows:
Save your game when you reach the table, then bet the maximum of 10 medals at
the game of your choice. I will use Poker here as an example, as you can make
the most money using this method by playing Poker.
If you have anything better than 1 pair, quit and save.
If you have only 1 pair, play high and low as you will not have won any money.
If you lose, reload your game without saving.
The philosophy here is that it is better to increase your winnings steadily
than lose any medals. If you take your winnings after the hand, rather than
playing high and low with them, you will build up the Medal total faster in the
long run. There is no gain if you win with a single pair, however, so this is
the time when you should choose to play high and low. Playing high and low in
any other circumstance can double your winnings, but it can cause you to lose
as well. It is better to have a certain gain of 40 medals than a possible loss
of 40.
Once you have purchased everything you need from the Sprites and have 'money to
burn', you can gamble freely and lose freely, but at the start, this is the
best method to follow.
Many players have written to me to the effect that it is easy to win thousands
of medals by playing high and low in EVERY case. My point here is that it is
better to gamble conservatively using the method I have given UNTIL you have
won enough medals to purchase the Teleport Stone and the Love Bangle at least,
as well as having sufficient medals to buy Cabbage Seeds and hire a team of
Sprites. Once you have purchased these necessities, you can gamble freely with
your medals.
N.B. Bear in mind the fact that there is a 'billion gold' bonus available
randomly from the Fishing Sprites. You can spend hours and hours in the Casino
only to find that the Fishing Sprites have given you a billion in gold in a
single day.


Memory Game Tip:

Here is another Casino tip, one that specifically applies to the Memory Game.
If your memory is less than perfect, simply write down the location of the
cards as they are uncovered. You should have no trouble winning the game if
you do this. That will give you 40 Medals for each game you play.


XXIV. Shipping List

This is a list of all Items that can be shipped with their shipping value. In
many cases, these items can be sold to Van for a higher price. Please note
that items sold at Karen's Supermarket can and must be shipped in order to
complete the list. Cooked Items must be shipped as well to complete your
shipping list, although they have no shipping value and must be shipped in a
special shipping container.
The values given below are for basic crops at Level 1. A higher level of crop
will ship for far more than a basic Level 1 Crop. See my Crop Guide for
values. Even a Level 2 crop is very much worth the effort. For example, a
Level 1 Yam ships for 100G but a Level 2 Yam ships for 400G. Level 1 Spinach
ships for 80G but Level 2 ships for 320G. In other words, a Level 2 crop is
worth 4x the value of a basic Level 1 Crop. When shipped through the Cannery,
the value will be even higher, 600G for the Level 2 Tinned Spinach and 430G for
the Level 2 Tinned Yams. A Level 3 Yam ships for 900G and Level 3 Tinned Yam
ships for 1200G.

Van will pay more than Thomas for upgraded crops but you will not gain any
credit towards your shipping totals if you sell to Van.

Incidentally, Van will pay far more for upgraded seeds than he will for any
upgraded crops. Of course, by the time you are able to produce high-level
crops, you will have more income than you ever will be able to spend, so the
benefit is rather theoretical.


Spring Crops:

Turnip 60G
Potato: 80G
Cucumber: 60G
Strawberry: 30G
Cabbage: 250G (N.B. Van will pay up to 397 for a Cabbage)

Summer Crops:

Tomato: 60G
Corn: 100G
Onion: 80G
Pumpkin: 250G
Pineapple: 500G

Autumn Crops:


Eggplant: 80G
Carrot: 120G
Sweet Potato/Yam 100G
Spinach: 80G
Green Pepper: 40G

Flowers:

Moondrop Flower: 60G
Pinkcat Flower: 70G
Blue Magic Grass: 80G
Red Magic Grass: 200G
Toy Flower: 130G

Cultivated Fruits:

Peach: 250G
Banana: 200G
Orange: 200G
Apple: 100G
Grape: 200G

Ranch Products:

Chicken Egg (S): 50G
Chicken Egg (M): 60G
Chicken Egg (L) 80G
Duck Egg (S): 80G
Duck Egg (M): 100G
Duck Egg (L): 150G
Mayonnaise (S) : 100G
Mayonnaise (M): 150G
Mayonnaise (L): 200G
Milk (S): 100G
Milk (M): 150G
Milk (L): 200G
Cheese (S): 300G
Cheese (M): 400G
Cheese (L): 500G
Yoghurt (S): 150G
Yoghurt (M): 200G
Yoghurt (L): 300G
Shitake Mushroom (S): 50G
Shitake Mushroom (M): 80G
Shitake Mushroom (L): 120G
Toadstool (S): 100G
Toadstool (M): 130G
Toadstool (L): 160G
Matsutake Mushroom (S): 350G
Matsutake Mushroom (M): 500G
Matsutake Mushroom (L): 800G
Wool (S): 100G
Wool (M): 400G
Wool (L): 500G
Yarn: (S): 300G
Yarn (M): 700G
Yarn (L): 800G

Items Collected in Wilds:


Spa Egg: 80G
Bamboo Shoots: 50G
Wild Grapes: 50G
Blue Grass: 100G
Green Grass: 100G
Red Grass: 110G
Yellow Grass: 120G
Orange Grass: 100G
Purple Grass: 120G
Indigo Grass: 100G
Black Grass: 10G
White Grass: 150G

Items from Shops:

Turbojolt: 500G
Turbojolt XL: 1000G
Bodigizer: 250G
Bodigizer XL: 500G
Wine: 150G
Grape Juice: 100G
Riceballs: 50G
Bread: 50G
Oil: 25G
Flour: 25G
Curry Powder: 25G
Dumpling Mix: 50G
Chocolate: 50G
Relax Tea Leaves: 1000G

Items from Festivals:

Buckwheat Flour: 50G (obtain randomly from Year End Festival)
Rice Cake: 50G (obtain from New Year Festival)

Fish:

Fish (S): 50G
Fish (M): 120G
Fish (L): 200G

Items from Mines:

Copper: 15G
Silver: 20G
Gold: 25G
Mystrile: 40G
Orihalcon: 50G
Adamantite: 50G
Moonstone: 55G
Sandrose: 60G
Pink Diamond: 10,000G
Alexandrite: 10,000G
Mythic Stone: 20,000G
Diamond: 100G
Emerald: 80G
Ruby: 75G
Topaz: 70G
Peridot: 68G
Flourite: 65G
Agate: 62G
Amethyst: 60G
Spring Sun: 1G
Summer Sun: 1G
Fall Sun: 1G
Winter Sun: 1G
Bracelet: 2000G
Necklace: 2000G
Earrings: 2000G
Brooch: 2000G


Rubbish:

Weed: 1G
Stone: 1G
Branch: 1G

Special and Miscellaneous Items:

Lithograph: 1G
Bottled Message: 4G (Van only pays 4G as well) (fishing from beach in Spring
only)
Dog Ball: 1G
Pirate Treasure: 10,000G (fishing from beach in Summer only) (Van will pay up
to 56332G)
Fish Fossil: 5000G (fishing from beach in Autumn only)
Empty Can: 1G
Boot: 1G
Fishbone: 1G
Perfume: 40G
Witch's Present: 1G (obtain this by littering 10 times)
Harvest Goddess' Gift: 1G
Title Bonus: 1G (obtain this by winning the Witch Princess'
Challenge/Gladiator Girls)
Dress: 50G
Facial pack: 47G
Skin Lotion: 40G
Sunblock: 43G
Wood Lumber: 1G
Stone Lumber: 1G
Golden Lumber: 1G (Van only pays 1G as well)
Fodder: 1G
Bird Feed: 1G
10,000G Ticket: 10,000G
100,000G Ticket: 100,000G

Frying Pan Cooked Items:

Stir Fry: 0G
Fried Rice: 0G
Savoury Pancakes: 0G
French Fries: 0G
Croquette: 0G
Popcorn: 0G
Cornflakes: 0G
Happy Eggplant: 0G
Scrambled Eggs: 0G
Omelet: 0G
Omelet Rice: 0G
Apple Souffle: 0G
Curry Bread: 0G
French Toaat: 0G
Doughnut: 0G
Grilled Fish: 0G
Fried Thick Noodles: 0G
Fried Noodles: 0G
Tempura: 0G
Pancake: 0G
Pot Stickers: 0G
Risotto: 0G
Dry Curry: 0G

Pot Cooked Items:

Hot Milk: 0G
Hot Chocolate: 0G
Wild Grape Wine: 0G
Pumpkin Stew: 0G
Fish Stew: 0G
Boiled Spinach: 0G
Boiled Egg: 0G
Candied Potatoes: 0G
Dumplings: 0G
Strawberry Jam: 0G
Apple Jam: 0G
Grape Jam: 0G
Marmalade: 0G
Cheese Fondue: 0G
Noodles: 0G
Curry Noodles: 0G
Tempura Noodles: 0G
Buckwheat Noodles: 0G
Tempura Buckwheat Noodles: 0G
Mountain Stew: 0G
Rice Soup: 0G
Porridge: 0G
Tempura Rice: 0G
Eggs over Rice: 0G
Stew: 0G
Curry Rice: 0G
Blue Curry: 0G
Green Curry: 0G
Red Curry: 0G
Yellow Curry: 0G
Orange Curry: 0G
Purple Curry: 0G
Indigo Curry: 0G
Black Curry: 0G
White Curry: 0G
Rainbow Curry: 0G
Ultimate Curry: 0G
Finest Curry: 0G
Relax Tea: 0G


Oven Cooked Items:

Baked Corn: 0G
Toasted Riceballs: 0G
Roasted Rice Cake: 0G
Baked Yam: 0G
Toast: 0G
Jam Bun: 0G
Dinner Roll: 0G
Pizza: 0G
Doria: 0G
Gratin: 0G
Buckwheat Ball: 0G
Sweet Potatoes: 0G
Cookie: 0G
Chocolate Cookie: 0G
Cake: 0G
Chocolate Cake: 0G
Cheesecake: 0G
Apple Pie: 0G

Mixer Cooked Items:

Pineapple Juice: 0G
Tomato Juice: 0G
Peach Juice; 0G
Banana Juice: 0G
Orange Juice: 0G
Apple Juice: 0G
Strawberry Milk: 0G
Fruit Juice: 0G
Fruit Latte: 0G
Vegetable Juice: 0G
Vegetable Latte: 0G
Mixed Juice: 0G
Mixed Latte: 0G
Ketchup: 0G
Butter: 0G
Fish Sticks: 0G

Steamer Cooked Items:

Moon Dumpling: 0G
Green Dumpling: 0G
Chimaki: 0G
Steamed Bun: 0G
Cheese Steamed Bun: 0G
Shaomi: 0G
Steamed Egg: 0G
Chinese Bun: 0G
Curry Bun: 0G
Steamed Dumpling: 0G
Sponge Cake: 0G
Steamed Cake: 0G
Pudding: 0G
Pumpkin Pudding: 0G

No Utensil Cooked Items:

Salad: 0G
Sandwich: 0G
Fruit Sandwich: 0G
Pickled Turnip: 0G
Pickled Cucumber: 0G
Bamboo Rice: 0G
Truffle Rice: 0G
Mushroom Rice: 0G
Sushi: 0G
Raisin Bread: 0G
Sashimi: 0G
Chirashi Sushi: 0G
Buckwheat Chips: 0G
Ice Cream: 0G
Elli Leaves: 0G

Burnt Items:


Burnt Food (Steamer): 0G
Burnt Food (Mixer): 0G
Burnt Food (Pot): 0G
Burnt Food (Oven): 0G
Burnt Food (Frying Pan): 0G
Burnt Food (No Utensil): 0G


XXV. Restoring Stamina and Recovering Fatigue


As in other Harvest Moon games, your energy level is a combination of Stamina
and Fatigue. Items when eaten or used operate to restore your Stamina and/or
to reduce your Fatigue. When you awaken in the morning, you should be at:
100/100 in terms of SR and 0/100 in terms of FR. As you use energy through the
day, your SR will drop and your FR will increase as you lose Stamina Resistance
and your Fatigue grows greater. If you watch your character's actions
carefully, you will be able to see when his level of energy drops: he will mop
his brow with a hankerchief, stoop and then his knees will buckle, and you will
see him struggle to stand. Finally, when all energy is gone, he will pass out.
A villager will rescue your character whenever he passes out and will take him
home. The villager who rescues him will change according to the location where
he passed out. Once he passes out, he will awaken only the next morning at
6.00 a.m. If he passes out AFTER midnight, he will lose an entire day!


Passing Out


Your character needs to pass out a certain number of times in order to
experience Elli's 1st Heart Event. Passing out a specific number of times is a
requirement for marriage to the Witch Princess as well. The benefit to it is
that you will awaken with full energy restored and will not oversleep. If you
can time yourself and pass out a few minutes prior to midnight, you will lose
nothing. If you are exhausted but do not pass out, you will find that you
oversleep the next morning, awakening only at 8.00 a.m. rather than 6.00 a.m.
Apart from the fact that you will have lost two hours, you will be unable to
experience certain events if you do not awaken at 6.00 a.m. Lumina's 2nd Heart
event is a case in point. It may be better to pass out before midnight than to
go to bed utterly exhausted!

Although whenever you pass out from exhaustion, you will awaken fully
refreshed, with 100/100 SR and 0/100 Fatigue, you may pay a price for this. If
you pay close attention to your Gold Total, you may notice that you have lost
up to 30,000G! In fact, if Murrey 'rescues' you, he will tell you, 'I think
you dropped some money, moi'. This is a warning as to the potential cost of
passing out. Even so, it may be more advantageous in some circumstances to
pass out instead of awakening the next morning exhausted.

Although Harvest Sprites will not be rescued if you pass out from exhaustion,
there is an entire Harvest Team devoted to Recovery and some of the members are
rescued when you eat a specific number of wild grasses as well as when you have
used members of this Team to restore your energy a specific number of times.

Wild grasses in general are good items to eat in order to recover your energy.
Bodigizer and Turbojolt are medicines that will restore energy as well. They
can be purchased from Van or made in your own kitchen. In fact, almost every
item that you consume will have some effect on your SR and FR.

Black grass is a wonderful source of energy and can be found in EVERY season in
the Mines. I usually collect some to store for future use. If you look at the
effect of crops on your energy, you will notice that most crops have the same
effect but that each season, there are one or two crops that restore more
energy than the others. In Spring, you should store Strawberries for energy
renewal as they are not terribly valuable and restore more energy than the
other Spring Crops. In Summer, the Pineapple is the most potent but as it is
very valuable, you may wish to store Tomatoes instead. In Autumn, store
Carrots for future use. Bamboo Shoots in Spring are another marvelous source
of energy and they are not very valuable when shipped, so store those as well.

Once you have a Kitchen, you will find that cooked dishes are far more potent
in terms of SR and FR than raw ingredients. A medium fish is worth
+3 Stamina -1 Fatigue. Sashimi which can be made without utensils using the
same medium fish will give you +30 Stamina -3 Fatigue. That is 3x the value
of the raw ingredient. It definitely is worth the trouble of preparing fish
before you consume them!

You can purchase a Truth Bangle at the Casino Window that when equipped, will
give you your precise energy level in terms of SR and FR. This is most useful
when you know you are almost exhausted and need to know what to eat or drink to
restore your energy.


Energy Use:


Even if it appears that you are using no energy to perform an action, this is
not the case. Each use of a tool decreases your Stamina by 2 points. Each use
of the Teleport Stone decreases your Stamina by 2 points. In the Mines,
whenever you fall down a hole, you use Energy when you do so.
Make certain that your Stamina is NOT at zero before you move about in the Mine
at all or you will pass out as soon as you fall down the next hole.

If you go to bed late with low Stamina Resistance and High Fatigue, you may not
awaken fully refreshed. When you pass out, you do awaken with SR and FR fully
restored. There are advantages to passing out, but there are disadvantages as
well.

Once you have unlocked the Hot Springs near the Circus grounds, you will be
able to use those to combat Fatigue. If you sit in the Hot Springs for an
entire hour, you should be able to reduce your Fatigue to zero. Spending time
in the Hot Springs will result in the rescue of Harvest Sprites as well. The
Bathroom when built has a similar effect but the advantage of a Bathroom is
that you need not leave your house in order to reduce your Fatigue. Water
therapy has absolutely no effect on Stamina, however, so you will need to
restore your Stamina by other means.

Note that in terms of SR and FR, the quality of a crop or item is irrelevant.
Level of crop or item is relevant only in terms of selling price. Size,
however, does make a difference. A Level 8 Small Milk will have the same
effect in terms of SR and FR as a Level 1 Small Milk but a Large Milk of any
level will restore more Stamina.



Cooked Items and Energy Values


With respect to 'cooked' dishes, there may be both a basic recipe and a best
recipe. The 'best' recipe contains optional ingredients that increase energy
in terms of SR and/or FR. There is a trick that can be employed to enter only
the Basic Recipe in your Recipe Book but to 'trick' the game into believing it
is the 'Best Recipe'. To do this, you make the 'Best Recipe' once, but do not
save the results. Details are given in the 'Tips and Tricks' section below.

A cooked item always will give more energy in terms of SR and FR than any raw
ingredient. Even the simple act of boiling an egg will increase the egg's
value in terms of energy. A boiled egg gives: +20 Stamina -2 Fatigue. The
same small egg when consumed raw gives only +3 Stamina -1 Fatigue. If you
throw the egg into the Hot Spring, it will become a Spa Egg, giving: +4 Stamina
-2 Fatigue. As you can see, it is best to make Spa Eggs if you do not have a
Kitchen, but once you have a Kitchen and Pot, a Boiled Egg gives five times the
Stamina of a Spa Egg.

Another easy recipe that gives tremendous energy increase to an item is Baked
Yam. A raw yam gives: +3 Stamina -1 Fatigue. Throw the Yam into the oven
and it becomes a Baked Yam, giving: +40 Stamina -5 Fatigue. As you can see,
simply baking the Yam not only multiplies the SR almost x11, but it multiplies
the FR value x5!

By studying the values of the cooked items listed below, you will see that some
items are more powerful iin terms of SR and others more powerful in terms of
FR. When preparing for a journey to the Mines or a strenous farming effort,
therefore, you need to organise your 'provisions' or supplies in terms of both
factors. A beverage like Hot Chocolate is a good choice if you find that you
need to decrease Fatigue only by a few points. The 'best' version of a Curry
or Stew is a great choice if you need to boost your SR more than 50 points but
less than 100. In other words, there is no need to use the most powerful items
if you monitor your SR and FR regularly. Simply use what you need.
Bodigizer XL and Turbojolt XL as well as Elli Leaves can be conserved for real
emergencies. You only waste them by using them indiscriminately.


List of Items with SR and FR values

Here are a list of items with the statistics for each in terms of Stamina and
Fatigue. Where items are crops that can have higher levels, I tried to use the
lowest, basic Level 1 version so as to give a value that any player could
obtain. For example, if the recipe calls for a Cucumber, I tried to use a
basic Cucumber, rather than using a Level 24 Cucumber. A higher level of crop
will give a higher level of energy, BUT ONLY WHEN USED IN A COOKED DISH, so use
the highest level possible when cooking. When consumed raw, there is no
difference between a Level 1 Carrot and a Level 10 Carrot in terms of SR and
FR. Use it in a recipe, however, and you will see a difference in the results.
Remember that the game recognises each level of a crop as a separate item so
if your recipe was written down using a basic item, the game will tell you that
you have 'insufficient ingredients' if you no longer have that level of item.
You then need to highlight the higher level of item if you wish the kitchen to
use it.
As stated previously, I have used the basic Level 1 crop in every case when
possible to determine SR and FR. Once again, a higher level crop does NOT give
higher energy when consumed raw, but only when used in a recipe. In a few
cases, I no longer had the basic level in my refrigerator and had to use a
Level 2 or Level 3 crop. If you obtain a slightly less effective result when
you make a cooked dish than the result given below, that would be the reason.
Items Available from Karen's Supermarket:
Bread: +2 Stamina -1 Fatigue
Rice Ball: +2 Stamina -1 Fatigue
Chocolate: +2 Stamina -1 Fatigue
Dumpling Mix: +1 Stamina +1 Fatigue
Curry Powder: +1 Stamina +5 Fatigue
Flour: +1 Stamina +1 Fatigue
Oil: +1 Stamina +1 Fatigue
Grape Juice: +7 Stamina -14 Fatigue
Wine: +1 Stamina -5 Fatigue
Items Available from the Wilds:
Bamboo Shoot: +10 Stamina -1 Fatigue

Black Grass: +5 Stamina -5 Fatigue

Yellow Grass: -5 Stamina -4 Fatigue
Purple Grass: +5 Stamina -2 Fatigue
Green Grass: +0 Stamina -2 Fatigue
Indigo Grass: +20 Stamina -1 Fatigue
Blue Grass: +10 Stamina -1 Fatigue
Red Grass: -10 Stamina +5 Fatigue
Wild Grapes: +10 Stamina -2 Fatigue
Fruits:
Peach: +2 Stamina -3 Fatigue
Spring Crops:
Turnip: +3 Stamina -2 Fatigue

Cucumber: +4 Stamina -1 Fatigue

Potato: +3 Stamina -1 Fatigue

Strawberry: +5 Stamina -2 Fatigue

Cabbage: +3 Stamina -1 Fatigue

Summer Crops:

Tomato: +4 Stamina -1 Fatigue

Onion: +3 Stamina -1 Fatigue

Pineapple: +5 Stamina -2 Fatigue

Pumpkin: +3 Stamina - 1 Fatigue

Corn: +3 Stamina - 1 Fatigue

Autumn Crops:

Carrot: +4 Stamina -1 Fatigue

Spinach: +3 Stamina -1 Fatigue

Yam: +3 Stamina -1 Fatigue

Eggplant: +3 Stamina -1 Fatigue

Bell Pepper: +3 Stamina -1 Fatigue

Dairy Products:
Egg: +3 Stamina -1 Fatigue

Spa Egg: +4 Stamina -2 Fatigue

N.B. As you can see, you will gain by transforming your eggs into Spa Eggs at
the Hot Spring. Spa Eggs are worth more than small eggs when shipped and are
more powerful in terms of restoring energy levels than an ordinary egg. Once
you have a Kitchen and a Pot, you will do better if you boil the egg, as a
basic boiled egg gives: +20 Stamina -2 Fatigue.


Milk (S): +2 Stamina -2 Fatigue

Milk (M): +3 Stamina and -2 Fatigue

Milk (L): +4 Stamina - 2 Fatigue

Cheese (S): +5 Stamina - 1 Fatigue

Cheese (M): +6 Stamina - 1 Fatigue

Cheese (L): +7 Stamina - 1 Fatigue

Medium Yoghurt +3 Stamina -2 Fatigue

Large Yoghurt: +5 Stamina -2 Fatigue

Fish:

Small Fish: +3 Stamina -1 Fatigue

Medium Fish: +3 Stamina -1 Fatigue

Large Fish: +4 Stamina -1 Fatigue

Medicines:

Bodigizer: +50 Stamina (no effect on Fatigue)

Bodigizer XL: +100 Stamina (no effect on Fatigue)

Turbojolt: -50 Fatigue (no effect on Stamina)

Turbojolt XL: -100 Fatigue (no effect on Stamina)

Cooked Recipes:

No Utensil Recipes:

Sashimi: +30 Stamina -3 Fatigue

Sushi: +40 Stamina -1 Fatigue

Salad: +20 Stamina -5 Fatigue

Raisin Bread: +30 Stamina -5 Fatigue

Pickled Cucumber: +20 Stamina -5 Fatigue

Pickled Turnip: +20 Stamina -5 Fatigue

Bamboo Rice: +30 Stamina -1 Fatigue

Mushroom Rice: +30 Stamina -1 Fatigue

Matsutake Rice: +60 Stamina -1 Fatigue

Sandwich: +40 Stamina -5 Fatigue

Fruit Sandwich: +40 Stamina -5 Fatigue

Frying Pan Recipes:

Basic Stir Fry: +40 Stamina -1 Fatigue
Best Stir Fry: +80 Stamina -9 Fatigue

Basic Fried Rice: +40 Stamina -1 Fatigue
Best Fried Rice: +55 Stamina -8 Fatigue

Savoury Pancake: +50 Stamina -1 Fatigue

Croquette: +20 Stamina -2 Fatigue

French Fries: +30 Stamina -2 Fatigue

Basic Popcorn: +30 Stamina -1 Fatigue
Best Popcorn: +35 Stamina -1 Fatigue

Cornflakes: +10 Stamina -2 Fatigue

Happy Eggplant: +30 Stamina -2 Fatigue

Basic Scrambled Eggs: +40 Stamina -3 Fatigue

Best Scrambled Eggs: +46 Stamina -4 Fatigue

Omelet: +50 Stamina -4 Fatigue

Omelet Rice: +60 Stamina -4 Fatigue

Curry Bread: +30 Stamina -2 Fatigue

French Toast: +30 Stamina -2 Fatigue

Doughnut: +30 Stamina -2 Fatigue

Grilled Fish: +30 Stamina -1 Fatigue

Fried Thick Noodles: +60 Stamina -2 Fatigue

Fried Noodles: +60 Stamina -2 Fatigue

Tempura: +20 Stamina -2 Fatigue

Pancake: +20 Stamina -3 Fatigue

Pot Sticker: +25 Stamina -1 Fatigue

Risotto: +35 Stamina -1 Fatigue

Basic Dry Curry: +25 Stamina -1 Fatigue
Best Dry Curry:

Pot Recipes:

Hot Milk: +20 Stamina -10 Fatigue

Hot Chocolate: +10 Stamina -15 Fatigue

Wild Grape Wine: +1 Stamina -40 Fatigue

Pumpkin Stew: +8 Stamina -1 Fatigue

Fish Stew: +7 Stamina -1 Fatigue

Rice Soup: +7 Stamina -5 Fatigue

Porridge: +9 Stamina -10 Fatigue

Stew: +30 Stamina -2 Fatigue

Basic Boiled Egg: +20 Stamina -2 Fatigue
Best Boiled Egg:

Boiled Spinach: +20 Stamina -1 Fatigue

Candied Potato: +8 Stamina -1 Fatigue

Dumplings: +25 Stamina -1 Fatigue

Strawberry Jam: +5 Stamina -5 Fatigue

Basic Cheese Fondue: +40 Stamina -3 Fatigue
Best Cheese Fondue: +45 Stamina -5 Fatigue

Noodles: +40 Stamina -3 Fatigue

Basic Curry Noodles: +60 Stamina - 3 Fatigue
Best Curry Noodles: +78 Stamina -5 Fatigue

Curry Rice (basic): +30 Stamina -2 Fatigue

Curry Rice (better) with Green Pepper: +38 Stamina -2 Fatigue

Curry Rice (even better): with Carrot, Green Pepper, Onion and Potato: +53
Stamina -2 Fatigue

Curry Rice (best): with Medium Fish, Carrot, Green Pepper, Eggplant, Onion and
Potato: +64 Stamina -2 Fatigue

Orange Curry: +30 Stamina -2 Fatigue

Yellow Curry: +25 Stamina -20 Fatigue

Red Curry: +15 Stamina -0 Fatigue

Indigo Curry: +70 Stamina -2 Fatigue

Blue Curry: +45 Stamina -3 Fatigue

Purple Curry: +40 Stamina -5 Fatigue

Black Curry: +40 Stamina -20 Fatigue

White Curry : +50 Stamina -30 Fatigue

Rainbow Curry: +50 Stamina -100 Fatigue

Relax Tea: +50 Stamina -50 Fatigue

Relax Tea with White Grass: +51 Stamina -60 Fatigue

Relax Tea with Black Grass: +53 Stamina -50 Fatigue

Relax Tea with Black Grass and White Grass: +54 Stamina - 60 Fatigue

Oven Recipes:

Baked Yam +40 Stamina -5 Fatigue

Best Baked Yam +42 Stamina -6 Fatigue

Baked Corn:

Best Baked Corn: +12 Stamina -1 Fatigue

Cookie: +15 Stamina -5 Fatigue

Chocolate Cookie: +30 Stamina -5 Fatigue

Cake: +46 Stamina -11 Fatigue

Basic Chocolate Cake: +70 Stamina -8 Fatigue

Best Chocolate Cake: +76 Stamina -11 Fatigue

Cheesecake: +50 Stamina -5 Fatigue

Steamer Recipes:

Steamed Bun: +20 Stamina -2 Fatigue

Moon Dumpling: +40 Stamina -3 Fatigue

Chinese Bun: +25 Stamina -2 Fatigue

Steamed Egg: +30 Stamina -3 Fatigue

Shaomai: +30 Stamina -3 Fatigue

Curry Bun: +15 Stamina -2 Fatigue

Steamed Dumplings: +15 Stamina -2 Fatigue

Sponge Cake: +5 Stamina -3 Fatigue

Cheese Steamed Bun; +25 Stamina -2 Fatigue

Steamed Cake: +40 Stamina -8 Fatigue

Pudding: +30 Stamina -8 Fatigue

Pumpkin Pudding: +50 Stamina -10 Fatigue

Mixer Recipes:

Pineapple Juice: +5 Stamina -15 Fatigue

Tomato Juice: +20 Stamina, - 20 Fatigue

Basic Fruit Juice: +20 Stamina - 15 Fatigue (using a Strawberry)

Basic Fruit Latte: +30 Stamina -15 Fatigue (using 1 Peach)

Basic Vegetable Juice: +20 Stamina -20 Fatigue (when made with Cucumber)

Best Vegetable Juice: +45 Stamina -35 Fatigue (when made with Cucumber,
Tomato, Cabbage, Green Pepper, Onion, Carrot, Spinach, Turnip)

Basic Vegetable Latte: +30 Stamina -20 Fatigue

Best Vegetable Latte: +50 Stamina -33 Fatigue

Basic Mix Juice: +50 Stamina -30 Fatigue (using 1 Cucumber, 1 Strawberry)

Best Mix Juice: +71 Stamina -40 Fatigue (using Strawberry, Carrot, Onion,
Tomato, Spinach, Cucumber, Cabbage, Green Pepper)

Basic Mix Latte: +60 Stamina -20 Fatigue

Best Mix Latte: +78 Stamina, - 33 Fatigue

Tomato Juice: +20 Stamina -20 Fatigue

Ketchup: +1 Stamina -0 Fatigue (So don't waste your ingredients making
Ketchup if you intend to consume it by itself! You would do better to eat the
raw onion and the raw tomato! Obviously, the game isn't being fair here with
the ingredient values, but that it becuase it intends ketchup to be used only
as an ingredient in other recipes like Pizza.)

Fish Sticks

Butter: +1 Stamina 0 Fatigue

Peach Juice: +30 Stamina -10 Fatigue


Drinks purchased at Blue Bar where you must consume them on the spot:

Morning Mist: 400G (: +1 Stamina -30 Fatigue)
Spring Time 400G (no effect on SR or FR)
Summer Heat: 300G (+1 Stamina -20 Fatigue)
Fall Colours: 300G (+1 Stamina -22 Fatigue)
Winter Blast: 350G (+1 Stamina Fatigue: -20)
Fresh Breeze: 300G (+2 Staimina -20 Fatigue)
Bodiaid: 250G ( +1 Stamina -15 Fatigue)
ABC: 350G (+3 Stamina -25 Fatigue)
Moomoo Milk: 300G (Stamina: +1 Fatigue: -21)


XXVI. The Legendary Harvest Sprites:


Those players who are familiar with FoMT and/or MFoMT will know and love the
'Legendary Harvest Sprites', the 7 Sprites who live and work in Mineral Town.
Although there are 101 Sprites who are natives of the Valley, the 'Legendary
Harvest Sprites' nonetheless have appointed tasks in this game. You will meet
them on two occasions at least: when you unlock the second Hot Springs and
whenever you grow a 'Giant' crop.

The Legendary Harvest Sprites are named Aqua, Staid, Nappy, Chef, Hoggy, Bold
and Timid.

Whenever you see a Giant crop in your field, stand next to it and investigate
it by pressing 'A'. You then will experience a scene with Thomas:

Thomas: Oh, hey, Freyr! That's a huge crop. A crop that large must be a lot
of work to pull up. Want me to help you?

Your options:

Yes, please.
No, thanks.

(If you refuse his aid, you will not be able to harvest the crop in any case,
so you must accept, sooner or later.)

Thomas: All right!
Hey! The Legendary Harvest Sprites! We'll harvest this huge crop!
First, Staid!
Staid: Ok, got it!
Thomas: Next up, Nappy!
Nappy: Harvesting is fun!
Thomas: Next, Bold!
Bold: Leave the heavy work to me!
Thomas: Next up is Chef!!
Chef: Can we cook it?
Thomas: And next is, Aqua!
Aqua: Wow this is just huge!
Thomas: And now, Hoggy!
Hoggy: I'm hungry! Thomas, send flour later!
Thomas: And last, Timid!
Timid: I'll do my best!
Thomas: Ok, every one... pull! Heave ho! There!
It pulled up neatly!
Thomas: Well, that was good! Ok, it's ready for shippiing. There's no need
to thank us. See you later!

When you have spent 100 hours in the first Hot Springs, you will experience an
event when you leave the Spa:

Thomas: Oh, hey, Freyr! You like hot springs, right? If you like them that
much, I'll get another one built. Hey! The Legendary Harvest Sprites! We'll
build a hot spring! First, Staid!
Staid: Ok, got it!
Next up, Nappy!
Nappy: Let's dig a hot spring!
Thomas: Next, Bold!
Bold: leave the heavy work to me!
Thomas: Next up is Chef!
Chef: Can we cook it?
Thomas: And next is Aqua!
Aqua: This is worth doing!
Thomas: And now, Hoggy!
Hoggy: I'm hungry! Thomas, send flour later!
Thomas: And last, Timid!
Timid: I'll do my best!
Thomas: Okay, let's build a hot spring!
Come over to the spring later. There's no need to thank us. See you later!


XXVII. Mini-Games:


There are a number of mini-games in the DS version of Harvest Moon that can be
accessed only by performing a specific action.


How many Girls?:


This game can be played from the start of the game if you go to your record
cabinet at 6.01 a.m. precisely and press 'A'. To do this, you need to exit the
house as soon as you awaken at 6.00 a.m. and re-enter it immediately. When you
press the 'A' button, you will open a little game.

In this game, there will be 12 girls on the screen, each facing one of the four
directions. There may be more than one of any given 'eligible girl' in the
game. In other words, there may be three Floras, two Muffys, four Celias and
two Namis and one Lumina. The configuration of 12 girls will flash on the
screen for a moment and then you will be asked a question. The question may be
as simple as how many of the girls were Lumina? You may be asked instead how
many of the girls were facing east.

If you guess correctly, the only prize you will obtain is a few points towards
your Farming Degree. If you want to make certain to win, save your game BEFORE
you press 'A'. If you lose, reload and play again.


Which Bear?


This mini-game can be played only at the stroke of midnight if you press 'A' in
front of your television. You will see the Witch Princess with three bears.
She will sprinkle coloured powder on the bears and you will be required to
choose the bear she indicates after she changes their positions rapidly. This
game will last for ten rounds if you keep winning. If you choose correctly 10
times, you will gain 100 AP with the Witch Princess.

N.B. This game is NOT available in the English version of the game once you
purchase the DVD player. All you can do with the television then is to use it
to watch DVDs once you have purchased the DVD player and a DVD. If,
therefore, you wish to play the Three Bears game, do not buy the DVD player
immediately. You do need the DVD player to experience Lumina's 2nd Heart
Event, however.


Gladiator Girls


This mini-game can be activated only at 4.44 a.m. when you press A in front of
your doghouse. The Witch Princess will officiate here, choosing an opponent
for you from the eligible girls in the game.

When the game opens, she will say: So you're finally here. Let's test your
power and see what you're like. Here we go.'

You will engage in a typical turn-based RPG battle with the girl the Witch
Princess has chosen. If you win, the Witch Princess will choose another
opponent for you randomly. One by one, you will be forced to battle against 5
of the eligible girls in the game. The Mineral Town girls are included as
well. An interesting aspect of these battles is the addition of your 'rival'
for each girl. The rival in each case will aid the woman he loves, and both he
and the girl herself will attack. If you manage to emerge victorious from all
five encounters, you will be able to fight the Witch Princess herself! Defeat
her to win the Battle Master item.

Recover Stamina Twice.
Recover Spirit Twice.

In classic RPG turn-based combat style, you will be able to choose from a
number of different moves whenever it is your turn. The choices are:

Attack
Defend
Dodge
Charge
Special
Escape

If you have sufficient Spirit, you will be able to choose to execute a 'Super
Move' by choosing the 'Special' option. These include Super Attack and Super
Healing. If you choose 'Super Healing', the Harvest Goddess herself will come
to the arena to heal you, showing a big red heart and restoring your Stamina.

The Accessory that you equip before you activate the game will have some
influence on your Stamina and Spirit. It therefore would be wise to equip one
that does boost your Energy. The best of these would be the Witch Princess
Earrings as it restores Stamina and combats Fatigue. If you would rather see
your opponent's levels of energy during the battles, equip the Truth Ring
instead. (I opt for the Witch Princess Earrings myself.)

I personally found it easiest to win these battles if I used 'Defend'
occasionally and 'Super Heal'. The Defend move allowed me to recover some
Stamina, probably because I had equipped the Witch Princess Earrings.

If you win the game against the Witch Princess, it will be 4.00 a.m. You will
have the 'Title Bonus' in your hands and you will not have had any sleep! The
title that the Witch Princess gives you for winning the battle is 'Battle
Master'. The document she gives is described as: Title Bonus: Whatever it
is, you get it when you get a title.



Harvest Goddess Counting Game


Players familiar with FoMT or MFoMT will know this game as the one that the
Harvest Goddess plays on the television with you during the first five days of
the New Year. In this game, however, it will not be available until you have
rescued 60 Sprites and made 20 offerings to the Harvest Goddess. If you guess
correctly twice or more, you will win a random number of a random upgraded
level of seeds. If you continue to give her offerings each day, she will play
this game with you again periodically.

Incidentally, as the prize is a random number of seeds, you cannot have any
tool equipped in your tool slot when you play the game or the Goddess will tell
you that you cannot carry the prize, even if there are empty slots in your
rucksack. Make certain, therefore, that your tool slot is empty before you
drop the offering into the Pond.

Harvest Goddess: You've come so many times that I've beocme familiar with
Mineral Town. Let's play a game. I'll put out a card between 0 and 9 and
you guess if the next is bigger or smaller. If you guess correctly a few times
in a row, I'll give you a prize. Good luck. I'm starting.
Comparing to First is this one
Bigger
Smaller

You then choose 'Bigger' or 'Smaller'.

Example:

Harvest Goddess: That was three. Before was three. You chose Bigger so...
They are the same. So we keep going.
Comparing to Next is ...3?

777777777777

That was 7, before was 3. you chose Bigger so...

That's correct.

N.B. It can be a little confusing because of the manner in which she speaks of
the numbers in this game. If you wish to guarantee that you win the game, save
your game before you drop the offering into the Goddess Pond and then reload
either if you lose before winning a prize, or if you win seeds that are not
particularly valuable.


XXVIII. Life as a Billionaire


Although you probably will find it difficult to imagine a situation where you
are earning too much money, this will occur in time in Harvest Moon DS. If you
obtain the Fishing Bonus of 1,000,000,000 from your Fishing Team, you may be
in that situation within a week, after you have spent as much money as possible
on any upgrades you do not have and any items you have not purchased yet.

1,000,000,000G is the maximum amount of gold that you are allowed to have. Any
earnings after that will be lost, so if you have this sum, it is necessary to
take measures so as not to waste the value of items that you ship or sell to Van.

This is the purpose of the tickets that Jet sells at the Sprite Company Tree.
He sells 10,000G tickets and 1,000,000G. If your total is 1,000,000,000G at
the beginning of the day, you need to purchase tickets from Jet to decrease
your total to the point where the items that you ship on a daily basis will
count towards your total again.

Another way to spend your money is by purchasing Golden Lumber. Buildings made
of Golden Lumber are indestructible. Golden Lumber is very expensive, so you
can buy a few pieces each time your total reaches 1,000,000,000G.

The advantages of being a billionaire are obvious, but it is important not to
waste your earning potential as there are purchases that will cost almost a
billion gold. If you have 900,000,000G when the first day of any season
arrives, Thomas will offer to sell the Island to you. The Island is a
necessary purchase if you wish to complete your Fishing List. Thus, it is
important not to squander the gold which is why the tickets may be a good
purchase. Only Van will purchase the tickets, however, so make certain that
you sell them to him if necessary before the 1st day of the next season arrives.

N.B. There is one peculiar effect of having a total of 1,000,000,000G at any
point in time. If you attempt to bargain with Van after your total has reached
1,000,000,000G, you will lose the option to refuse his offer. Your item(s)
automatically will be taken by Van after he makes an offer. It therefore is a
good idea to make certain that your total has not reached the maximum after any
transaction with Van.


XXIX. Harvest Moon Cards


The Harvest Moon Cards comprise a little collecting mini-game. When you
purchase 'Harvest Moon Cards' from Jet for 150G, you will obtain five random
cards. There are five 'suits' of 608 cards each. The most common suit is
Paper. Next is Fodder. Third is Lumber. The fourth suit is Stone. The
rarest suit is Gold. The first card in any suit is 001 Main Character which
represents YOU. The last card is the 'Mine Research Group'. There is no real
'value' to any of the cards. If you receive a duplicate, it simply is tossed.
You cannot sell it or trade it for a different card.

The real value of the Harvest Moon Cards is that they show all the items that
exist in the game. If you have not completed your Shipping List and wonder
what gems you may be missing, you will be able to find all gems in the Harvest
Moon cards. All 'cooked dishes' are included in the cards as well as all Tools
and Accessories. All characters are featured as well so if you do not have a
child but are curious about the Circus and its employees, look at the Harvest
Moon cards. In fact, if you are curious as to the appearance of your future
child, you will find all Child types in the card deck, as well as the different
age phases that children go through in the game.

There is one error in the Harvest Moon Cards descriptions, and the error is in
every 'suit' from Paper through Gold. The Cursed Tools are given the label of
'Blessed' tools and the Blessed Tools are given the label of 'Cursed' Tools.
It is the Cursed Tools that are black when you find them and they change colour
when transformed into their Blessed counterparts.

Collecting cards is an activity for a player who has money to burn... You will
find that the same cards will be given again and again. Some of the most
common are: 001 'Main Character' and 400 'Failed Drink'. In fact, all the
'Failed' Dishes, cards 399 through 404, surface frequently in EVERY suit.

By the way, the Alexandrite Gem is shown in two separate cards: both as Red and
as Green. The reason for this is that it is the only gem that changes colour
in sunlight. This is why natural Alexandrite is both rare and expensive in the
'real world.'

The Harvest Moon cards are a source of information for game tips. If you study
them, you will see that there is a card representing a half-sheared sheep.
This is a hint that directs a player to the fact that you can shear the same
sheep up to 6 tips in the same day to gain 6 balls of Small Wool instead of one
ball of Large Wool, if you so desire.



XXX. Most Common Mistakes in Harvest Moon


All Harvest Moon games are predicated upon a philosophy of community and when
you move to the farm, your own personal goals are related to the general
happiness and prosperity of the community. The most common mistake of any
player is to focus on a single goal, ignoring or neglecting other aspects of
life. You can play this game any way you like, but in order to maximise your
success and to be able to experience all possible events, you must balance your
time and energy wisely, making progress on a regular basis in every aspect of life.
Although Romance is one of the most interesting and satisfying aspects of most
Harvest Moon games, friendship with every one in the village is extremely
important. The majority of events in Harvest Moon DS will not occur if you
have not raised the FP level of the individuals involved either to 100 or 200.
It really is best to court EVERY eligible girl in the game, even if you have
no intention of marrying the girl. That way, you will experience more events,
some of which are tied to the rescue of Harvest Sprites and other benefits,
such as the unlocking of a Spa.
You will not be able to meet one of the characters in this game if you do not
raise Daryl's Friendship level to 100. If you are interested in meeting the
Mermaid, you must raise his friendship level.
Friendship and Romance require maintenance as well. If you neglect any
individual for a few days, his/her Affection and/or Friendship levels will
decrease. You must be sociable and make certain that you visit villagers to
give them gifts on a regular basis.
In this game, your Shipping List includes all 'recipies' or cooked items and
cooking always is an important aspect of Harvest Moon games. 'Most Favourite'
Items often are cooked dishes, and without a refrigerator and Kitchen, you will
not be able to marry. Even if Romance is your primary goal, you must improve
your house if you wish to propose and be accepted. You need to expand your
house twice in order to be able to purchase the 'Big Bed' that is necessary to
married life.
The rescue of the Harvest Goddess is predicated upon the rescue of 60 Harvest
Sprites. You will not be able to marry until you have brought the Harvest
Goddess back to life. Most of the rescue requirements are based on success in
farming, ranching, fishing and mining. Some are based on the use of your tools
as in order to upgrade a tool, you need to use it and gain a certain level of
experience with it. You therefore cannot expect to rescue all the Harvest
Sprites if you leave your farm labour to other Sprites. Gathering wild items,
chopping wood, smashing stones and watering crops will result in the rescue of
many Harvest Sprites. Milking your cows, shearing your sheep, petting and
brushing your Animals will result in the rescue of others. Even the simple act
of recovering your Stamina and reducing your Fatigue by eating wild grasses
will rescue a Harvest Sprite. As you will see, every aspect of life has a
reward in Harvest Moon.
Many players are impatient and become obsessed with money. This always is a
mistake. If you focus on making money at the start of the game, and neglect
other duties, you will discover that you may be rich but cannot spend your
money in any case! Every act or goal in Harvest Moon is predicated on another
act or goal. For example: in order to marry, you must have the Big Bed. In
order to buy the Big Bed, you must have expanded your house a second time. In
order to expand your house a second time, you must have ordered a Refrigerator.
In order to be able to buy a Refrigerator and Kitchen, you must have expanded
your house. In order to expand your house the first time, you must have the
Table from the Shopping Channel. In order to be able to purchase the Table,
you must have rescued the Harvest Sprite who controls the Sprite Station with
the Shopping Network.
Everything in Harvest Moon takes time. Even if you have enough money for every
item that can be offered by the Shopping Network, it will not offer more than
one item each week and the offer of many of the items is based on the previous
purchase of another. Construction of buildings takes time as well. No matter
how much money you have, Gotz will be able to accept one building project at a
time. In the same way, the upgrade of your tools takes time. No matter how
rich you are, you still have to wait for your tools to be upgraded one by one.
You will find that, if you are diligent in pursuing every goal, including
friendship, you will advance in this game naturally and will rescue Harvest
Sprites and gain other rewards. You need not worry that you will 'miss'
anything if you pay attention to every individual, and work hard to plant,
harvest, maintain healthy animals, gather wild items, fish and mine. Even
having fun by visiting the Casino or having a drink at the Blue Bar will bring
rewards.
After you have all upgrades in terms of buildings and tools and have more money
than you ever could need, you still must be active in every aspect of the game
if you wish to maintain good relationships with every one. For example,
Flora's AP and FP will decrease if you do not dig in the Excavation Site on a
regular basis. Celia's AP and FP will decrease if you are not active in
farming and ranching. Leia's AP and FP will decrease if you do not fish
regularly. Like Magical Melody, continuing success in this game requires
regular participation in every activity.
Incidentally, once you have an individual at 255 FP or an eligible girl at
65535 AP and 255 FP, you no longer need to give gifts at all. It is enough if
you speak to the individual twice at least every couple of days. If you let a
week or more pass without speaking to the person, his/her AP and FP will
decrease gradually.
Of course, remembering every one's birthday with a favourite gift can restore
whatever AP and FP is lost through that sort of temporary neglect if you have
ignored the person for a long time.


XXXI. Anomalies or Glitches in Game


This is a general warning and actually it pertains to every game created for
the DS. SAVE YOUR GAME frequently! The DS has a tendency to freeze when
'multi-tasking'. For example, if Harvest Sprites are working next to you and
you decide to harvest a crop, the game may freeze, because two different
actions are occurring at once. This is simply an example of the sort of
situation that will cause the game to freeze. The actual combination of events
can be different in every case. I have seen this sort of game freeze occur in
game after game on the DS. It always is best to save frequently in Havest Moon
games in any case, but when playing on the DS, it is even more important to do
so.

N.B. Natsume is not to blame for this!!! I have experienced this kind of
'freeze' in almost every DS game I have played.

There appears to be more of a chance that your game will freeze in the Winter
season when you enter or exit the Super Field or the screen that contains the
Excavation Site and Tent. I have experienced this more than once. Save,
therefore, before you enter the Super Field or enter the screen in the
Northeast corner of the Valley.


Game Glitch at Start of Game!

There is a glitch in Harvest Moon DS that can occur at the very start of the
game. It evidently is set in motion by the first event with the Witch Princess
as, when the event is concluded, you will begin your game in an empty village.
All the doors will be locked and there will be no one to meet on the streets.
There is a simple fix for this, however. You were given a ball for your dog
at the start of the game. Throw that ball immediately in your watering hole.
This will force Thomas to return to give you another ball. All inhabitants
will return as well and your game can proceed normally.
As I have not experienced this glitch myself, I would be grateful for
confirmation from players who have been able to fix the situation using the dog
ball. I then will pass the information on to Natsume.

No Saved Data Glitch

There have been situations where a player has saved a game in one slot and
continued to play for some time, then saved again before turning off the DS.
The cartridge was removed from the DS and another game played. After this, HM
DS was placed in the cartridge again but when the player tried to access the
file, the game declared that there was no saved data. Using the same
cartridge, the player was able to save the game, then reload the game from the
saved file when the DS was not turned off and when the cartridge had not been
removed. Any one who has experienced this is welcome to contact me.

Lumber/Animal Shed 'Freeze' or glitch



This occurs when players order a Lumber or Animal Shed from Gotz. The next
morning, when the character awakens, instead of the usual morning ritual, there
is nothing but a blank black screen. You will find, however, that your
character still is able to move or walk in the 'great blackness'. Walk until
you find the door. You then will be outside the farmhouse and your screens
will be as they should be once again. Players who experience this glitch
often are the same players who experience the glitch at the beginning of the
game wherein no inhabitants of the village can be found. Moreover, players
who have another save file with an earlier save of the same game have found
that when they go to the earlier file and play through, they experience the
same glitch/freeze when a Lumber Shed is ordered from Gotz in THAT file. It
is good to know that BOTH glitches can be fixed through simple action by your
character.


Special Event Glitch


I have experienced this one myself, unlike the two previous glitches I have
reported. It can occur when any special visitor comes to the farmhouse and
initiates an Event. Often it will occur when Thomas comes to you on 2 Winter
with his request. It can occur on New Year's Eve as well when you finally go
to bed. No doubt it can occur on other occasions. You will find afterwards
that your lower screen is black, allowing you no option to save your game or
perform any other acts that require use of the lower screen.

There is a simple fix for this glitch, however. Simply go to your refrigerator
or shelf and press the 'A' button in front of it to open it. When the
fridge/shelf door opens, the contents will appear on the lower screen,
restoring that screen from its black void.


File Freeze


As stated previously, the DS has a tendency to freeze in general but a game
like Harvest Moon freezes often, especially when more than one action is
occurring at a single moment. A player therefore is advised to SAVE the game
frequently.

Unfortunately, there is a freeze that is far more dangerous. It occurs when
you try to load your game. The game will not load and the top screen will
remain black. The background music will stutter if it is playing and no matter
what you do, you will be unable to load the file again. Turning the DS on and
off will not change this situation. Actually removing the cartridge will not
change matters either. The file is unretrievable!

For this reason, I would advise EVERY player to use BOTH files in playing a
single game. Harvest Moon requires too much time and energy to risk losing it
all when a file will not load. I try always to keep one file on the previous
day in case something untoward occurs in the other file.

I myself have experienced this 'file freeze'. I finally simply loaded the
other file and overwrote the one that would not load properly. Unfortunately,
in many cases, later BOTH files will freeze when you attempt to save or reload
one file. When this occurs, that is the end of your game.

N.B. It appears that this file freeze is more likely to occur when you are
playing the game and attempt to reload the file, rather than occurring when you
first turn on the DS. Be careful, therefore, whenever you think about
reloading the file after making an error such as littering, especially if you
are not using both files to save your game. You may be able to avoid this file
freeze by not reloading in the middle of gameplay. This is NOT verified, however.

One theory postulates memory problems. There is an incredible amount of data
in Harvest Moon DS. Players who have experienced the 'freeze glitch' have, for
the most part, been those who have experienced all possible events and have
had all or many building upgrades. In particular, they have three Basements
and the Mushroom House. They have upgraded their crops, their mushrooms and
their trees. It is possible that the additional data required to deal with
upgraded trees and upgraded mushrooms creates an 'overload' where the memory is
concerned. The Bonus Ranch Product also produces an incredible amount of
data, in that the game automatically will upgrade the product by another level
every few days. If one accepts this theory, one would try NOT to overload the
memory with too much additional data. Again, this is nothing more than a
theory but the 'freeze glitch' ultimately ends a player's game, so it is
important to try to discover the cause as quickly as possible.

I had hoped originally that players who had not had the Mushroom House or a
Basement and never had upgraded any crops or trees would not be in danger of
experiencing the 'freeze file glitch'. Unfortunately, players who had not
progressed very far in the game HAVE experienced the freeze file glitch as well
on occasion. It appears to have many different triggers in fact...



WARNING ABOUT TOUCHSCREEN


This particular game is very hard on the Touch Screen, particularly when you
use the TouchGlove to pet or wash your animals. Although you need to use the
TouchGlove a specific number of times in order to rescue some of the Sprites,
it is possible to damage your DS system if you use the TouchGlove too much. In
fact, in time you may find that your stylus no longer operates properly and
that it is almost impossible to use any tools with the Necklace equipped. It
is suggested therefore that you avoid using the TouchGlove on a constant basis
once you have rescued all Sprites.

Furthermore, it may be possible to protect your Touch Screen to some extent by
using Screen Protectors and the larger 'pen stylus' that is sold with the
Protectors. I certainly would advise players to use them.


Cooking Festival Glitch


Many players have experienced a glitch with respect to the Cooking Festival.
It appears that this has been experienced both by players who have won the
Contest in a previous year and those who did not win. It does not occur in the
first or second year, but usually a year or two later. When the glitch occurs,
the game ignores the actual dish you are trying to enter in the festival and
substitutes a dish of its own. In one case, the game entered 'Pickled Turnips'
as the dish. In another, the game entered 'Vegetable Latte'.

I now have experienced this glitch myself in one of my games. What happens is
that you are able to go to the Festival as usual in the morning to hear the
announcement of the required category. When you return after noon with your
cooked dish, however, you will find that the trestle table is completely empty.
If you attempt to give your dish as an entry, Thomas will say: 'We can't start
the contest if you keep carrying that stuff. Put it away.'

If you say that you are not ready, Thomas will say: Do whatever you need to
do, and let me know when you are ready to start the judging.

Once you surrrender to the situation and let Thomas begin, the game will enter
automatically your entry from the previous year, which will disqualify you!
Nothing will be on the table from any one until you agree to allow him to start
the judging part of the Contest. At that point, entries cooked with the
required implement will appear and your dish from the previous year will appear
with them.

Once it occurs, it may occur every year thereafter, thus preventing you ever
from winning the contest again. If any player has experienced this glitch and
especially if any player has continued to play the game through the years and
finally has managed to enter a dish again in the Festival, please email me with
as much information as possible.

At this point, there is no 'fix' for this and no one has been able to pinpoint
the trigger for the glitch.


U.K. Version of Harvest Moon DS


I have received a number of emails from players who have the new U.K. version
of Harvest Moon DS. In the U.K. version, they are unable to access the
bookcase in the farmhouse and no books are offered for sale at the Casino Shop.
It appears that this aspect of the game is not included in the U.K. version in
the same way as letters (in your postbox) were included in the original
Japanese version of the game, but not in the U.S. edition.

Moreover, in the U.K. version of the game, all three of the tables at the
Casino offer the same game, which is the 'Memory Game'.

The U.K. version of the game was NOT produced by Natsume, and it appears that
it does not include as many features as the versions produced by Natsume. In
fact, there is no ability to unlock the Mineral Town characters in the U.K. or
European version.

Players in the U.K. or Europe who would like to experience the full potential
of HM DS are advised to purchase the U.S. version produced by Natsume.

Players have been writing to me about various other anomalies in Harvest Moon
for DS. Some of them occur in the Casino when playing poker.


Poker Errors:


Error in counting Poker hand: Sometimes when you ought to have four of a kind
by virtue of having three of a kind plus a Joker (Witch Princess card), the
game will count it only as three of a kind.

From time to time, when you are trying to increase the number of medals you
wish to bet, you will find that the Results Screen (listing the values of each
hand) moves instead. This is a result of hitting the wrong directional button,
actually and is not a glitch. It is best not to do anything too quickly when
playing Poker at the Casino as it can cause problems.



Recipe Glitch for 'Best' Recipes


Whenever you make a new dish, you will receive a prompt: Write down the
recipe! In many cases, there is a basic recipe and a 'better' or 'best'
recipe that includes optional ingredients. The best recipe will give the
highest SR and FR.

It appears that the best result only is 'remembered' by the game for a day. If
you make the recipe again on a different day, by using the 'best' rather than
the basic recipe, the game will give you a prompt to the effect that SR and/or
FR values have been improved, even if it is the same recipe you used previously!

Remember that a higher level of ingredient may increase the value of it in
terms of SR and/or FR slightly.


Milk Bonus:


This is a nice bonus but it was eliminated from later versions of the game.
After slowly progressing from Level 0 to Level 1 with respect to your Milker,
you may find that your Milker experience level increases by 1 each time you use
it. After using the milker 99 times (after reaching Level 1), you will obtain
100 bottles of milk each time you use the milker.

Tip: Use your milker again and again inside any building, restoring your
Energy as necessary with Medicines or food until you reach Level 1, then use it
99 more times in quick succession in order to be able to obtain 99 bottles of
milk each time you milk your cow. Not only will this increase your income
enormously, but shipping the milk will rescue a number of Sprites! The fact
that the Ranching Bonus will acknowledge your upgraded Milker to give you 100
upgraded Milks each time you perform the trick should provide even more of an
incentive to increase your Milker experience to Level 100.

N.B. The Experience Level of the Clipper CANNOT BE INCREASED in this version
of the game.


Twice Sheared Sheep:


You can shear your sheep twice if you use the Touch Glove and only shear half
the sheep at a time. If you shear the back half only, you should be able to
obtain Medium Wool. Activate the shears with the Touch Glove again and obtain
another Medium Wool. Two Medium Wools ship for more than one Large Wool.
Another reason for doing this is if you need Medium Wool to complete your
Shipping List. If you wish to obtain 4 small Wools instead, shear the sheep a
quarter at a time! Actually, I have been able to shear a sheep 6 times for 6
small wools but that is the maximum one can obtain from a single sheep in one
day. The more times you shear a sheep in a single day, the more affection you
will obtain from that sheep, provided you see the little musical note after
each use of the shears.


Ranching Bonus:



This 'Bonus' is a glitch that was eliminated from later cartridges and does not
exist in the U.K. or European version of the game either.

Equip your Brush in your tool slot and equip the Touch Glove, and place your
milker or shears in the slot next to the tool slot in your Rucksack. Make
certain that your Rucksack is displayed on the screen before you begin to wash
your Animal and save your game before you begin.
Wash your animal using the stylus. then hit the back button and quickly switch
to the milker or shears. A Level 8 product or higher will fall out of the
milker or clippers into your hands. You then can proceed to milk your cow or
shear your sheep as if nothing had occurred to obtain the product you usually
obtain. It is only BEFORE you actually use the milker or clippers that you
will obtain the upgraded Level 8 product. (As you progress, the product level
will increase.)
If you are not quick enough, you will not obtain the bonus product. If you
saved your game before you began to wash the animal, you will be able to reload
and try again. You can do this every day with each of your animals, including
all cows and sheep and your horse.
Incidentally, the product you receive does NOT depend on the animal but on the
implement. In other words, if you have the brush equipped and then switch to
the clippers, you will receive an upgraded form of wool even if the animal is a
cow or your horse. Remember that this is a BONUS product. You still will be
able to shear your sheep once each week in the normal fashion and milk each cow
daily!
As wool is more valuable than milk, you may wish to use the clippers in every
case. If you obtain a Level 9 small wool from every animal, it will be worth
900G. Turn that into yarn, worth 2700G. Ship that through the Cannery for
4000G. Remember that you can obtain this bonus wool from every animal, cows
and horse included and that you still can milk your cows as usual afterwards.
Incidentally, Van will pay over 39,239G for one ball of Level 9 yarn. If you
have 10 animals (including your horse), you can create 10 balls of Level 9 yarn
each day and save them to sell to Van. That represents a tremendous profit!
Note that if you increase the level of your Milker to Level 100, it becomes
more profitable to switch the Brush with the Milker instead of the clippers as
you will obtain 100 bottles of upgraded milk each time you wash an animal and
perform the trick! Please see the section on 'How to Become a Millionaire' for
more details.
As you continue to perform this trick, the levels of product will increase
every couple of days. The level of product evidently is based on the number of
times you have used the Touch Glove as you can obtain the same product even
from a new animal with no affection whatsoever for you.
Incidentally, as described earlier in this guide, you can use the Bonus
Ranching Trick to obtain infinite quantities of milk from one animal in a
single day. You will be limited only by time, energy and patience as to how
many bottles you collect. If you equip the Brush and place the Milker in the
slot next to the brush, then equip the TouchGlove in your Accessory Slot, as
soon as you activate the Brush (by standing in front of the animal and pressing
A), press the 'Back' button. DO NOT EVEN BEGIN TO WASH THE ANIMAL. You can do
this again and again to obtain product each time. The only reason milk is
superior to wool is because, if you have raised the level of your Milker to 99,
you can obtain 99 or 100 bottles of milk each time you perform the trick.
Caution: Your energy will be depleted quickly, so make certain that you
restore it if you intend to use the trick again and again on a single animal in
one day. Though this means, you will be able to ship enormous quantities of
milk even if you own only a single cow. (Remember only that you actually will
need to WASH the cow after exploiting this bonus if you wish to obtain any
affection points for the animal.)

The reason that milk is recommended above wool ultimately is because you can
obtain 99 or 100 bottles of milk each time you use the trick if your milker is
raised to Level 99. Shipping this milk will result in the rescue of a number
of Sprites faster than shipping wool as you never can obtain more than a single
ball of wool each time you activate the bonus trick.

N.B. Remember that this is a 'glitch' and that the official method by which to
obtain upgraded ranch products is by winning Contests, then impregnating those
animals and continuing to win the contests from generation to generation. This
is a very slow process. The Ranch Bonus Trick gives you the same result in a
couple of days!

If you do not wish to use the Ranch Bonus Trick, you still can make more than
enough money for all expansions and upgrades by using the Touchglove and a
Milker at Level 99 to obtain Milk, then using the Cheese Maker to convert it to
Cheese before selling it to Van. Size of Milk, unlike the size of Eggs, does
not depend on the heart level of the Animal and you can obtain any size of Milk
using the Touchglove. The size you obtain depends only on the score you
receive by using the stylus.

Level 1 Prices for Ranch Products:

Van will pay about 656G for 1 Medium Cheese

Van will pay about 64944 for 99 Medium Cheese
Van will pay about 813G for 1 Large Cheese

Van will pay up to 81675G for 99 Large Cheese


Ranching Bonus Prices:
These are the prices Van will pay in each case:
Level 6 Wool: 5621G
Level 9 Yarn: 40078G
Level 10 Yarn: 49189G
Level 11 Yarn: 59260G
Level 12 Yarn: 68501G
Level 13 Yarn: 82831G
Level 14 Yarn: 96456G
Level 15 Yarn: 108545G
Level 16 Yarn: 116821G
Level 17 Yarn: 143009G
Level 18 Yarn: 156684G
Level 19 Yarn: 177632G
Level 20 Yarn: 194992G
Level 21 Yarn: 216925G
Level 22 Yarn: 236654G
Level 23 Yarn: 259999G
Level 24 Yarn: 282389G
Level 25 Yarn:304825G
Level 27 Yarn: 351788G
Level 28 Yarn: 387220G
Level 29 Yarn: 415589G
Level 31 Yarn:461444G
Level 33 Yarn: 538476G
Level 35 Yarn: 601026G
Level 36 Yarn: 640438G
Level 37 Yarn: 677002G


N.B. These prices are simply examples. Van may pay a little more in each case
if you are persistent. As you can see, however, the increase in value for each
level of yarn is approximately 20,000G. You should be able to estimate the
value of any Level based on that.

Level 22 Milk: 3579G
Level 22 Milk x 100: 357900G

Level 23 Milk: 3734G
Level 23 Milk x 100: 373400G

Level 24 Milk: 3933G

Level 25 Milk: 4099G

Level 31 Milk: 5099

Level 33 Milk: 5424G

Level 23 Cheese: 11095G
99 Level 23 Cheese: 1098405G

Level 24 Cheese: 11774G

Level 25 Cheese: 12151G

Level 29 Cheese: 14204G

Level 31 Cheese: 15076G

The price increase for each level of milk should be about 200G. The price
increase for each level of cheese can be as much as 1700G.

N.B. As you can see, if your Bonus Product is at Level 23, 1 Level 23 wool
made into yarn is far more valuable than 1 Level 23 Milk, but if your Milker is
at Level 100, 100 Level 23 Milks are more valuable than a single ball of yarn.
Make the milk into cheese and you can make over 1,000,000G from one Animal in
one day simply from the Bonus Product!

HOWEVER, if you have more money than you need and wish to try to obtain the
last Sprite Channel, you need to be able to ship 100,000 items of a single
type. These items cannot be processed. You therefore may wish to ship your
milk, especially when you obtain 100 bottles each time you use your milker or
the bonus ranch trick. Cheese will not qualify for this purpose.


Selling to Van:


There are certain 'rare' items that Van will pay far more than the shipping
price to obtain. Among these are the Accessories from the Casino and Third
Mine, the Jewelry from the Excavation Site, Pirate Treasure and Fish Fossils.
Apart from these, however, he will purchase any seeds that you wish to sell to
him. Seeds cannot be shipped and if you have upgraded your crops beyond the
level of the seed, you can get rid of them by selling them to Van.

For Lv 2 Yam Seed for example, Van will pay 970G per bag.
For Lv 3 Yam Seed, Van will pay 2146G per bag.
For Lv 4 Yam Seed, Van will pay 3818G per bag.
For Lv 5 Yam Seed, Van will pay 5951G per bag.
For Lv 6 Yam Seed, Van will pay 8652G per bag.
For Lv 7 Yam Seed, Van will pay 11164G per bag.
For Lv 8 Yam Seed, Van will pay 15525G
For Lv 18 Yam Seed, Van will pay 70686G
For Lv 21 Yam Seed, Van will pay 108898G
For Lv 22 Yam Seed, Van will pay 119763G
For Lv 23 Yam Seed, Van will pay 126625G
For Lv 25 Yam Seed, Van will pay 154118G
For Lv 26 Yam Seed, Van will pay 166368G

For the actual Yam:
For Lv 22 Yam: 72723G

As you can see, there is a huge profit to be made by using the Seed Maker to
transform your upgraded crops into seeds if you intend to sell to Van.

These prices are simply indicators. He certainly will offer far less and he
may even offer a little more. By bargaining with him over a period of time,
these are the best prices I obtained in each case.

For Fossil of Fish: 30108G


Natsume Anomalies:


A Mythic Necklace will not appear at the Sprite Company Tree shop when you have
upgraded all your tools to Mythic Level. It may or may not appear at a later
stage in the game. It certainly is one of the Harvest Moon Cards.

Although the level of the Milker can increase, giving a wonderful bonus, the
level of the Clippers NEVER WILL INCREASE! This is deliberate on the part of
Natsume and is not a glitch in the game.

The level of affection of all animals EXCEPT the horse will increase in this game.



List Anomalies:


There are a couple of problems in this version of Harvest Moon with respect to
the labels given to items. Tomatoes are correctly labelled by level until they
are made into seeds. At this point, they are labelled 'Tomatoes' without
reference to the specific level of the seed. This is a problem merely with the
label and not with the actual seed as you will not be able to combine Tomato
seeds of different levels in the same slot. When planted, an unlabelled
upgraded level of Tomato seed will produce an upgraded crop, but it is very
annoying because you won't know which bag of seeds is which until you harvest
the crop!

There is a problem with respect to the Harvest Goddess Flower Gift. When
shipped, it will register in your general Shipping List but will not register
at all in the specific list for the item. This is true no matter which method
you use to ship the flower.


Natsume Errata:


Always remembering that this game originally was written and produced in
Japanese, Natsume makes errors in every Harvest Moon game that can be rather
amusing. I am not going to list all errata, only those that are entertaining.

If you tap on a bottle of wine to obtain its description, the description will
state: Wine made from grapes picked at Mineral Town orchid.


XXXII. Most Frequent Questions


I am adding this section to the guide because I receive so many emails asking
the same questions. Although these questions ARE answered in this guide in
other sections, I am going to answer them quickly here as well, for those
players who evidently either do not have the interest or patience to read the
entire guide.

1. Question: How do I obtain a Fishing Rod?
Answer: Simply go to Galen's house between noon and 1.00 p.m. on Saturday
afternoon when the weather is fine. Galen's house is situated in the southeast
of the Valley on a little hill. When you enter his house, make certain that NO
TOOL is equipped in your tool slot. In other words, have an empty tool slot.
Make certain that you speak both to Galen and to his wife Nina. This will
prompt him to offer you his old Fishing Rod. Upgrades to this Rod are made in
the same way that any tool upgrade is made, by telephone order from Grey at
Saibara's forge in Mineral Town. In order to upgrade any tool, you need to
have the required level of experience as well as the necessary money and ore.

2. Question: How do I obtain a Yule stocking?
Answer: You must befriend Nina. When she reaches 200 FP, go to her house with
a ball of yarn. Give her the yarn in order to trigger the Stocking scene. She
will knit the stocking for you then and there and it will hang on the wall of
your house thereafter forever.
N.B. 200 FP signifies 200 Friendship Points. In order to gauge the level of
an individual's friendship, buy the Friendship Bangle at the Casino window.
When you equip it in your Accessory slot and speak to any individual, it will
show that person's Affection Level and/or Friendship Level.

3. Question: Why did a girl's heart level go down drastically for NO REASON?
Answer: There actually IS a reason. This game is brutal where littering is
concerned. If you throw a weed or drop ANY item anywhere, whether in your own
house, in your own yard or in an Animal Shed, you will be considered to be
guilty of littering and AP and FP levels will decrease. You cannot drop a
portion of animal feed or a crop even by accident. Throwing a fish back into
the water is considered littering as well. Wearing the Large Friend Brooch
will increase every one's FP by 2 overnight but you cannot drop ANY ITEMS
anywhere if you wish to maintain the heart levels of an eligible girl or other
individual.

4. Question: How do I obtain a Yarn Maker, Cheese Maker, Seed Maker or any
other Maker?
Answer: You first must hire Gotz to build a Maker Barn for you. Once you have
this Barn on your property, the six Makers will become available at Saibara's
Forge from Grey. Each Maker costs 20,000G and requires a piece of Adamantite.
Adamantite is a blue cubical ore that is found on ANY floor of the 3rd Mine,
including the ground floor. Its appearance is random but it is not rare.

5. Question: Where is the Hot Spring?
Answer: In this game, there will be no Hot Spring at the start of gameplay.
You can obtain the Hot Springs either by experiencing Flora's 3rd (Blue) Heart
Event or by having a child. The first Hot Spring will be situated in the
southeast corner of the Valley. After you use it 200 times, another Hot Spring
will open near the Sprite Company Tree and Goddess Spring.

6. Question: Where are the Mines?
Answer: There are four Mines in this game and all of them are accessed through
tunnels in the Excavation Site. In order to unlock the first mine (and each
other mine thereafter), you must enter the Excavation Site after 9.00 p.m. with
your HAMMER EQUIPPED in your tool slot. There are different requirements for
each mine, but the actual scene that unlocks each is triggered in the same
fashion. Read the Mining Section in this guide for specific details about the
Mines, the requirements to unlock each and all items found in the Mines.

7. Question: Where did I get 1,000,000,000G?
Answer: This is a Fishing Bonus and it is a random event. There is no drama
or event involved here. You simply will find that your total earnings suddenly
have increased by 1,000,000,000G. The only requirement is that you hire the
Fishing Team. You need not have rescued every member of the team. Players
have received this bonus with as few as three members of the Fishing Team
working for them. The purpose of this bonus is to allow you to purchase the
Island where the best fish are to be found. If you can keep the total at
900,000,000G or above, Thomas will appear at your door on the first day of the
next season to ask if you wish to purchase the Island.

8. Question: How can I make enough money to buy the Godhand or Miracle Glove?
Answer: Please remember that this game takes time. It is unlikely that you
will win any of the Animal Festivals in the first couple of years. It takes
time to complete your shipping list. One of the items on it will not be
available until the 6th year. You cannot rescue all the Sprites in the first
year, nor can you have a child in that year. Some of the characters will not
appear in the Valley until your child is a toddler. Many events in this game
cannot be experienced in the first year. Other couples cannot marry until the
fourth year at the very soonest. In other words, if you play Harvest Moon, you
have to think in terms of the future, rather than expecting instant
gratification.

By the end of the first year, however, you should have far more money than you
can spend, especially if your milker is at maximum level. The answer to this
question is: The Godhand is a reward for the player who puts time and energy
into this game. Relax, play the game as it is intended to be played and you
will be able to purchase the Godhand in time. You can achieve this in one of
two ways. The first is by changing your gold into medals on a daily basis,
100,000G or so at a time. The second is by gambling in the Casino and saving
all the medals you earn.

9. Question: How do I rescue both Woohoo and Red Ribbon? Can I have 3 Animal
Barns and 5 Bird Barns?
Answer: Not at the same time! You have to do one or the other, then demolish
a building to fulfil the requirement for rescuing the other Sprite. As Bird
Barns and Poultry are less expensive, you may wish to build 5 Bird Barns to
rescue Woohoo, then demolish at least one of them in order to build the third
Animal Barn that you will need to rescue Red Ribbon. It really is a matter of
personal preference.

10. Question: How can I shop at Karen's Supermarket for 10 days when it is
shut on Tuesday and Sunday?
Answer: This is NOT a problem, and I am surprised when so many players ask
this question. Simply buy an item each day the Supermarket is open for 10 days.

11. Question: How can I make butter?
Answer: Butter in this HM game is made in the kitchen, using Milk of any kind
and a Mixer. You will need one house upgrade and access to the Shopping
Network by telephone in order to be able to buy a Kitchen and Kitchen implements.

12. Question: How can I get a Yarn Maker or Cheese Maker or any other kind of
Maker?
Answer: First you will need a Maker Barn. You have to order that from Gotz.
Once the Maker Barn is completed, you need to find Adamantite in the Third
Mine. You order each maker from Grey at Saibara's forge. Each maker requires
20,000G and a piece of Adamantite.

13. Question: How do I ship recipes (cooked dishes) to complete my Shipping List?
Answer: You either ship them through the Cannery or through the Basket. If
you place them in the Basket, you then have to dump the contents into a
Shipping Container. If you ship them through the Cannery, you can place them
directly in the Can Food Maker.

14. Question: Where do I find Buckwheat Flour?
Answer: Unlike FoMT and MFoMT, you cannot expect to receive Buckwheat Flour at
the Year End Festival. You will receive either Buckwheat Flour or Buckwheat
Noodles. The item that you receive is a random result when you attend.
Buckwheat Flour is more valuable an item as you can use it to make Buckwheat
Noodles or other cooked dishes. Buckwheat Noodles cannot be used in place of
Buckwheat Flour. If you are determined to complete your Shipping List by the
New Year, save your game BEFORE you attend the Festival and keep trying until
you obtain the Buckwheat Flour.

15. Question: How do I separate one item from a stack?
Answer: It is very simple in theory but a little more difficult in practice.
You simply tap on the stack of items with your stylus, then tap on an empty
slot in order to separate one item from the stack and move it to the empty
slot. If it doesn't work the first time, try again.

16. Question: How do I use the boat to get to the Island?
Answer: You simply press the 'A' button when standing on the wooden pole next
to the boat in order to take it to the Island. Unfortunately, you cannot
access the Island at all until you BUY it from Thomas. He will offer it on the
1st day of any season when your total earnings are equal to or greater than
900,000,000G. This is the price of the Island. Often a player will use the
Fishing Bonus to buy the Island. If the Fishing Team gives you the
1,000,000,000G bonus, make certain that you keep 900,000,000G of it until the
1st day of the next season in order to experience the Island event.

17. Question: When will the level of my Clippers ever increase?
Answer. It never will. Once the level of your Milker increases from 0 to 1,
it will increase by 1 level each time you use it, but the Clippers remain at
the lowest level no matter how many times they are used.

18. Question: Daryl's friendship level is at 255 FP. When will he invite me
into the basement to meet Leia?
Answer. He won't! You simply go to the trapdoor and open it. Once Daryl
reaches 100 FP, the trapdoor in the room no longer will be locked. You have to
open it yourself and go into the basement to meet Leia.

19. Question: Why won't the Legendary Sword smash the boulders in front of
the Super Field?
Answer: If you attempt to use it as a tool by pressing the 'Y' button, nothing
will happen. You only can use the Legendary Sword as a tool in the Mines to
defeat Dark Creatures, not to smash stones. If you wish to clear away the
boulders in front of the Super Field, you need to stand in front of one of the
boulders and press the 'A' button. When you do this, you will experience a
little event, wherein the boulder will crumble and you will have a clear path
to the Super Field behind the waterfall. If you wish to clear the other
boulder, you do so in the same fashion, experiencing the same scene again.

20. Question: Should I play this game in one or two files?
Answer: Although you can play the game in a single file, it is not
recommended. First of all, the DS tends to freeze frequently. Not only does
this make frequent saving a necessity, but sometimes a file actually will
freeze in the act of loading. When this occurs, there is no way to 'fix' it.
If you have been playing the game in a single file, the information never can
be retrieved nor can the file be played. If, however, you have saved the game
in BOTH files, you can load the other file and overwrite the 'frozen file' with
that information.

Another reason to play in both files is because the occurrence of any special
item in the Mines always is random. If therefore you save one file at the
floor previous to the one that is your target, you can load that file if you
fail to find the item you seek and overwrite the unsuccessful attempt with it,
always keeping one 'pure' file at the previous floor until the item is found.

21. Question: Why can't I upgrade my house?
Answer: You will not 'unlock' the first house expansion until you buy the
Round Table (small coffee table) from the Shopping Channel. Once you have
your house expanded for the first time, you will be able to buy a Kitchen and
kitchen accessories from the Shopping Channel.

22. Question: Where can I buy a Kitchen?
Answer: The Kitchen, Fridge, Shelf and all Kitchen implements as well as the
Big Bed are offered exclusively through the Shopping Channel. To unlock the
Shopping Channel, you must rescue Venus, the Sprite who controls it. Do this
by purchasing an item from Karen's Supermarket for 10 days.

Incidentally, the Big Bed will not be offered until you upgrade your house for
the second time.

23. Question: Where did my Medicines go?
Answer: Whenever you purchase Medicines from Van, they will be sent to your
Refrigerator automatically unless you do not have a Refrigerator or, unless
your Refrigerator is filled completely. Only in these circumstances will the
Medicines be placed in your Rucksack instead. Disregard whatever Van tells you
at the time of purchase and remember this instead. Many players have written
to me when they failed to find the Medicines they purchased from Van in their
rucksacks.

N.B. The same is true of any Accessories purchased either from Van or a
Sprite. If you have a Beauty Box, the Accessory will be delivered
automatically to your Beauty Box. It is only when you do not own a Beauty Box
that the Accessory will be placed in your rucksack.

24. Question: Why can't I find a Cursed Tool/Cursed Accessory on a specific
floor where I should be able to find it?
Answer: While remembering always that the appearance of any special item in
the Mines is random, there is one situation where NO special item will appear
for you no matter how many times you reload to search on a new configuration of
the floor in question. If you do not have an empty slot in your rucksack, the
special item WILL NOT APPEAR. You must have an empty slot in your rucksack
when searching for any Cursed Tool or Cursed Accessory. Be careful whenever
you are in the Mines not to allow every single slot to be filled with items.
Remember that any item you stash in your rucksack automatically will go to the
first available slot. It therefore is a good idea to allot one of the slots on
the 1st 'page' of your rucksack for such items as junk ore and black grass
which are found in large quantities in the mines. By doing so, you can make
certain that every item you find will join the stack rather than occupying a
new slot.

25. Question: Where is the Harvest Goddess?
Answer: As you know, the Harvest Goddess was spirited away by the Witch
Princess and one of your goals in the game is to bring her back to the Valley.
You do this by rescuing 60 Harvest Sprites. When you rescue the 60th Sprite,
the Harvest Goddess will return. From that point, you will be able to visit
her at the Goddess Pond any time you like. She will NOT appear, however,
unless you throw an offering into the Pond. When you do this, she will respond
to the offering, either in a negative or positive fashion. Her Most Favourite
item is a strawberry but she likes all crops and fruits that you have grown and
harvested. She is the Harvest Goddess, after all! If you intend to court her,
you need to know the requirements for marriage which, like those for the Witch
Princess, involve the achievement of goals rather than traditional 'heart events'.

26. Question: I caught the Bottled Message but Leia won't take it from me.
Why not?
Answer: If you are trying to experience Leia's 4th and final Heart Event, you
will need the Message in the Bottle. This can be caught at the beach only in
Spring, by using a Mystrile fishing rod or a higher fishing rod AT mystrile
level. (In other words, you cannnot charge the Blessed or Mythic Rod beyond
mystrile level if you wish to catch the Bottle.) After catching it, equip it
in your hands as an item and go to Daryl's house. When you enter the house,
the event will be triggered immediately, provided Leia's heart level is high
enough. If you enter Daryl's house and THEN equip the Bottle, the event will
not occur and Leia will not recognise the Bottle at all. The only way to
experience the event is to enter the house with the Bottle in your hands.

27. Question: I went to the 255th level of the 2nd Mine but Keira wouldn't
give me the Legendary Sword. Why not?
Answer: You need to have enough experience with at least one tool to upgrade
it to Mystrile level when you visit the 255th floor of the Second Mine or Keira
will not give you the Legendary Sword. If she tells you that you haven't
enough experience yet, use at least one tool to the point where you would be
able to upgrade it to mystrile and then go back to the 255th floor of the 2nd
mine for the Legendary Sword. Remember that Keira does not live on the 255th
floor of the Second Mine but rather on the 255th floor of the Third Mine. Once
she gives you the Legendary Sword, you will not find her again in the Second
Mine. Remember as well that you need to defeat every Dark Creature by hand
(without cheating) on the 255th Floor or the barrier to the secret chamber will
not crumble.

28. Question: I killed over 50 Animals but still cannot experience the Witch
Princess' Heart Event. Why not?
Answer: Evidently poultry does not count. You must kill 50 cows and/or sheep
in order to fulfil the requirement.

29. Question: Where can I obtain Korobos?
Answer: Korobos cannot be acquired by any means in Harvest Moon games. They
are restricted to the Harvest Sprites. If you carefully read the descriptions
of the items offered to Harvest Sprites on the Shopping Network, you will see
that they are very impractical. It is an old Natsume Harvest Moon joke.

30. Question: Why doesn't Gotz offer an option to upgrade my House?
Answer: You must buy the Round Table from the Shopping Network in order to
'unlock' the first House Expansion in this game.


XXXIII: A Perfect Game:


Harvest Moon games are not 'win or lose' games and can be played in any way you
choose but there is a way to get an excellent start on life if you perform
certain actions in the first week of the game. Here is a brief description of
the 'Perfect Game':

You begin the game at 6.00 a.m. on Monday, 2 Spring. The first thing you may
wish to do is to find your dog and your cat. Pick them up and take them inside
the house.

It is Romana's birthday so go to the Villa in the Northwest corner of the Map
as early as you like. On the way, find a Moondrop or ToyFlower to give her as
a birthday gift. After giving her the flower, you can go upstairs to Lumina's
bedroom to give her a flower. If it is after 8.00 a.m., you will meet Mary
from Mineral Town. Give Mary an orange or yellow grass. When you exit the
Villa, you will experience the First Heart Event of the Witch Princess.

Now you need to meet as many people as possible as you cross the Valley,
heading for the Northeast corner where you will find the Excavation Site.

On the way, do the following: Stand in front of Romana's fountain and press
'A' to rescue a Casino Sprite. Stand in front of the Well and press 'A' to
rescue another Sprite. Leap over the fence to the left of the Inn and press
'A' at the old stove to rescue another Sprite, then enter the Inn, go to the
second floor, find the orange crate and press 'A' to rescue one more Sprite.

Collect all wild items that you see along the way to the Excavation Site:
bamboo shoots, orange grass, yellow grass and flowers. When you enter the
Excavation Site, save your game, then look for jewelry and toiletries. To save
energy, simply remember the positions of each item, then reload to go
immediately to the spot where you found the item. Save as you collect each
item that you found previously. You should be able to exit and re-enter
immediately a few times in the course of the day in order to be able to find a
new floor each time containing new items.

You want to return to the Farmhouse to ship as many items as possible before
5.00 p.m. as you will be able to purchase items from Karen's Supermarket then
between 5.00 p.m. and 6.00 p.m. If possible, purchase the larger Rucksack and
Basket from Karen as well as a few seeds. Her shop closes at 6.00 p.m. and
will be shut on Tuesday, so buy what you can now.

If you do buy the Basket, throw an item in it now to rescue a Sprite. You need
to buy an item from Karen every day that her shop is open for 10 days in order
to rescue the Sprite that runs the Shopping Channel.

After 5.20 p.m., you can go to the Blue Bar in the middle of the Valley to
experience Muffy's First Heart Event. After this, if you have any money, buy a
drink at the Blue Bar in order to rescue a Sprite.

At any point in the day, stand next to your Watering pond and press A to rescue
Karaf, a member of the Watering Team.

In the evening, you can begin to use your tools to till some ground on your
field and plant your seeds, watering them as well. You probably will have very
little energy left and you will not be able to buy any Medicines until
tomorrow, so do what you can before midnight. If you wish to pass out from
exhaustion, make certain to do it BEFORE midnight, so that you lose no time.
Otherwise, you will lose an entire day of gameplay.

Note that you can use tools anywhere on the map if you are inside a building by
equipping the Necklace in your Accessory Slot. The Necklace will increase your
Fatigue, however. Use of any tool ordinarily will cost you 2 SR. Use of any
tool wearing the Necklace will cost you 2 SR and 1 FR.

Make certain that you save your game always before you leap into bed at night.
By doing so, you will be able to reload if the weather forecast the next
morning is bad. If you intend to allow yourself to pass out from exhaustion,
save your game at the point where you see the skull icon above your head. That
way, you can reload almost at the point of passing out if the weather forecast
the next morning is bad.

Channel 1 gives the weather forecast for the following day. In other words, if
you watch Channel 1 today, you will see the Weather Forecast for Tuesday.
Events ordinarily require a specific weather condition. You should try to keep
the weather 'fine' until Thursday. On Thursday, you need rain. This means
that you need to make certain that the weather forecast on Channel 1 on
Wednesday morning should predict rain for Thursday.

Tuesday, 3 Spring: The Supermarket is shut today so you cannot buy an item.
Karen visits the Valley on Tuesday and can be found on the second floor of the
Inn at 6.00 a.m. Take a bamboo shoot to her if you like, meeting Nami and Rock
in their rooms on the second floor as well, if you have not met them yet. You
can give Ruby a bamboo shoot. She will be in her bedroom on the first floor of
the Inn before 7.00 a.m. It is a good idea to visit Daryl early in the
morning. He lives in the laboratory with the electricity shooting across the
top of the roof. Give him an orange or yellow grass to begin the process of
making friends with him. Only if you do will you be able to meet Leia the
Mermaid.

As it is Gustafa's birthday today, visit him at his yurt to give him a
Moonflower or Toyflower. As today is the 3rd day of the season, Van will open
his shop on the 2nd floor of the Inn. You therefore need to obtain as much
jewelry as possible from the Excavation Site today. Go therefore to the site
as early as possible to begin to dig for jewelry. When you have a fair
quantity, go towards the Inn, but if it is 11.00 a.m. or so, go first to the
Sprite Company Tree. When you exit, you will experience Lumina's first Rival
Heart Event. Now go to the second floor of the Inn. Sell your jewelry to Van,
making certain that you receive at least 3200G for each piece. (Van barters
for these goods.) Buy at least 20 Bodigizer and 10 Turbojolt from him. This
will allow you to restore your energy. When you have done that, go back to
your farmhouse to order your first building from Gotz. I suggest that you
order an Animal Barn because the sooner you have a cow, the sooner you will be
able to upgrade your milker and perform the Ranch Bonus Trick. You won't be
able to afford Stone, so you can choose either fodder or wood as material for
it. Wood is more expensive but a little more durable. You will have to
replace the barn later in any case, so the choice is yours. If you intend to
control the weather and not allow any storms to occur, you can use fodder
without fear that the building will collapse in a typhoon.

After ordering your building (Animal or Bird Barn), return to the Excavation
Site, and dig for jewelry, restoring energy as necessary. You need to leave
the Excavation Site by 4.10 p.m. in order to arrive at Vesta's storeroom at
4.50 p.m. to experience Karen's First Heart Event. After this, enter the
storeroom again at 5.10 p.m. to experience Celia's First Rival Event.

Now race back to the Inn to sell the jewelry you obtained on your second trip
to the Excavation Site. Buy more medicines if you wish. You should try to
have at least 40 Bodigizer and 15 Turbojolt as they need to last until the 8th,
when Van returns again.

Bodigizer will restore 50 SR.
Turbojolt will decrease 20 FR.
Bodigizer is 500G but Turbojolt is 1000G. It is best to pay attention to your
SR at all times to try to avoid reaching a point where FR begins to increase as
Bodigizer is stronger and less expensive than Turbojolt.

Every time you use a tool, you use 2 SR. You begin the day with 100 SR and 0
Fatigue. If your SR reaches 0, you will begin to increase Fatigue each time
you use a tool thereafter. That is why it is good to restore your SR before it
reaches zero. When you have the Truth Bangle, you will be able to read your SR
and FR at any given moment. At this stage of the game, however, you need to
watch your character. When he mops his brow with a handkerchief, it means that
he has only 50 SR remaining. When he does this, give him a Bodigizer to
restore his SR to 100.

I do not advise you to buy Bodigizer XL or Turbojolt XL at this stage in the
game. They are expensive and you will waste the Bodigizer XL as often as not,
because it restores 100 SR. It is better to restore your SR when it reaches 50
using one Bodigizer.

Judicious use of Medicines at this stage in the game makes a tremendous
difference. It will allow you to dig in the Excavation Site as long as you
wish, plant crops and even chop branches and smash stones without passing out.
If you have been diligent in collecting jewelry to sell to Van, you should
have enough money for Medicines and farm improvement.

HORSE TIP: If you can make enough money from Van to buy 1000 Bird Seed from
Popuri and ship it, you will be able to rescue a Sprite AND obtain your Horse
from Takakura almost immediately. Takakura will bring you a horse when you
have shipped 1000 items. You can ship any item, including weeds but you will
not be able to collect a thousand weeds this early in the game. The horse is
VERY useful in the first week of gameplay before you can buy the Teleport Stone
from the Casino. It may be worth the price of 1000 Bird Seed!

You can go to the Blue Bar for a drink and to give Muffy a flower if you like.
Do whatever farm chores you wish as well at home.

At 9.30 p.m. or so, go back to the Excavation Site to experience Flora's First
Heart Event. After this, equip your Hammer and re-enter the Excavation Site to
experience the event that unlocks the First Mine.

Now, because you have Medicines with you, you should be able to descend to the
10th floor of the First Mine, collecting copper, silver, gold, mystrille and
black grass on the way. At the 10th floor, defeat the Black Chick, then return
to the surface. Exit from the Excavation Site, then re-enter immediately to
experience the scene that will unlock the Second Mine.

After this, you can finish whatever tasks you wish and if you want to pass out,
do so again before midnight. (You will lose a bit of money every time you pass
out, but it is a requirement for the Witch Princess and Elli.. )

Wednesday, 4 Spring: Incidentally, if you are not opposed to controlling the
weather, you can try to obtain a weather forecast for rain for tomorrow. In
other words, look at Channel 1 this morning BEFORE you save your game. If rain
is not forecast for tomorrow, reload your game back to last night and try again.
There are a number of events that require rain and Thursday is a good day for it.

If you ordered a building, Gotz will be at your door at 6.00 a.m. to ask where
to place it. Today you should be able to order your first tool upgrade but
make certain you use your hoe as much as possible today before you give it to
Grey to upgrade. He will return it to you at 6.00 a.m. tomorrow even though it
is his day off, so you lose it only for tonight. I do not advise any one to
skip levels. If you have been digging in the Excavation Site and Mine, you
should have enough experience to upgrade the hoe to Gold at least, but upgrade
only to Copper. Otherwise, you lose the use of the tool for days, and that is
not advisable at this stage in the game.

You can visit the second floor of the Inn as close to 6.00 a.m. as possible to
meet Elli and Trent on the second floor. Give Elli a Toyflower and give Trent
an orange or yellow grass.

Visit Daryl again as early as possible, then go to the Excavation Site as close
to 10.20 a.m. as possible to experience Flora's First Rival Heart Event.
You will be able to experience Nami's First Rival Heart Event if you go to the
Beach, then leave the beach at 3.50 p.m. Between the two events, you can
collect wild items, give girls gifts or befriend other individuals. If you
have not met Nina or Galen yet, you can give Galen an orange or yellow grass
and give Nina a flower.

The Supermarket is open again today and you may wish to buy wine and chocolate
as these are gifts that will make many people happy. Remember that you need
to buy at least one item from Karen every day!

You need to try to visit the Villa between 7.30 and 7.50 p.m. to experience
Lumina's First Heart Event. If you gave Romana a flower on her birthday and
responded that 'Sebastian is wrong' during the Heart Event, you probably will
be able to walk directly into her bedroom after Lumina's Heart Event to
experience the Painting Event which requires Romana to be at 100 FP.

As always, save your game before you go to bed, so that you can reload if the
weather forecast is bad.

Thursday, 5 Spring: This is the day I suggest to make a rainy day. If you
experienced the Painting Event last night and gave Romana a flower afterwards,
you will unlock Uranus and Channel 7 of the Sprite Channels this morning as
soon as you awaken.

If you upgraded your hoe, Grey will be at your door at 6.00 a.m. to give you a
Copper Hoe. As Thursday is his day off, you can find him in the boys' guest
room on the second floor of the Inn at 6.00 a.m. Give him any ore to make him
happy. Make certain to visit Daryl to give him orange or yellow grass. I
recommend giving orange grass as it will not restore your energy at all.
Yellow grass will decrease a little Fatigue, although it will decrease Stamina
as well.

If it is raining, you will not be obliged to water your crops today. Instead,
spend as much time as possible in the Excavation Site, obtaining jewelry to
sell to Van on Sunday. Van's shop is open only on days that end in 3 and 8.
You need to sell jewelry to him then as you will be buying many new items!

At 9.00 a.m., if it is raining, you can enter the Blue Bar to experience
Muffy's 1st Rival Heart Event with Griffin. Do this, then go to Vesta's house.
After 10.00 a.m., you can experience Celia's 1st Heart Event. These two
events REQUIRE rain.

After you have experienced both events, spend time in the Excavation Site and
then collect all wild items. Make certain that you buy at least one item from
Karen. If you wish to buy saplings, you can purchase them from Vesta in her
storeroom from 5.00 p.m. to 7.00 p.m.

Friday, 6 Spring: Today is Celia's birthday. If you have been giving her
gifts each day from the start of the game, her heart will turn purple today
after you give her a flower or Sunblock. I suggest that you visit her after
10.00 a.m.

If you ordered your first farm building on Wednesday, Gotz will be at your door
at 6.00 a.m. to announce its completion. What this means is that you can order
another building from him later today as well as buying your first livestock.
You cannot do this until later in the day, however. Shops are not open at 6.00
a.m.

Very important point: MAKE CERTAIN THAT THE WEATHER FORECAST FOR SATURDAY IS
SUNNY. You need sunny weather if you wish to experience the event that will
give you a fishing rod!

If today is sunny, you will be able to experience Ann's First Heart Event. In
any case, find her on the second floor of the Inn at 6.00 a.m. to give her
chocolate. You can visit Nami, Rock and Ruby as well in their bedrooms at this
time of day. Nami likes wine, Rock likes Moonflower and Ruby likes bamboo
shoots, but loves toiletries. Make certain to visit Daryl to give him yellow
grass.

At 8.40 a.m., you can return to the Inn to experience Ann's First Heart Event.
After that, find Celia in the field south of Vesta's house to give her a
flower or sunblock. Her heart should turn purple. If you experienced her
First Heart Event, you will be able to experience her Second Heart Event today.
You need to walk from the crossroads up the path on the west bank of the river
towards the Sprite Company Tree to trigger the event between 3.30 p.m. to 5.50 p.m.

Before you do this, however, you need to return to your farmhouse to use the
telephone. Ring Gotz to order your first Bird Barn. After this, telephone
Rick at Yodel's Farm to buy your first Cow and Sheep. Make certain that you
buy a TouchGlove and fodder. You will need a Bell at some point, but you need
to be careful now to conserve space in your Rucksack, so I suggest you wait
until later to buy the bell. Today you need to order the upgrade of another
tool from Grey but do not do this until you have purchased a Milker, Brush and
Clippers from him. As soon as you order any upgrade, he will shut his shop!
I suggest that you give him your Hammer to upgrade to Copper.

The Cow and Sheep will be delivered to your farm but will be found outside
Takakura's house. This is a bit of a nuisance, as you will be required to push
them to the barn and through the doors. Do not leave them outside. The wild
dog can hurt them after 8.00 p.m. Later, you will want to build a pen from
Stone or Wood Lumber outside the Barn, but do not do that until you buy the
Bell. It is too difficult to move Animals in and out of the Barn without it.

If you bought a cow and sheep as well as the Touchglove, milker, clippers and
brush, you can begin to obtain the Ranch Bonus. Equip the Brush in your tool
slot and the Touchglove in your Accessory slot. Place either the milker or the
clippers in the slot next to the Brush. Use the Brush with the Touchglove
equipped, but do not wash the animal. Instead, press the Back button
immediately then use your stylus to switch the position of the Brush and the
Clippers/Milker. If you switch the Clippers with the Brush, you will obtain a
level 2 Small Wool. If you switch the Milker with the Brush, you will obtain a
Level 2 Small Milk. You can do this an infinite number of times, as long as
you have energy for it. If you bought Medicines from Van, you should be able
to do the Trick quite a few times today.

After this, you can pet the Cow and Sheep using the Touchglove and your stylus
and then shear the Sheep using the Clippers and Touchglove. You can shear the
sheep a little at a time, obtaining 5 small wools or you can shear all at once
and obtain one large wool. You will not be able to milk your cow until she
is fully grown but you can obtain Milk through the Bonus Ranch Trick as
described. Make certain that you place fodder in two stalls for the cow and
the sheep!

Saturday, 7 Spring: Cliff visits the Valley on Saturday and can be found at
6.00 a.m. on the second floor of the Inn. Visit Daryl to give him an orange or
yellow grass. If you have done this every day, you will be able to meet Leia
the Mermaid tomorrow!

Visit as many girls as possible to give gifts to them as well as other
individuals. You can give chocolate or a flower to Lumina, wine or chocolate
to Muffy, wine to Flora, wine to Nami and a flower or Sunblock to Celia.
These are not 'Most Favourite' items but they are items that are easily
obtainable and they will raise affection levels.

Today is the day when you can obtain your fishing rod! Go to Galen's house
between 12.00 noon and 1.00 p.m. Make certain that you do not have ANY tool
equipped in your tool slot and make certain that there is an empty slot in your
rucksack for good measure. If you have met both Galen and Nina previously, you
will experience the event as soon as you enter. If not, introduce yourself to
both of them, then leave and re-enter to experience the event. If you have a
tool equipped, you will not experience the event.

Now you have a fishing rod, but there is no point in using it before 5.00 p.m.
Fishing in this game is best between 6.00 a.m. and 9.00 a.m. in the morning or
after 5.00 p.m. If you fish in the middle of the day, you will catch next to
nothing.

Spend some time at the Excavation Site to find jewelry for Van's visit
tomorrow. Do not ship it! You will make far more money by selling it to Van.
You should have enough money to buy whatever you need in any case. Plant
crops or saplings if you like. By using 6 or 7 bags of seed/sapling on a
single plot, you can obtain an upgraded crop or fruit.

Make certain that you buy at least one item from Karen's Supermarket.

After 5.00 p.m., equip your Necklace and fishing rod and fish from any
building. This way, you can gain experience with the Fishing Rod without
spending any time on it. If you have medicines, you should be able to catch
quite a few fish. At some point, cast your Fishing Rod in the watering hole
next to your Farmhouse. This will rescue your first Fishing Sprite!

At night, it is a good idea to go to the Blue Bar. Speak to every one there
and give gifts to those you did not see earlier in the day. Buy one drink at
least. Ultimately, this will result in the rescue of Sprites from the Healing
Team.

Save your game as usual before you go to bed.

Sunday, 8 Spring: This is the Harvest Goddess' Birthday but as she has not
been rescued yet, you cannot make an offering to her today.

Popuri and Rick visit the Valley on this day and can be found on the second
floor of the Inn at 6.00 a.m. Give Popuri a Toyflower and give Rick chocolate.
(When you have a chicken, you can give eggs instead to both of them.) Make
certain that you give Daryl a small fish or an orange grass this morning as
early as possible. If you have given him gifts every day, you will find that
his conversation has changed after the gift, which means that his FP has
reached 100. If this occurs, go immediately to the basement door and open it.
You then will experience Leia's First Heart Event by meeting her!

Leia's Most Favourite gift is a Big Fish, but as you have had your Fishing Rod
only a day, you will be unable to catch anything but small and medium fish with
it. Give her a medium fish or a piece of jewelry today. Soon you will catch
Big Fish for her instead, but not yet...

Today is the day when the Casino finally opens at the Sprite Company Tree. All
you need to do to experience the event is to walk east across the bridge this
morning. You will rescue 'Roller' who runs the Casino. You should have
rescued the three card dealers on the first day of the game, so as soon as you
rescue Roller, you will be able to play three games at the Casino and win
medals. Either by winning medals at cards or by exchanging gold for medals,
you should be able to buy the Teleport Stone, the Love Bangle and the Truth
Bangle. You will need 1000 medals for the Teleport Stone, 2000 Medals for the
Truth Bangle and 5000 Medals for the Love Bangle. The Truth Bangle will allow
you to see your SR and FR (energy levels) which is very important as you now
should have enough tool experience to gain the Legendary Sword. The Love
Bangle will allow you to see the AP and FP (affection levels) of every
individual when you speak to him/her. The Teleport Stone will allow you to
travel immediately from one destination to another. It cannot be used inside a
building, however.

Use of the Teleport Stone will increase your Fatigue by 2, so be careful to pay
attention to your SR and FR now.

The only problem you will have now is lack of storage space. You do not have a
Refrigerator, a Shelf, a Tool Box, Beauty Box or the largest rucksack. You
therefore must keep everything in your Rucksack. I therefore would not
recommend even trying to obtain the Legendary Sword at this point.
If you spent some time fishing (from inside a building) last night, you should
have enough experience today to upgrade your Fishing Rod to copper. You should
be able to order a Bird Barn now from Gotz.

You now have experienced a week in the Valley and should have some idea as to
the schedules of the various individuals, including visitors from Mineral Town.
You will have experienced almost all the First Heart Events and First Rival
Heart Events for each of the ordinary eligible girls as well as a couple of the
girls from Mineral Town. You will have experienced one Purple Heart Event as
well if you followed all these instructions. The only ordinary Valley girl
whose First Heart Event you still need to experience is Nami. You need a rainy
Tuesday for that. You are well on your way to a fulfilling life...

Save your game before you go to bed. You will want a forecast of rain tomorrow
morning for Tuesday.

Monday, 9 Spring: When you awaken, look at the weather forecast before you
save your game again. If rain is not forecast for tomorrow, reload and try
again. You need to be able to experience two more heart events that require
rain. Today is Rock's Birthday. Now that you have the Teleport Stone, you
can visit every one early in the morning to give gifts. Take a Moondrop Flower
to him as a birthday gift. An item that a person likes when given on his/her
birthday will have 5 x the usual value in terms of affection. That is why you
can raise Celia's heart level to purple on 6 Spring by giving her a birthday
gift she likes.

If you ordered a Bird Barn on Friday, Gotz will be at your door at 6.00 a.m. to
announce its completion. You will be able to buy your first Chicken from
Popuri later this morning! If you gave Grey a tool to upgrade yesterday, he
will deliver it this morning at 6.00 a.m. as well. I gave him the Fishing Rod
in order to upgrade it steadily as quickly as possible.

With the Teleport Stone, you can begin to visit Galen and Nina every morning to
give them gifts. You need to boost Nina's FP so that she will knit you a
stocking for the Yule festival.

When Karen's Supermarket opens, remember to buy an item from her. If you
bought the medium rucksack and the basket, the large rucksack should become
available today. Buy it in order to give yourself more storage space.

In order to obtain a horse, you need to ship 1000 items. There is a way to do
this quickly if you do not mind spending a little money on it. Buy as many
portions of Bird Seed as you need to make the total. Bird Seed costs only 10G.
Ship the Bird Seed as soon as possible. When you reach the total of 1000, you
will rescue a Sprite as well. Go into your house after shipping the items.
When you leave your house again, Takakura will appear at your door, bringing a
horse to you.

If you have enough experience with any tool to be able to upgrade it to
mystrile, you will be able to obtain the Legendary Sword now. Go to the Second
Mine
and descend to the 255th floor. Make certain that you restore your energy
periodically so that you do not pass out. You should have enough medicines to
do this and if you equip the Truth Bangle, you will be able to see your energy
levels.

When you reach the 255th floor, you will find a doorway that is filled with
rubble. Defeat every Dark Creature on this floor and the barrier will crumble.
When you walk through the arch, you will meet Keira. She lives on the 255th
Floor of the Third Mine, not this one, but she will visit you now to offer you
the Legendary Sword. Remember, though, if none of your tools is eligible for
an upgrade to Mystrile, she will not offer the sword to you! Do not make this
visit, therefore, until you have the required experience level with a tool.

After you receive the LegendarySword, you will find yourself outside the
Excavation Site. If you wish to clear the large boulders from the Waterfall
area, equip the Legendary Sword and press 'A'. You will experience a little
scene wherein the boulders crumble.

When the boulders have been cleared from the Waterfall area, you will have
access to a cave behind the Waterfall. This is the 'Super Field', a place
where you can grow crops. Crops grown here must be watered daily, even when it
rains, but they grow faster than crops planted anywhere else in the Valley.

If you met Leia, you will wish to upgrade your Fishing Rod as quickly as
possible now, as her Most Favourite item is a Big Fish and you cannot catch a
fish of this size unless you have a Gold Fishing Rod or higher. You can fish
as much as you like without using any time by equipping the necklace inside any
building. The Necklace consumes energy, however. There is a 'cheat' you can
use as well: You could cast your Fishing Rod over and over inside any building
without equipping the Necklace. You will not catch any fish this way, but it
will use less energy than if you fished with the Necklace equipped. This is
the way to raise your experience level with any tool without using the tool in
the ordinary fashion.

Tuesday, 10 Spring:

Karen visits the Valley on Tuesdays and can be found in the guest room on the
second floor of the Inn this morning. The Supermarket therefore is shut today,
so you cannot buy any items from her.

If you controlled your Weather forecast yesterday morning, it will be raining
today. This will allow you to experience Muffy's Second Heart Event and Nami's
First Heart Event. In order to experience Muffy's Second Heart Event, she will
have to be at Purple Heart level. If you have been drinking at the Blue Bar
each night and have given her a bottle of wine every day, she should be at
Purple Heart Now.

If you have the Teleport Stone, visit every one in the Valley between 6.00 a.m.
and 7.00 a.m. when every one will be found in his/her bedroom or house. If you
have been giving Griffin a flower each day, his FP should be at 100 now. If
so, when you walk into the back room of the Blue Bar, you will experience his
100 FP Event.

In case you did not realise it previously, Muffy's bedroom is situated at the
top of the little ladder at the back of Griffin's room. You either can visit
her here at 6.00 a.m. to give her an item or visit the Blue Bar in the evening.

If Muffy is at Purple Heart this morning after giving her an item in her
bedroom, you can go to the Beach at 9.00 a.m. to experience her Second Heart
Event. Remember that it must be raining.

At noon, go to the Inner Inn to experience Nami's First Heart Event. (It must
be raining for this to occur as well, so if you did not control your weather to
make certain that it rains today, these two heart events will not occur.)

If you experience these two events, you will have experienced the First Heart
Events for every Valley girl and the Second Heart Events for Celia and Muffy.
Not bad for your first fortnight in the Valley!

Wednesday, 11 Spring: Today is Carter's Birthday. He is difficult to please
at this stage of the game. Later when you have a Kitchen, you will be able to
make sashimi, one of his favourite items, and one that is inexpensive, but at
this point, the only gifts he likes are Turnips or Wine. Give him a Turnip or
a bottle of Wine to boost his FP by x5 the ordinary value of the gift.

Thursday, 12 Spring: Today is Dr. Hardy's Birthday. You should be able to
find him at his house at 6.00 a.m. to give him an orange grass, a yellow grass
or a bottle of wine. This will boost his FP by x5 the ordinary value of the gift.

If you have been giving Gustafa a flower every day, you should be able to
experience an event at his yurt at 6.00 a.m. this week. I experience it
usually today. It is his 100 FP event, so if he has not reached 100 FP, you
will not be able to experience it until he does. Weather is irrelevant for
this particular event.

If it is raining today, you will be able to experience an event at Cody's
caravan at 1.00 p.m. There is no FP requirement for this event, so it will not
matter what level of friendship you have either with Grey or with Cody. What
is required is that it is raining and that it is Thursday.

Friday, 13 Spring: Friday is the day when Ann visits the Valley. If it is a
sunny day, you will be able to experience her first Heart Event by entering the
Inner Inn between 8.00 a.m. and 12.50 p.m.

Van is in the Valley today. Make certain that you sell as many items to him as
possible and buy as many Medicines as you can afford today as he will not visit
again for another 10 days. Although the 18th of any season is a scheduled date
for him, unfortunately, he will not visit on 18 Spring as that is the day of
the Duck Festival. If you have any interest in experiencing Lumina's 2nd
Heart Event quickly, buy the DVD player and a DVD today. If you are not
bothered, wait until his next visit on the 23rd. There is no urgency in any
event. You will have all the girls at red heart level before you will be able
to fulfil the other requirements for marriage, even if you perform all actions
at the first possible opportunity.

Saturday, 14 Spring: Today is the Spring Thanksgiving, the day when boys give
girls Cookies as a 'Valentine' gift. In some other Harvest Moon games, like
FoMT and MFoMT, the gift of a piece of chocolate will be recognised as a Spring
Thanksgiving gift. In Harvest Moon DS, however, Cookies are the only item that
will be recognised by an eligible girl as a Thanksgiving Valentine gift. In
your first year, you will be unable to make Cookies, as you do not have a
Kitchen or an Oven yet. In fact, you will not even have an expanded house at
this point... You must content yourself simply by giving the daily gift to
each of the eligible girls and wait until next Spring to give Cookies.

The Thanksgiving Festivals are days when all houses and businesses remain open,
so you needn't fear that you will be unable to visit people or shop today.

If you have bought at least one item each day from Karen's Supermarket since
the very beginning, today will be a Red Letter Day, as you will rescue the
Sprite in charge of the Shopping Channel after purchasing an item this morning
(or any time before the Supermarket shuts at 6.00 p.m.) As soon as you buy the
item today and end the telephone call, the Harvest Sprite will appear with an
announcement that the Shopping Network now is available. Make certain to
access the Channel immediately to see the offer, which should be for a Beauty
Box. A Beauty Box holds accessories. This will give you more storage space,
so order it. The items sold on the Shopping Network are not terribly
expensive, but you need almost all of them in order to maximise your gameplay.
If you order the Beauty Box today, the next item offered by the Network should
be the Coffee Table. You need the Coffee Table if you wish to expand your
house. Without buying that, the option to expand your house will not become
available. Only one item is offered each week by the Shopping Network,
however, so you will be forced to wait until next Saturday to order the Coffee
Table, provided you buy the Beauty Box today.

Sunday, 15 Spring: If you have been giving Celia a gift every day and
experienced her second heart event, her heart level should be Blue today. You
need rain for her Third Heart Event, so if you wish to experience it as soon as
possible, make certain that the weather forecast for tomorrow (Monday) is rain.

If today is sunny and you have purchased a chicken from Popuri, you will
experience her 1st Heart Event when you leave your farmhouse at 6.00 a.m. It
does require sunny weather, however, and it does require the purchase of a
chicken previously. If you have been following this walkthrough, you will
experience the event, as you will have purchased your first chicken a few days ago.

Monday, 16 Spring: Today is Elli's Birthday, but she only visits the Valley on
Wednesdays, so you cannot give her a gift. If you controlled the weather to
make it rain today, you will be able to experience Celia's Third Heart Event,
provided you have given her gifts every day. Even by giving her a flower or
sunblock daily, her heart should be blue at this point. Go to Dr. Hardy's
house at 6.00 a.m. to experience Celia's 3rd Heart Event.

After experiencing Celia's 3rd Heart Event, go to Daryl's house to give Leia a
Big Fish. If you have given her a Big Fish every day, her heart should turn
purple today. Leave the house, then return immediately to experience her
Second Heart Event. Weather is irrelevant for this event.

If you have been giving the twins gifts each day, their friendship level should
be at 100FP now. If so, you can experience Kassey's 100 FP event by walking
into the Blue Bar at 6.30 p.m. tonight. Weather is irrelevant for this event
as well, but it only can be experienced on a Monday.

Tuesday, 17 Spring: Today is the day that Karen visits the Valley. Find her
at the Inner Inn at 6.00 a.m., in Celia's bedroom most of the morning and early
afternoon and at the Blue Bar after 6.30 p.m. or so.

This morning at 6.00 a.m., you will receive a visit from Popuri who will
announce the Duck Festival tomorrow. If you had any Ducks, today would be the
day to enter one in the Contest. As Ducks will not become available until you
have a Duck Pond, however, this year you will not be able to make an entry.
Although you should be able to order a Duck Pond at this point from Gotz, you
probably will not have enough money. Duck Ponds only can be made from Stone.
Moreover, you would have no chance of winning the Contest. A Duck must be at
9-10 heart level to win the Contest.

Wednesday, 18 Spring: Today is the Duck Festival from 10.00 a.m. to 6.00 p.m.
You need to attend this Festival in order to rescue a Sprite, even though you
have no Duck to enter. In order not to waste any time, enter the Beach area as
close to 5.50 p.m. as possible. No matter what time you enter the Beach area,
you will leave only at 6.00 p.m. when the Festival comes to an end, and will
find yourself inside your house at that point.

All businesses are shut and all houses are locked on Festival days, so you
cannot give gifts to any one today. Concentrate on farming, ranching, mining
and fishing. If you wish to fish at the Beach, you can do so only by using
your Necklace and fishing from inside a building. Even if your fishing rod is
at Mystrile level now, you will not be able to catch any fish larger than
medium if you use the Necklace. If you have been able to purchase the Copper
Necklace from Jet, you can use a tool at Copper level wearing the Necklace.
This means that you will not be able to catch any Big Fish when you use the
Necklace to fish. On the other hand, by going to any of the other locations in
the Valley and fishiing in the ordinary way, you will be able to catch Big Fish
with a Gold or Mystrile fishing rod as usual.

Thursday, 19 Spring: If Cody is at 100 FP today, you should experience his 100
FP Event when you enter his caravan at 6.00 a.m.

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